qt creator Cmake how include libs ?
Unsolved
General and Desktop
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I want to add a library, but in qt6 there is no property "add library"
I would like to add opengl
CMakeLists.txt
cmake_minimum_required(VERSION 3.5) project(line VERSION 0.1 LANGUAGES CXX) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(QT NAMES Qt6 Qt5 COMPONENTS Widgets REQUIRED) find_package(Qt${QT_VERSION_MAJOR} COMPONENTS Widgets REQUIRED) find_package(Qt6 REQUIRED COMPONENTS OpenGLWidgets) set(PROJECT_SOURCES main.cpp myglwidget.cpp myglwidget.h ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) qt_add_executable(line MANUAL_FINALIZATION ${PROJECT_SOURCES} ) # Define target properties for Android with Qt 6 as: # set_property(TARGET zvezda2 APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR # ${CMAKE_CURRENT_SOURCE_DIR}/android) # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) add_library(line SHARED ${PROJECT_SOURCES} ) # Define properties for Android with Qt 5 after find_package() calls as: # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() add_executable(line ${PROJECT_SOURCES} ) endif() endif() target_link_libraries(line PRIVATE Qt${QT_VERSION_MAJOR}::Widgets) target_link_libraries(line PRIVATE Qt6::OpenGLWidgets) set_target_properties(line PROPERTIES MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} ) if(QT_VERSION_MAJOR EQUAL 6) qt_finalize_executable(line) endif()
in Qmake "add library" work
work QMake
TEMPLATE = app CONFIG += console c++11 CONFIG -= app_bundle CONFIG -= qt SOURCES += \ hemisphereMultidraw.cpp #- INCLUDEPATH += $$PWD/glfw_bin/include/GLFW/ \ # добавляем для удобства чтоб напрямую писать $$PWD/glew_bin/include/GL/ \ # только название заголовчного файла без полного пути $$PWD/stb_image/ HEADERS += \ glfw_bin/include/GLFW/glfw3.h \ glfw_bin/include/GLFW/glfw3native.h \ glew_bin/include/GL/glew.h \ # --- linux --- unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lOpenGL INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL DEPENDPATH += $$PWD/../../../../../../../usr/include/GL #- работает #unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lglut #INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL #DEPENDPATH += $$PWD/../../../../../../../usr/include/GL #- unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lGLU INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL DEPENDPATH += $$PWD/../../../../../../../usr/include/GL unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/lib/x86_64-linux-gnu/ -lGLEW INCLUDEPATH += $$PWD/../../../../../../../usr/include/GL DEPENDPATH += $$PWD/../../../../../../../usr/include/GL #- савлю новый фриглут unix:!macx: LIBS += -L$$PWD/../../../../../../../usr/local/lib/ -lglut INCLUDEPATH += $$PWD/../../../../../../../usr/local/include/GL DEPENDPATH += $$PWD/../../../../../../../usr/local/include/GL
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If it's a library that uses CMake, it's usually pretty straightforward. For glfw, which is one you appear to be using, see its CMake documentation