Is there a way to import all animations from a .dae file into qml?
Unsolved
Game Development
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I do have a .dae file, that contains all sorts of animations. As mentiond in Qt Documentation "it is possible to import transform animations, deformations animations and also lights and cams". Balsam tool does a great job of converting .dae into .qml. Though there are some color changing animtions included in my .dae file.
I can understand what the Documentaion points to. But is there really no way to put color animations (material animations) into qt (not programily, because there are a lot of color changing animations) ?
Is there a way bypass this problem, for example using baked animations? UV mapping animations? Image Texture animations? etc.? does anyone has any experiences in this field?