How to defined the MACRO CODE for the slots functions?
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I dont want to write so many same codes.
So i wrote the macro code like this:#define DEFINED_SLOT(Func,TYPE) \ private slots: void slotReady(TYPE value);When i using these codes ,it seemd dosent work.So how to fix it?
Or how to wrote for the signal functions by using the macro code? -
This will only work when you use the new signal/slot syntax since moc can't parse this. Also I don't see
a bigany advantage of your macro. -
I just want to save some time.I dont want to write so many the same codes.
So anything else to make it possible to solve the problem? -
I just want to save some time.I dont want to write so many the same codes.
So anything else to make it possible to solve the problem?its the only way to make templated/macroed slots/signals classes/functions
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I just want to save some time.I dont want to write so many the same codes.
So anything else to make it possible to solve the problem?@nicker-player said in How to defined the MACRO CODE for the slots functions?:
I dont want to write so many the same codes.
What exactly do you think you're saving here? I would guess the time discussing here is already much more than you're saving.