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PropertyAnimation in signal handler

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  • M Offline
    M Offline
    Mark81
    wrote on last edited by Mark81
    #1

    According to the docs the PropertyAnimation can be used in signal handlers:

    MouseArea {
        anchors.fill: theObject
        onClicked: PropertyAnimation { target: theObject; property: "opacity"; to: 0 }
    }
    

    But why is not possible to use the braces around?

    MouseArea {
        anchors.fill: theObject
        onClicked: {
            PropertyAnimation { target: theObject; property: "opacity"; to: 0 }
        }
    }
    

    This leads to the following error:

    Expected token ,

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    0
    • GrecKoG Offline
      GrecKoG Offline
      GrecKo
      Qt Champions 2018
      wrote on last edited by
      #2

      Because when using braces you are now in a javascript scope, and you can't create QML objects declaratively like that in js.

      What are you trying to do?

      My 2 cents: I wasn't even aware that you could do that and my first reaction was disbelief. This QML feature of assigning an animation to a signal handler seems like a bad idea and isn't really intuitive.

      M 1 Reply Last reply
      0
      • GrecKoG GrecKo

        Because when using braces you are now in a javascript scope, and you can't create QML objects declaratively like that in js.

        What are you trying to do?

        My 2 cents: I wasn't even aware that you could do that and my first reaction was disbelief. This QML feature of assigning an animation to a signal handler seems like a bad idea and isn't really intuitive.

        M Offline
        M Offline
        Mark81
        wrote on last edited by
        #3

        @GrecKo I was trying to find a way to execute an animation without declaring it separately. In "meta-code":

        onSignalTrigger: {
            timer.stop()
            doSomething()
            doSomethingElse()
            // animate property
            PropertyAnimation { target: theObject; property: "opacity"; to: 0 }
        }
        

        The long way is:

        PropertyAnimation { id: myAnim; target: theObject; property: "opacity"; to: 0 }
        
        onSignalTrigger: {
            timer.stop()
            doSomething()
            doSomethingElse()
            // animate property
            myAnim.start()
        }
        

        I find the first syntax is more readable

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