Qt 4.8 QSlider handle size
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Hi, maybe it's because you on Qt4? It seems to work fine in Qt5:
J just tried a simple test project in Qt 5.15.2: create a new empty widget app and change your mainwindow.cpp to look like this:#include "mainwindow.h" #include "ui_mainwindow.h" #include "qslider.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); auto pSlider1 = new QSlider(Qt::Horizontal,this); pSlider1->setGeometry(100,110,600,120); auto pSlider2 = new QSlider(Qt::Horizontal,this); pSlider2->setGeometry(100,380,600,120); // customizing lambda auto customizeSlider = [](QSlider* pSlider, QColor c,int nWidthInPixels, int nHeightInPixels) { int nnBorderWidth = 1; int nnBorderRadius = 7; // for nice rounded corners QColor ccBorder("grey"); // construct and set the style sheet (2 parts, one for the groove and one for the handle) pSlider->setStyleSheet(QString( "QSlider::groove { background: transparent; height: %1px; } " "QSlider::handle { background: %2; border-radius: %3px; border: %4px solid %5; width: %6px;}") .arg(nHeightInPixels).arg(c.name()).arg(nnBorderRadius).arg(nnBorderWidth).arg(ccBorder.name()).arg(nWidthInPixels)); }; connect(pSlider1,&QSlider::valueChanged,this,[customizeSlider,pSlider2] (int n) { customizeSlider(pSlider2,"red" ,n + 50,n + 20); }); connect(pSlider2,&QSlider::valueChanged,this,[customizeSlider,pSlider1] (int n) { customizeSlider(pSlider1,"green",n + 50,n + 20); }); } MainWindow::~MainWindow() { delete ui; }
when I run it (screndump):
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No reason to be afraid :-) Just tested on Qt 4.8.7:
create a main.pro containing this line:SOURCES += main.cpp
then create a main.cpp that looks like this:
#include <QApplication> #include <qslider.h> class Window : public QWidget { Q_OBJECT public: Window() { pSlider1 = new QSlider(Qt::Horizontal,this); pSlider1->setGeometry(10,110,500,130); pSlider2 = new QSlider(Qt::Horizontal,this); pSlider2->setGeometry(10,330,500,130); connect(pSlider1,SIGNAL(valueChanged(int)),this,SLOT(valueChanged1(int))); connect(pSlider2,SIGNAL(valueChanged(int)),this,SLOT(valueChanged2(int))); } void customizeSlider(QSlider* pSlider, QColor c,int nWidthInPixels, int nHeightInPixels) { int nnBorderWidth = 1; int nnBorderRadius = 7; // for nice rounded corners QColor ccBorder("grey"); pSlider->setStyleSheet(QString( "QSlider::groove { background: transparent; height: %1px; } " "QSlider::handle { background: %2; border-radius: %3px; border: %4px solid %5; width: %6px;}") .arg(nHeightInPixels).arg(c.name()).arg(nnBorderRadius).arg(nnBorderWidth).arg(ccBorder.name()).arg(nWidthInPixels)); }; QSlider* pSlider1; QSlider* pSlider2; public slots: void valueChanged1(int value) { customizeSlider(pSlider2,QColor("green"), 60 + value, 30 + value); } void valueChanged2(int value) { customizeSlider(pSlider1,QColor("red" ), 60 + value, 30 + value); } }; int main(int argc, char *argv[]) { QApplication app(argc, argv); Window window; window.show(); return app.exec(); } #include "main.moc"
then invoke the qtvars.bat, qmake and make and you get this: (very similar to Qt5):
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@hskoglund , in your example the orientation of both sliders is horizontal, try setting one of those to vertical, I don't understand what I've done wrong, what I'm seeing in the Application Output, for a vertical slider:
QSlider::handle {width:10px;height:40px;}
For horizontal slider:
QSlider::handle {width:40px;height:10px;}
However when rendered they look like they are exactly the wrong way around and I just can't see why. In my set-up configuration file I've swapped around the width and height for each so I see for vertical:
QSlider::handle {width:40px;height:10px;}
For horizontal slider:
QSlider::handle {width:10px;height:40px;}
However when rendered there is no difference form the previous where the width and heights are swapped.
I've just tried setting very large figures for width and height and they aren't working, the backgound colour style does work but the width and height have no effect.
I don't have groove in the style, is that relevant?
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Hmm, vertical sliders work the same for me on Qt 4.8.7, I changed main.cpp to:
#include <QApplication> #include <qslider.h> class Window : public QWidget { Q_OBJECT public: Window() { pSlider1 = new QSlider(Qt::Vertical,this); pSlider1->setGeometry(110,10,130,500); pSlider2 = new QSlider(Qt::Vertical,this); pSlider2->setGeometry(330,10,130,500); connect(pSlider1,SIGNAL(valueChanged(int)),this,SLOT(valueChanged1(int))); connect(pSlider2,SIGNAL(valueChanged(int)),this,SLOT(valueChanged2(int))); } void customizeSlider(QSlider* pSlider, QColor c,int nWidthInPixels, int nHeightInPixels) { int nnBorderWidth = 1; int nnBorderRadius = 7; // for nice rounded corners QColor ccBorder("grey"); pSlider->setStyleSheet(QString( "QSlider::groove { background: transparent; width: %1px; } " "QSlider::handle { background: %2; border-radius: %3px; border: %4px solid %5; height: %6px;}") .arg(nHeightInPixels).arg(c.name()).arg(nnBorderRadius).arg(nnBorderWidth).arg(ccBorder.name()).arg(nWidthInPixels)); }; QSlider* pSlider1; QSlider* pSlider2; public slots: void valueChanged1(int value) { customizeSlider(pSlider2,QColor("green"), 30 + value, 80 + value); } void valueChanged2(int value) { customizeSlider(pSlider1,QColor("red" ), 30 + value, 80 + value); } }; int main(int argc, char *argv[]) { QApplication app(argc, argv); Window window; window.show(); return app.exec(); } #include "main.moc"
and I get this:
Are you on Qt 4.8..7 also?
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Hi, I simplified, Edit: removed the colors so that the sliders look more standard sliders :-)
#include <QApplication> #include <qslider.h> class Window : public QWidget { Q_OBJECT // setup 2 real sliders and 2 "followers" that are stacked under the real ones QSlider* pSlider1; QSlider* pSlider1Follower; QSlider* pSlider2; QSlider* pSlider2Follower; public: Window() { pSlider1 = new QSlider(Qt::Horizontal,this); pSlider1->setGeometry(30,300,600,40); pSlider1Follower = new QSlider(Qt::Horizontal,this); pSlider1Follower->setGeometry(30,300,600,40); pSlider1Follower->setTickPosition(QSlider::TicksBothSides); pSlider1Follower->setTickInterval(2); pSlider1Follower->setSingleStep(1); pSlider1Follower->stackUnder(pSlider1); pSlider2 = new QSlider(Qt::Vertical,this); pSlider2->setGeometry(660,30,40,600); pSlider2Follower = new QSlider(Qt::Vertical,this); pSlider2Follower->setGeometry(660,30,40,600); pSlider2Follower->setTickPosition(QSlider::TicksBothSides); pSlider2Follower->setTickInterval(2); pSlider2Follower->setSingleStep(1); pSlider2Follower->stackUnder(pSlider2); connect(pSlider1,SIGNAL(valueChanged(int)),this,SLOT(valueChanged1(int))); connect(pSlider2,SIGNAL(valueChanged(int)),this,SLOT(valueChanged2(int))); // do an initial update/refresh valueChanged1(0); valueChanged2(0); } public slots: void valueChanged1(int value) { pSlider1Follower->setValue(value); pSlider2->setStyleSheet(QString("QSlider::groove { background: transparent; width: 40px; } " "QSlider::handle { background: #eeeeee; border:1px solid grey; height: %1px;}").arg(2 * value + 10)); } void valueChanged2(int value) { pSlider2Follower->setValue(value); pSlider1->setStyleSheet(QString("QSlider::groove { background: transparent; height: 40px; } " "QSlider::handle { background: #eeeeee; border:1px solid grey; width: %1px;}").arg(2 * value + 10)); } }; int main(int argc, char *argv[]) { QApplication app(argc, argv); Window window; window.show(); return app.exec(); } #include "main.moc"
and now it looks like this:
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Hi, try:
#include <QApplication> #include <qslider.h> class Window : public QWidget { Q_OBJECT // setup 2 real sliders and 2 "followers" that are stacked under the real ones QSlider* pSlider1; QSlider* pSlider1Follower; QSlider* pSlider2; QSlider* pSlider2Follower; public: Window() { setGeometry(130,130,860,660); pSlider1 = new QSlider(Qt::Horizontal,this); pSlider1->setGeometry(30,300,600,230); pSlider1Follower = new QSlider(Qt::Horizontal,this); pSlider1Follower->setGeometry(30,300,600,230); pSlider1Follower->setTickPosition(QSlider::TicksBothSides); pSlider1Follower->setTickInterval(2); pSlider1Follower->setSingleStep(1); pSlider1Follower->stackUnder(pSlider1); pSlider2 = new QSlider(Qt::Vertical,this); pSlider2->setGeometry(660,30,230,600); pSlider2Follower = new QSlider(Qt::Vertical,this); pSlider2Follower->setGeometry(660,30,230,600); pSlider2Follower->setTickPosition(QSlider::TicksBothSides); pSlider2Follower->setTickInterval(2); pSlider2Follower->setSingleStep(1); pSlider2Follower->stackUnder(pSlider2); connect(pSlider1,SIGNAL(valueChanged(int)),this,SLOT(valueChanged1(int))); connect(pSlider2,SIGNAL(valueChanged(int)),this,SLOT(valueChanged2(int))); // do an initial update/refresh valueChanged1(0); valueChanged2(0); } public slots: void valueChanged1(int value) { pSlider1Follower->setValue(value); pSlider2->setStyleSheet(QString("QSlider::groove { background: transparent; width: %1px; } " "QSlider::handle { background: #eeeeee; border:1px solid grey; height: %2px;}").arg(value + 30).arg(value * 2 + 10)); pSlider2->setGeometry(660,30,2 * value + 30,600); pSlider2Follower->setGeometry(660,30,2 * value + 30,600); } void valueChanged2(int value) { pSlider2Follower->setValue(value); pSlider1->setStyleSheet(QString("QSlider::groove { background: transparent; height: %1px; } " "QSlider::handle { background: #eeeeee; border:1px solid grey; width: %2px;}").arg(value + 30).arg(value * 2 + 10)); pSlider1->setGeometry(30,300,600,2 * value + 30); pSlider1Follower->setGeometry(30,300,600,2 * value + 30); } }; int main(int argc, char *argv[]) { QApplication app(argc, argv); Window window; window.show(); return app.exec(); } #include "main.moc"
to get this:
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@hskoglund , your handles look like they both need rotating 90 degrees.
The CSS I'm using:
For Vertical:
QSlider::handle:vertical {width:80px;height10px;}
For Horizontal:
QSlider::handle:horizontal {width:10px;height:80px;}
If I add:
QSlider::groove:vertical {background: transparent;}
I get nothing displayed at all.
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@hskoglund , I'm not sure what you are trying to achieve in your code, I just typed it in and run and it looks very wrong. What is the purpose of the sliders on top of sliders?
I can't be distracted by this, it isn't right and the results are still not right.
When I launch the application I see four sliders, two on tope of the first two, with handles in different orientations, the vertical slider has a square handle that is wider than the handle it overlaps, the handle underneath has a texture (grip) to it but it appears to be rounded and vertical.