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OpenGL 3.2 with OS X Lion

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  • S Offline
    S Offline
    skjold
    wrote on last edited by
    #1

    I am hoping to use Qt for a cross-platform visualization program, and I would like to use OpenGL 3.2 as this is the highest version supported by Mac OS X 10.7. I have been able to create a 3.2 context using JOGL and C++, but not with Qt 4.8.

    I found some old threads on this topic:
    http://developer.qt.nokia.com/forums/viewthread/12921
    http://developer.qt.nokia.com/forums/viewthread/11031/
    http://developer.qt.nokia.com/forums/viewthread/8047

    I have used one of the suggestions on the third thread to create a custom context using some objective-c code, and I do get OpenGL telling me that it is running OpenGL 3.2 with GLSL 1.50. However, I can only clear the background and nothing is rendered.

    Is this issue being looked at, or will I have to use OpenGL 2.1 still?

    Thanks.

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