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How to load Mesh data from QtQuick3D model in c++?
MStackoverflo last edited by
I would like to access the mesh data (vector3D or QByteArray) from a Model in qtquick3D.
The mesh data can be set with the "source" property.
I cannot find any QML class or C++ Class in the documentation which gives you access to the mesh Data.
I'd like to be able to read it and write to it.
Anyone have an insight on this?