Plans for a c++ api for QRhi?
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I have an app that uses a simple QOpenGLWidget with a custom fragment shader. Works great on windows, not so much on mac. Then I learned that a) apple might even remove what little openGL support they have, and b) QT is working on a shiny new solution that fixes everything on all platforms from this series of blog posts.
But apparently there are only QtQuick APIs and/or documentation for QRhi. I see very little mention of c++ except for "there is no c++ api" on this page
Are there plans for a QRhi c++ api? I just want a widget that gets rendered by QRhi like the QOpenGLWidget does. Or should I QtQuick as a wrapper around QRhi in my C++ project (that sounds like a messy solution!)
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Hi and welcome to devnet,
You should bring that kind of question to the interest mailing list. You'll find there Qt developers/maintainers. This forum is more user oriented.