how in Qt Quick 3D to impose a mesh on an object or a primitive and change the shape ???
Unsolved
QML and Qt Quick
-
tried to find an example to parse how model change works in examples. I found an example with a monkey, but there is no example of how a grid is applied to the entire model to change the model I did not find ;_;
I want to create a character editor. I made a scene (in qt many examples of how to work as a scene). But there are few examples of working with 3D models and changing them.