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Vulkan with Qt Quick

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  • P Offline
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    pAkar
    wrote on last edited by
    #1

    Hello,

    I've been playing around with qt quick and the QQuickFramebufferObject seems to be exactly what I need but unfortunately that's only for OpenGL. I need the functionality to have Vulkan running in a Rectangle in a GridView. I did a brief test with OpenGL and what I want is possible.

    I tried converting both the Vulkan/OpenGL underlay examples but that does not seem to work.

    I have an idea that involves extending the scene graph API which will take me a while before getting anything tangible but not sure if that's the right track.

    Basically my question is; any recommendations on the best approach for this is? Are there any examples that utilize Vulkan similar to what QQuickFramebufferObject works?

    Thanks

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