Qt Quick3D custom geometry from 3D array
Unsolved
General and Desktop
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Hello there,
I have some segmented medical image in DICOM format that I would like to display with Quick3D. I read those images with ITK and there is a image to mesh filter which I should be able to use. My question is how do I create a 3D object from this mesh? I found the custom geometry example, but don't really understand it as I have a limited knowledge about 3D graphics. Any help would be very welcome.I already have a QML file that can display a 3D image from a mesh file.
import QtQuick 2.0 import QtQuick.Controls 2.12 import QtQuick.Layouts 1.2 import QtQuick3D 1.15 import QtQuick3D.Helpers 1.0 Item { id: displayImage width: 1200 height: 800 Rectangle { width: parent.width height: parent.height Rectangle { height: parent.height-60 width: parent.width anchors.top: parent.top // content View3D { id: view anchors.fill: parent PerspectiveCamera { id: camera position: Qt.vector3d(0, 0, 0) pivot: Qt.vector3d(0, 0, -300) } DirectionalLight { id: light eulerRotation.x: camera.eulerRotation.x eulerRotation.y: camera.eulerRotation.y eulerRotation.z: camera.eulerRotation.z } Model { id: bone position: Qt.vector3d(-512/2*0.57, -512/2*0.57, -129/2*1.6) // center of image source: "file:///C:/.../bone.mesh" materials: DefaultMaterial { diffuseColor: "grey" } } WasdController { controlledObject: camera } } Footer { anchors.bottom: parent.bottom previous: loadImg } } }