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Create multiple instances of an object.

  • I m trying to create a point cloud data visualiser in Qt3D using QML. Following code creates a point in 3D display:

    SphereMesh {
            id: sphereMesh
            radius: 3
        Transform {
            id: sphereTransform
            property real userAngle: 0.0
            matrix: {
                var m = Qt.matrix4x4();
                m.rotate(userAngle, Qt.vector3d(0, 1, 0));
                m.translate(Qt.vector3d(20, 0, 0));
                return m;
    Entity {
            id: sphereEntity
            components: [ sphereMesh, material, sphereTransform ]

    I want to use above snippet to create millions of spheres representing points. I see there is a Repeater functionality in QML but how to use it in this case, I used below sample code to run and test Repeater then it gave error for "Column" and "Text" not a type.

    Column {
            Repeater {
                model: ["apples", "oranges", "pears"]
                Text { text: "Data: " + modelData }

    How to incorporate multiple instances of sphere each with different transform and ids?

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