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Fixing `-Wincompatible-pointer-types` compiler warning

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  • kshegunovK kshegunov

    @JonB said in Fixing `-Wincompatible-pointer-types` compiler warning:

    If you look around, you'll see as many references saying you cannot do polymorphism from C as those which say you can. with cheating-function-pointers :)

    Nothing cheating about them. This is what the C++ compiler does under the hood, and it's been known from the "invention" of virtual. It's a concept, it isn't some black magic, and the concept predates the language implementation. Try to use a virtual method in a class constructor and see how well it works before having a fully resolved vptr if you don't believe me.

    I don't understand. The typedef/macro is a single one for the type of the table elements, not the type(s) of the functions (which could vary) you put in it? So if you have one "the real table" I don't see why you want 20 typedefs?

    Functions may take a different set of arguments, I imagine.

    Since presumably you have just one table initialisation in one place (or maybe it's 20, not sure which), you could #pragma that warning off around the initialisations? Unless you regard that as worse, and do want code which actually passes the warning....

    I personally would.

    @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

    Because next to the fooTable, there is a barTable and a bazTable, each having its own type.

    Yeah, I think that's "more correct" approach.
    Consider:

    BEGIN_VTABLE(ClassName)
        ADD_ENTRY(MethodName, int)
    END_VTABLE()
    

    expanding to something like:

    struct ClassNameVTable
    {
        typedef ClassName Self;
        typedef (*MethodNameType)(Self *, int);
        // ...
    
        MethodNameType MethodName;
    };
    
    aha_1980A Offline
    aha_1980A Offline
    aha_1980
    Lifetime Qt Champion
    wrote on last edited by
    #11

    @kshegunov I'll try that tomorrow. Sounds like a clever, reuseable, and clean macro solution :)

    Qt has to stay free or it will die.

    kshegunovK 1 Reply Last reply
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    • aha_1980A aha_1980

      @kshegunov I'll try that tomorrow. Sounds like a clever, reuseable, and clean macro solution :)

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #12

      @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

      and clean macro solution

      As much as such a thing exists ;P

      Read and abide by the Qt Code of Conduct

      aha_1980A 1 Reply Last reply
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      • kshegunovK kshegunov

        @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

        and clean macro solution

        As much as such a thing exists ;P

        aha_1980A Offline
        aha_1980A Offline
        aha_1980
        Lifetime Qt Champion
        wrote on last edited by
        #13

        @kshegunov It doesn't - But in C it's the only possibility ;)

        Qt has to stay free or it will die.

        1 Reply Last reply
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        • aha_1980A aha_1980

          @JonB

          I don't understand. The typedef/macro is a single one for the type of the table elements, not the type(s) of the functions (which could vary) you put in it? So if you have one "the real table" I don't see why you want 20 typedefs?

          The real table looks like this:

          typedef struct Table {
            bool init(void *);
            bool setParam1(void *, bool param);
            bool param1(void *);
            bool setParam2(void *, bool param);
            bool param2(void *);
            bool write(void *, uint32_t value);
            uint32_t read(void *, bool *ok);
           // ...
          } Table;
          

          So you need to have typedefs for each function prototype. Some might be reuseable, but probably it's better to have one for each row.

          Since presumably you have just one table initialisation in one

          No, I have a handful implementations of that.

          @kshegunov idea of having a macro to create all the tables sounds great, I'll need to try that.

          Thanks for your help

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by JonB
          #14

          @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

          The real table looks like this:

          Yes, sorry, I edited my earlier post, I quite misunderstood and thought you had an array of function pointers to which you wanted to assign.

          But now there is something odd in your case. Since you have

          The real table looks like this:

          typedef struct Table {
            bool init(void *);
            bool setParam1(void *, bool param);
          

          that implies you are writing out exactly the required signature for each function pointer in the struct. In which case, why don't they match correctly against the functions you are assigning to them, then you wouldn't need casts...? That is why I was thinking of the array-of-function-pointers situation, where you do have a problem with one array element type and mutiple different function types to assign.

          aha_1980A 1 Reply Last reply
          0
          • JonBJ JonB

            @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

            The real table looks like this:

            Yes, sorry, I edited my earlier post, I quite misunderstood and thought you had an array of function pointers to which you wanted to assign.

            But now there is something odd in your case. Since you have

            The real table looks like this:

            typedef struct Table {
              bool init(void *);
              bool setParam1(void *, bool param);
            

            that implies you are writing out exactly the required signature for each function pointer in the struct. In which case, why don't they match correctly against the functions you are assigning to them, then you wouldn't need casts...? That is why I was thinking of the array-of-function-pointers situation, where you do have a problem with one array element type and mutiple different function types to assign.

            aha_1980A Offline
            aha_1980A Offline
            aha_1980
            Lifetime Qt Champion
            wrote on last edited by
            #15

            @JonB

            As @kshegunov already wrote, the first pointer, the void * is specialized for each implementation struct - think of inheritance.

            So the "base class" has void * and the implementations have Foo * resp. Bar *.

            Nothing wrong with that, just that the compiler warns at this point (which is a bit pointless imho, as ever pointer is compatible to void *, but ok.

            Regards

            Qt has to stay free or it will die.

            kshegunovK JonBJ 2 Replies Last reply
            0
            • aha_1980A aha_1980

              @JonB

              As @kshegunov already wrote, the first pointer, the void * is specialized for each implementation struct - think of inheritance.

              So the "base class" has void * and the implementations have Foo * resp. Bar *.

              Nothing wrong with that, just that the compiler warns at this point (which is a bit pointless imho, as ever pointer is compatible to void *, but ok.

              Regards

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #16

              @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

              Nothing wrong with that, just that the compiler warns at this point (which is a bit pointless imho, as ever pointer is compatible to void *, but ok.

              Yes, every pointer decays implicitly to void *, but that's not what the compiler whines about. It complains because the function prototypes are different, hence the actual functions may be different, the compiler can't tell out of the box.

              Read and abide by the Qt Code of Conduct

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              • aha_1980A aha_1980

                @JonB

                As @kshegunov already wrote, the first pointer, the void * is specialized for each implementation struct - think of inheritance.

                So the "base class" has void * and the implementations have Foo * resp. Bar *.

                Nothing wrong with that, just that the compiler warns at this point (which is a bit pointless imho, as ever pointer is compatible to void *, but ok.

                Regards

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by
                #17

                @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

                So the "base class" has void * and the implementations have Foo * resp. Bar *.

                What I don't get is: if these classes do not share some base class (Foo, Bar, or something else), it's a bit hard to think what you're doing in C++ to either of them as a parameter to a function when all they have in common is they are pointers to something unknown?

                You don't have to answer/justify yourself. I realise you doubtless know what you are doing and have your own reasons. But that's what strikes me.

                kshegunovK 1 Reply Last reply
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                • JonBJ JonB

                  @aha_1980 said in Fixing `-Wincompatible-pointer-types` compiler warning:

                  So the "base class" has void * and the implementations have Foo * resp. Bar *.

                  What I don't get is: if these classes do not share some base class (Foo, Bar, or something else), it's a bit hard to think what you're doing in C++ to either of them as a parameter to a function when all they have in common is they are pointers to something unknown?

                  You don't have to answer/justify yourself. I realise you doubtless know what you are doing and have your own reasons. But that's what strikes me.

                  kshegunovK Offline
                  kshegunovK Offline
                  kshegunov
                  Moderators
                  wrote on last edited by
                  #18

                  @JonB said in Fixing `-Wincompatible-pointer-types` compiler warning:

                  What I don't get is: if these classes do not share some base class (Foo, Bar, or something else), it's a bit hard to think what you're doing in C++ to either of them as a parameter to a function when all they have in common is they are pointers to something unknown?

                  What is a base class in C?

                  Read and abide by the Qt Code of Conduct

                  JonBJ 1 Reply Last reply
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                  • kshegunovK kshegunov

                    @JonB said in Fixing `-Wincompatible-pointer-types` compiler warning:

                    What I don't get is: if these classes do not share some base class (Foo, Bar, or something else), it's a bit hard to think what you're doing in C++ to either of them as a parameter to a function when all they have in common is they are pointers to something unknown?

                    What is a base class in C?

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #19

                    @kshegunov said in Fixing `-Wincompatible-pointer-types` compiler warning:

                    What is a base class in C?

                    Oh damn! I forgot already this is not C++, sorry... !

                    OK, well, I still wonder what the shared function does being handed pointers to different C structs, when you don't know what struct it is...?

                    kshegunovK 1 Reply Last reply
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                    • JonBJ JonB

                      @kshegunov said in Fixing `-Wincompatible-pointer-types` compiler warning:

                      What is a base class in C?

                      Oh damn! I forgot already this is not C++, sorry... !

                      OK, well, I still wonder what the shared function does being handed pointers to different C structs, when you don't know what struct it is...?

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #20

                      @JonB said in Fixing `-Wincompatible-pointer-types` compiler warning:

                      OK, well, I still wonder what the shared function does being handed pointers to different C structs, when you don't know what struct it is...?

                      Well, as far as I understood the task the point is to allow inheritance support for a language (and a compiler) which doesn't provide it. This entails (if you follow what C++ does) having a static table of methods for each "class". Each "inherited" table then is supposedly referencing the base class' table and further allowing it to be extended. And if you want at the end you can get dynamic polymorphism in. All in all it's not a trivial thing to do, but should be doable with some magic.

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
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                      • fcarneyF Offline
                        fcarneyF Offline
                        fcarney
                        wrote on last edited by
                        #21

                        Makes me wonder if there is a C++ "like" preprocessor that can produce C.

                        C++ is a perfectly valid school of magic.

                        kshegunovK 1 Reply Last reply
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                        • fcarneyF fcarney

                          Makes me wonder if there is a C++ "like" preprocessor that can produce C.

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by
                          #22

                          @fcarney said in Fixing `-Wincompatible-pointer-types` compiler warning:

                          Makes me wonder if there is a C++ "like" preprocessor that can produce C.

                          cmake can produce code (even source I think), and of course you can write your own preprocessor if you wish ... :D

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                          1 Reply Last reply
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                          • fcarneyF Offline
                            fcarneyF Offline
                            fcarney
                            wrote on last edited by
                            #23

                            Apparently there is: https://isocpp.org/wiki/faq/compiler-dependencies#convert-to-c

                            C++ is a perfectly valid school of magic.

                            kshegunovK 1 Reply Last reply
                            1
                            • fcarneyF fcarney

                              Apparently there is: https://isocpp.org/wiki/faq/compiler-dependencies#convert-to-c

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #24

                              @fcarney said in Fixing `-Wincompatible-pointer-types` compiler warning:

                              Apparently there is: https://isocpp.org/wiki/faq/compiler-dependencies#convert-to-c

                              heh, that's an interesting find ... and sort of a funny one ...

                              Read and abide by the Qt Code of Conduct

                              1 Reply Last reply
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