If I need a class for rendering a widget how do I pass information to the instance that renders it
Unsolved
General and Desktop
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So I can create an instance and play with that instance of the class, but how do I pass information globally or something like that. I have debugged my code. I know that the instance that I was using works. When I go to another method within the class and put a breakpoint to the loop that contains the stuff to draw the debugger does not stop there.
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I found out how to do this to go to the Main Window and put```
this->ui->widget->then you can use this to affect the widget class.
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Hi
Yes if made with Designer.
You do not need to put this-> in front in c++.
Its not common and frankly not needed.