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2D projections from Scatter3D. It is possible?
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I have Scatter3D. And I want to show its three projections (xy, yz, xz) by pressing three buttons respectively.
I already got the zx projection:plotXYZ.scene.activeCamera.cameraPreset = Camera3D.CameraPresetDirectlyAbove
But I don't know how to set up the camera for xy and yz projections. Also, if I do it manually, I get projections without labels. Maybe someone can help with advice or an example?