QtCreator from Linux to Windows 10
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@JonB Yes, in my code sorry. The code that I have written was originally written in Linux and is using headers that is Linux specific. However, I am trying to port it to Windows 10, and am having difficulty because of the usage of Linux-specific libraries. The code in itself is written in C++
@Kezin99
So Qt Creator cannot help you much in this case. It's an IDE/editor like everything else. You have to change to make things work under Windows if you have Linux-specific code.If you are writing your own Qt code, this does not happen, as the Qt libraries/headers abstract away the difference between platforms. Usually you don't write code which includes the headers you mention, you use Qt equivalents instead. If you cannot/do not wish to rewrite to work that way, you will have to find your own platform-specific equivalents. Or, as @Psnarf said, you could find another abstract layer like Posix and rewrite for that.
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Hello, I would like to have a QtCreator code go from Linux to Windows 10. However, there are some libraries that are Linux specific that are in the code: <ifaddrs.h>, <netinet/in.h>, and <arpa/inet.h>. Is there a way to resolve this issue?
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When not including these header files, there are several compiler errors indicating that some functions are unavailable. For example, ifaddrs.h has the function getifaddrs(), which is called in the code.
@Kezin99
Called in what code?? Your code? Then don't call it if it's not going to be available! If you mean somehow it's in Qt-supplied code, then that should not be trying to include things which do not exist on specific platforms. You need to explain what your issue is. -
@Kezin99
Called in what code?? Your code? Then don't call it if it's not going to be available! If you mean somehow it's in Qt-supplied code, then that should not be trying to include things which do not exist on specific platforms. You need to explain what your issue is.@JonB Yes, in my code sorry. The code that I have written was originally written in Linux and is using headers that is Linux specific. However, I am trying to port it to Windows 10, and am having difficulty because of the usage of Linux-specific libraries. The code in itself is written in C++
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@JonB Yes, in my code sorry. The code that I have written was originally written in Linux and is using headers that is Linux specific. However, I am trying to port it to Windows 10, and am having difficulty because of the usage of Linux-specific libraries. The code in itself is written in C++
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@JonB Yes, in my code sorry. The code that I have written was originally written in Linux and is using headers that is Linux specific. However, I am trying to port it to Windows 10, and am having difficulty because of the usage of Linux-specific libraries. The code in itself is written in C++
@Kezin99
So Qt Creator cannot help you much in this case. It's an IDE/editor like everything else. You have to change to make things work under Windows if you have Linux-specific code.If you are writing your own Qt code, this does not happen, as the Qt libraries/headers abstract away the difference between platforms. Usually you don't write code which includes the headers you mention, you use Qt equivalents instead. If you cannot/do not wish to rewrite to work that way, you will have to find your own platform-specific equivalents. Or, as @Psnarf said, you could find another abstract layer like Posix and rewrite for that.