QtQuick3D access Model skeleton
Unsolved
General and Desktop
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I use this tool to convert a glTF model with skeleton to a QML item and use it my qml 3D scene: https://doc.qt.io/qt-5/qtquick3d-tool-balsam.html
The model has a skeleton with 3 bones. I try to access the skeleton from the Model items: Model.skeleton, but it always returns null and onSkeletonChanged is never called.Model { source: "meshes/mesh_0.mesh" Component.onCompleted: { console.log("test1 " + skeleton) // shows "test1 null" } onSkeletonChanged: { console.log("test2 " + skeleton) // never called } }
How can I access the skeleton?
Scene, generated by balsam tool: https://drive.google.com/file/d/1p8sb-4qxep8n-EuNHJ_YB9dTT5k5LvqB/view?usp=sharing
Original 3D model: https://drive.google.com/file/d/1XeWCL81sk0iyNECiUXbPNTS7tdbvI0yv/view?usp=sharing