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QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0



  • Hi,

    My app uses VTK library and thus I set QMake to use OPENGL QT += core gui opengl
    Dew days ago I could normally build and launch my app but after I some WIndows 10 update and after I built some libraries I started to get the following error message when trying to launch my app:

    Debug Error!
    
    Program: C:\Qt\5.14.2\msvc2017_64\bin\Qt5Cored.dll
    Module: 5.14.2
    File: qwindowseglcontext.cpp
    Line: 399
    
    QWindowsEGLContext: ANGLE only partially supports OpenGL ES > 3.0
    
    (Press Retry to debug the application)
    

    My configuration is Windows 10 x64, Qt 5.14.2, MSVC 2017 x64
    I use laptop and I have two video cards: native Intel(R) HD Graphics 3000 and second is NVIDIA GeForce GT 520M (v 391.35). From this table I can see that my NVIDIA card supports OpenGl 4.6
    Via NVIDIA control panel I have set that my app uses NVIDIA video card wich is more powerful

    Can't understand what is wrong.



  • I think I overcome the problem.
    In global NVIDIA settings I set high perfomance processor NVIDIA as a preferred graphical processor.



  • I think I overcome the problem.
    In global NVIDIA settings I set high perfomance processor NVIDIA as a preferred graphical processor.


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