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Qt 3D - camera rotation through a specific number input for each axis
Iprahim Tutuncu last edited by
this part of my program specifies the rotation of the camera
Is there a way to use these value for the 3D camera? As much as I read the doc I don't have a way to set the view Matrix, simply the projection matrix, which is weird to me. The pan(), tilt() and roll() function doesn't work in the context since they're additive. Is this a possible task to set specific angle for each axis?