How to use a background image for Qt3D rendering.
Unsolved
General and Desktop
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Is there a possibility how to use a background image, which to render on top of, with Qt3D / c++. Presently I am using the off-screen renderer, but the masking of the rendered image and aggregation to the background image seems way inefficient.
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There is a possibility according to https://github.com/florianblume/Qt3D-BackgroundImage.