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How to use a background image for Qt3D rendering.

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    stefan-s
    wrote on last edited by
    #1

    Is there a possibility how to use a background image, which to render on top of, with Qt3D / c++. Presently I am using the off-screen renderer, but the masking of the rendered image and aggregation to the background image seems way inefficient.

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      stefan-s
      wrote on last edited by
      #2

      There is a possibility according to https://github.com/florianblume/Qt3D-BackgroundImage.

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