Dynamically created buttons and connecting signal to slot
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So i thought i was done with this! but then i forgot to connect button click to a slot!
void MainWindow::updateImageFolder() { //assume the directory exists and contains some files grab every image file there QDir directory("./Matrix Images/32 x 32/"); QStringList images = directory.entryList(QStringList() << "*.*" << "*.*",QDir::Files); QLayoutItem *child; while ((child = ui->GRID_IMAGEFOLDER_DISPLAY->takeAt(0)) != nullptr) { delete child->widget(); // delete the widget delete child; // delete the layout item } signalMapper = new QSignalMapper(this); foreach(QString filename, images) { QPushButton *button = new QPushButton(this); connect(button, SIGNAL(clicked()), this, SLOT(selectedImageDisplay(filename))); button->setMinimumSize(32, 32); button->setMaximumSize(32, 32); button->setFixedSize(32, 32); button->setIcon(QIcon("./Matrix Images/32 x 32/" + filename)); button->setIconSize(QSize(32, 32)); button->setCursor(Qt::PointingHandCursor); button->setObjectName(filename); ui->GRID_IMAGEFOLDER_DISPLAY->addWidget(button); } }
but i get this error
QObject::connect: No such slot MainWindow::selectedImageDisplay(filename) in ..\NEONCONTROLLER\mainwindow.cpp:333 QObject::connect: (receiver name: 'MainWindow')
and yes i have added
void selectedImageDisplay(QString img);
tomainwindow.h
so :S -
@Kris-Revi said in Dynamically created buttons and connecting signal to slot:
connect(button, SIGNAL(clicked()), this, SLOT(selectedImageDisplay(filename)));
To the best of my knowledge you need the parameter type not name in these macros?
connect(button, SIGNAL(clicked()), this, SLOT(selectedImageDisplay(QString)));
However, if you would please move over to the new style signal/slot syntax instead of these macros your QoL (& ours) would be better!
Even when you have done that, you will find you can't do it like you're trying. You are going to need to use a C++ lambda here for the slot so as to pass the
filename
parameter from the local variable, because theclicked()
signal does not pass such a string. Start from e.g.
https://forum.qt.io/topic/96163/lambda-that-uses-signal-argument-to-connect-to-a-slot
https://artandlogic.com/2013/09/qt-5-and-c11-lambdas-are-your-friend/amp/
https://medium.com/genymobile/how-c-lambda-expressions-can-improve-your-qt-code-8cd524f4ed9f -
@JonB so i got it working
connect(button, &QPushButton::clicked, [=]() { selectedImageDisplay("./Matrix Images/32 x 32/" + filename); });
having 1 problem tho
void MainWindow::selectedImageDisplay(QString img) { imageObject = new QImage(); // Make a new imageObject imageObject->load(img); // Load the image from path QJsonArray RGB565; for(int y = 0; y < imageObject->height(); y++) { const quint16 *line = reinterpret_cast<const quint16*>(imageObject->constScanLine(y)); for(int x = 0; x < imageObject->width(); x++) RGB565 << *(line++); } socket.sendCommandStrip(QString("pixArt"), RGB565); }
when it gets sent to the Matrix the pixels are out of order and the colors are way off for some reason :S can you spot why? cause i cant :S
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@Kris-Revi
I believe you got that loop-packing code from @Bonnie in another thread, so he can come and sort it out ;-)While you wait for him/inspiration, do some debugging yourself: look at the first so-many byte values sent, compare against the values of those received, is there a difference-pattern? Do you even end up with same number received as sent? Your problem might be in retrieving them, packing/unpacking them, or JSONifying them.
[P.S. You had a
QSignalMapper
earlier: if you're going to go down lambda route (much more powerful) you can probably get rid of that.] -
@JonB i fixed it! so i mentioned that the colors was off and pixel order so i thought why not just try
*imageObject = imageObject->convertToFormat(QImage::Format_RGB16);
and that was the problem :) even if i saved the image as RGB16 upen uploading it and converting it it was not saved as RGB16 apparently
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@Kris-Revi said in Dynamically created buttons and connecting signal to slot:
imageObject = new QImage();
You leak this image object. Better create it on the stack.
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@Christian-Ehrlicher leak? stack what now?
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@Kris-Revi
"leak" means the memory used by yournew QImage()
is never returned to the pool. Eitherdelete
it at the end, or @Christian-Ehrlicher is suggesting easiest is make it aQImage imageObject;
variable here, which means it is on the "stack" (instead of the "heap" fornew
ed objects). Then it gets thrown away at end of the method for sure. -
@Kris-Revi
Yes exactly.