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The opengl window only flashes........

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  • S Offline
    S Offline
    shadowfox
    wrote on last edited by
    #1

    i create an opengl widget and want the windows to show up when i push the button (not in main(),but in other func)
    this is my code ,when i push the button ,the windows only flashes and i can not see what has been paint in the window.

    @void Widget::startrun(){
    visualazition grvisual;
    grvisual.show();
    }@

    the func "startrun" has already been connectd to the button(cleck()). visualization is the class name of my opengl widget class.
    how can i solve the problem?

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    • Q Offline
      Q Offline
      qxoz
      wrote on last edited by
      #2

      if visualazition inherit from QWidget try
      @
      visualazition *grvisual = new visualazition;
      grvisual->show();
      @

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      • S Offline
        S Offline
        shadowfox
        wrote on last edited by
        #3

        [quote author="qxoz" date="1322369122"]if visualazition inherit from QWidget try
        @
        visualazition *grvisual = new visualazition;
        grvisual->show();
        @[/quote]

        it works! thanks a lot! through it actually inherit from qglwidgt.
        why it's that? is there any difference between pointers & normal class?

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        • Q Offline
          Q Offline
          qxoz
          wrote on last edited by
          #4

          I`l glad to,
          but my English is very bad, and i do't think that i can give right explanation
          search here about function scope(or vision area )
          "http://www.cprogramming.com/tutorial.html":http://www.cprogramming.com/tutorial.html
          "http://www.learncpp.com/":http://www.learncpp.com/
          "http://www.cplusplus.com/doc/tutorial/":http://www.cplusplus.com/doc/tutorial/

          and of course
          "http://qt.nokia.com/learning":http://qt.nokia.com/learning

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