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Paint widget with high resolution to file

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  • gde23G Offline
    gde23G Offline
    gde23
    wrote on last edited by
    #1

    Hello,

    I am trying to get something like a screenshot but rendered with a higher resolution. How can this be achieved?

    void MainWindow::saveGuiScreenshot()
    {
        const int increasRes = 2;
        QSize size = QSize(increasRes*width(), increasRes*height());
        QImage img = QImage(size, QImage::Format_ARGB32);
        // some method to scale the widget required here
        QPainter painter(&img);
        render(&painter);
        img.save("/home/user/Desktop/test.png");
    }
    
    mrjjM 1 Reply Last reply
    0
    • gde23G gde23

      Hello,

      I am trying to get something like a screenshot but rendered with a higher resolution. How can this be achieved?

      void MainWindow::saveGuiScreenshot()
      {
          const int increasRes = 2;
          QSize size = QSize(increasRes*width(), increasRes*height());
          QImage img = QImage(size, QImage::Format_ARGB32);
          // some method to scale the widget required here
          QPainter painter(&img);
          render(&painter);
          img.save("/home/user/Desktop/test.png");
      }
      
      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by mrjj
      #2

      @gde23
      Hi
      You also have to scale MainWindow before calling render
      or else it will render in its current size.
      like resize(size)

      However, that might suck so hang on a moment while i try to
      use the painter scale and see if that works.

      yep:
      painter.scale(2,2);
      did exactly what i hoped for.

      void MainWindow::on_pushButton_3_clicked()
      {
      
          const int increasRes = 2;
          QSize size = QSize(increasRes * width(), increasRes * height());
          QImage img = QImage(size, QImage::Format_ARGB32);
          QPainter painter(&img);
          painter.scale(2,2);
          render(&painter);
          img.save("e:/test.png");
      
      }
      

      and quality is good.

      1 Reply Last reply
      3
      • gde23G Offline
        gde23G Offline
        gde23
        wrote on last edited by
        #3

        @mrjj Thanks a lot. That is exactly what I was looking for.

        1 Reply Last reply
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