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Get item from QGraphicScene

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  • Please_Help_me_DP Offline
    Please_Help_me_DP Offline
    Please_Help_me_D
    wrote on last edited by
    #1

    Hi,

    In QGtaphicsScene I add few items. Then I use the flag QGraphicsItem::ItemSendsGeometryChanges and when the item is moved the program goes to the QVariant GraphicVertical::itemChange ( GraphicsItemChange change, const QVariant & value ) function.
    Here I need to use either QGraphicsScene::items() or QGraphicsScene::itemAt()
    When I use any of these:

    QList<QGraphicsItem*> items = this->scene()->items(Qt::DescendingOrder);
    

    or

    QGraphicsItem *item = this->scene()->itemAt(20, 20, QTransform());
    

    I get an exception error (in debug mode): (why?)
    Application was stopped by the exception...
    1768eb7f-8f47-47ba-a56d-5fb75d12a9dc-image.png

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    • Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Use a debugger and see where it crashes. I would guess scene() returns a nullptr.

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      Please_Help_me_DP 1 Reply Last reply
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      • Christian EhrlicherC Christian Ehrlicher

        Use a debugger and see where it crashes. I would guess scene() returns a nullptr.

        Please_Help_me_DP Offline
        Please_Help_me_DP Offline
        Please_Help_me_D
        wrote on last edited by Please_Help_me_D
        #3

        @Christian-Ehrlicher yes! As you said this->scene() returnes zero
        but why? How to overcome it?


        EDIT


        I understood now.
        The scene() appears after some operations and as I write my code in itemChange I simply need to write:

            if (this->scene()){ // if the scene() exist then do the following
                QGraphicsItem *item = this->scene()->itemAt(mapToScene(20, 20), QTransform());
                QList<QGraphicsItem*> items = this->scene()->items(Qt::DescendingOrder);
            }
        

        So thank you! you solved my problem!

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