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Are children of QOpenGLWidget rendered directly in QOpenGLWidget's frame buffer?
aart last edited by
Are children of QOpenGLWidget rendered directly in QOpenGLWidget's frame buffer? Or are they rendered to raster images that are then send to the gpu to place them in the framebuffer?
I would like to know because I am building an application it one main QOpenGLWidget as a window, which is the parent of all other widgets. In some of these widgets I want to use OpenGL in the paint method. I am not seeing the correct result here, so now i am wondering if this is even possible?