about PathAnimation
-
PathAnimation just supprt one target
how to Supports multiple targets?
Or have other solution?
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Can you tell us a bit more a bout what you are trying to achieve so we can help you more easily?
-
Can you tell us a bit more a bout what you are trying to achieve so we can help you more easily?
@GrecKo I want to realize the function similar to conveyor belt. I want to put an object on the conveyor belt, and the conveyor belt will transport the object according to its own path
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For this I'd use a
PathInterpolator
for each object with a commonPath
.
You would then animate theprogress
property of thePathInterpolator
and bindx
andy
of your objects to theirPathInterpolator
x
andy
. -
For this I'd use a
PathInterpolator
for each object with a commonPath
.
You would then animate theprogress
property of thePathInterpolator
and bindx
andy
of your objects to theirPathInterpolator
x
andy
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****************************************************************************/import QtQuick 2.0
Rectangle {
id: window
width: 320
height: 480Canvas { id: canvas anchors.fill: parent antialiasing: true onPaint: { var context = canvas.getContext("2d") context.clearRect(0, 0, width, height) context.strokeStyle = "black" context.path = motionPath.path context.stroke() } } //! [0] PathInterpolator { id: motionPath path: Path { startX: 50; startY: 50 PathCubic { x: window.width - 50 y: window.height - 50 control1X: x; control1Y: 50 control2X: 50; control2Y: y } onChanged: canvas.requestPaint() } SequentialAnimation on progress { running: true loops: -1 PauseAnimation { duration: 1000 } NumberAnimation { id: progressAnim running: false from: 0; to: 1 duration: 2000 easing.type: Easing.InQuad } } } //! [0] Rectangle { id: box width: 50; height: 50 border.width: 1 antialiasing: true //bind our attributes to follow the path as progress changes x: motionPath.x y: motionPath.y rotation: motionPath.angle transform: Translate { x: -box.width/2; y: -box.height/2 } Text { anchors.centerIn: parent text: "Box" } } Rectangle { id: box1 width: 50; height: 50 border.width: 1 antialiasing: true //bind our attributes to follow the path as progress changes x: box.x-5 y: box.y-5 rotation: box.rotation transform: Translate { x: -box.width/2; y: -box.height/2 } Text { anchors.centerIn: parent text: "Box1" } }
}
How can I make box1 follow the box
help~