Important: Please read the Qt Code of Conduct -

Strange rescaling at the end of scale animation (Linux only)

  • Hello,
    I did a simple animation which changes scale of an item and also x and y. It works fine in Windows system but in Ubuntu I can observe strange tick at the end. Moreover it's not reproducible all the time. Is it a bug or it can be fixed somehow? In gif I've attached you can observe that sometimes strange rescaling occured and sometimes not.


            Rectangle {
                width: 4000
                height: 4000
                anchors.centerIn: parent
                color: "white"
                z: 1
            Timer {
                running: true
                repeat: true
                interval: 2000
                onTriggered: {
                    if (funnyRect.state === "ONE") {
                        funnyRect.state = "SECOND"
                    } else {
                        funnyRect.state = "ONE"
            Rectangle {
                id: funnyRect
                x: 1256
                y: 64
                width: 500
                height: 500
                color: "grey"
                z: 2
                state: "ONE"
                states: [
                    State {
                        name: "ONE"
                        PropertyChanges { target: funnyRect; scale: 1.0}
                        PropertyChanges { target: funnyRect; x: 1256}
                        PropertyChanges { target: funnyRect; y: 64}
                    State {
                        name: "SECOND"
                        PropertyChanges { target: funnyRect; scale: 0.65}
                        PropertyChanges { target: funnyRect; x: 1331}
                        PropertyChanges { target: funnyRect; y: 174}
                transitions: [
                    Transition {
                        to: "*"
                        ScaleAnimator   { duration: 1000; easing.type: Easing.InOutCubic }
                        PropertyAnimation { properties: "x,y"; duration: 1000; easing.type: Easing.InOutCubic }

  • Hi @Cyna

    I guess your problem is when you try to revert the animation before the time has been over.

    Take a look at this Transition Documentation and check if it solves your problem.

  • @KillerSmath Time is not a problem, in my app I don't revert animation immediately but on user request and the problem still occurrs.
    Actually I've found a solution : simply remove Transition and instead of this use Behavior on