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QGraphicsView scale issue

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  • N Offline
    N Offline
    nigeroid
    wrote on last edited by nigeroid
    #1

    Hello.
    I try to implement my own graphics item which simply draws the frame around the pixel.
    I have already written some code, and it works partially. The problem is that when I scroll down to the right-bottom and scale my view for some particular factors (22-30), frame offsets for up to a half of neighbour pixel.
    0_1552889034207_pixelrect.png .
    This was made for scale value 30. For scale values 1-20, 32- problem disappears.

    Here is a class of my own graphics item (frame around the pixel):

    PixelRect::PixelRect(QGraphicsView *view, QGraphicsItem *parent) :
        QGraphicsItem(parent),
        view_(view),
        scenePoint_(15, 15),
        zoom_(view_->matrix().m11())
    {
        view_->scene()->addItem(this);
    }
    
    void PixelRect::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
    {
        qreal zoom = view_->matrix().m11();
    
        QPen pen = QPen();
        pen.setWidth(1);
        pen.setColor(Qt::black);
        pen.setStyle(Qt::DotLine);
        painter->setPen(pen);
    
        int x = scenePoint_.x() * zoom;
        int y = scenePoint_.y() * zoom;
    
        QPoint p = view_->mapFromScene(scenePoint_.x(), scenePoint_.y());
        painter->drawRect(QRectF(p.x() + view_->horizontalScrollBar()->value(), p.y() + view_->verticalScrollBar()->value(), (int)zoom, (int)zoom ));
    }
    
    QRectF PixelRect::boundingRect() const
    {
        qreal zoom = view_->matrix().m11();
    
        QRectF rectOut;
    
        int x = scenePoint_.x() * zoom;
        int y = scenePoint_.y() * zoom;
    
        QPoint p = view_->mapFromScene(scenePoint_.x(), scenePoint_.y());
        rectOut = QRectF(p.x() + view_->horizontalScrollBar()->value(), p.y() + view_->verticalScrollBar()->value(), (int)zoom, (int)zoom );
    
        return rectOut;
    }
    
    
    void PixelRect::setPos(const QPoint &pos)
    {
        qreal zoom = view_->matrix().m11();
    
        qreal offsetX = (view_->viewport()->width() - view_->scene()->width() * zoom) / 2;
        if (offsetX < 0) offsetX = 0;
        qreal offsetY = (view_->viewport()->height() - view_->scene()->height() * zoom) / 2;
        if (offsetY < 0) offsetY = 0;
    
        int x = (pos.x() - offsetX + view_->horizontalScrollBar()->value()) / zoom;
        int y = (pos.y() - offsetY + view_->verticalScrollBar()->value()) / zoom;
        if (x < 0) x = 0;
        if (y < 0) y = 0;
        if (x >= view_->scene()->width()) x = view_->scene()->width() - 1;
        if (y >= view_->scene()->height()) y = view_->scene()->height() - 1;
    
        scenePoint_.setX(x);
        scenePoint_.setY(y);
    
        update();
    }
    

    Usage:

    
    MainWindow::MainWindow(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::MainWindow),
        c_(1),
        oldMousePos_(15, 15)
    {
        ui->setupUi(this);
    
        QPixmap pix;
        pix.load(":images/city.jpeg");
    
        QGraphicsScene * scene = new QGraphicsScene(ui->widget);
        view_ = new QGraphicsView(scene, this);
        view_->setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
        view_->setMouseTracking(true);
        view_->viewport()->installEventFilter(this);
    
        QGridLayout *topLayout = new QGridLayout;
        topLayout->addWidget(view_, 0, 0);
        ui->widget->setLayout(topLayout);
    
        QGraphicsPixmapItem* pixmapItem = new QGraphicsPixmapItem(pix);
        scene->addItem(pixmapItem);
    
        pixelRect_ = new PixelRect(view_);
        pixelRect_->setFlag(QGraphicsItem::ItemIgnoresTransformations);
    }
    
    MainWindow::~MainWindow()
    {
        delete ui;
    }
    
    void MainWindow::on_pushButton_clicked()
    {
        QMatrix m;
        m.scale(c_, c_);
        c_++;
        view_->setMatrix(m);
    
        qDebug() << c_;
    }
    
    bool MainWindow::eventFilter(QObject *object, QEvent *event)
    {
        if (event->type() == QEvent::MouseMove)
        {
            QMouseEvent* mouseEvent = static_cast<QMouseEvent*>(event);
    
            if (pixelRect_) pixelRect_->setPos(mouseEvent->pos());
    
            oldMousePos_ = mouseEvent->pos();
        }
    }
    

    Full example https://drive.google.com/file/d/1iL_TR8p8kEGNzPJKfZCiNP6Y4x8pgpFB/view?usp=sharing
    Thanks.

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