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  • Multiple Vertex Array Objects

    Unsolved Game Development qtopengl vertex buffer vertexarray vao vbo
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    @sinanmut When I create the 3D objects in the initializeGL function, it is fine paintGL function renders these objects. Later on when I want to add new objects to the scene I don't see these new ones being rendered by painGL function. Is there any flag that I have to add in paintGL fuinction or in initializeGL function? Thanks,