@raven-worx
Ok, a short summary.
I have an App containing a header, a Menu that can be faded in and out and a Stackview displaying different things, depending an the Menu-Selection. All nested in a Scroll area that expands, depending on the height of the qml-file displayed in the stackview and on the visibility of the menu.
To garantie that the Tumbler object is like the default Tumbleritem and that it is always at the same spot and with the same size, it has to be part of the root qml file and hast to be feed with content by the stackview and hast to send the information about the selection back again
That means a alot of signals/slots and/or cross file properties etc.
All in all something I have done before, in c++. But a lot of work for an optical gimmick and I'm tempted to leave the defalt ComboBox and SpinBox objects in there, even so it breaks the mobile-immersion