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[SOLVED]Saving Game Possibiliy in Qt question

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  • L Offline
    L Offline
    lexan
    wrote on last edited by
    #1

    Hi everyone... Is it possible to have my game a saving option? and load it afterwards? I'm working on my game right now and the idea of saving the game if not finished comes on my mind... SO is it possible? How?? Can you please give me a link or teach me how to do that?

    I use javascript and QML for my game. ..

    Thanks guys

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    • EddyE Offline
      EddyE Offline
      Eddy
      wrote on last edited by
      #2

      Have a look at QSettings

      edit : oops, didn't see javascript

      Qt Certified Specialist
      www.edalsolutions.be

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      • D Offline
        D Offline
        DenisKormalev
        wrote on last edited by
        #3

        It is not possible from JS AFAIK, but you always can use C++ backend.

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        • L Offline
          L Offline
          lexan
          wrote on last edited by
          #4

          Hmmn.. so do i have to rewrite my codes in c++???

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          • L Offline
            L Offline
            loladiro
            wrote on last edited by
            #5

            Maybe this will help:
            http://doc.qt.nokia.com/4.7-snapshot/declarative-sqllocalstorage.html

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            • L Offline
              L Offline
              lexan
              wrote on last edited by
              #6

              thank you loladiro.. I'll look at it :D thanks

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              • L Offline
                L Offline
                loladiro
                wrote on last edited by
                #7

                If you don't have any further questions, could you add [Solved] in front of the title (by editing the first post)?

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                • D Offline
                  D Offline
                  DenisKormalev
                  wrote on last edited by
                  #8

                  Not sure that sqlstorage is something needed for saving. In this case I'll add couple of methods in C++ part and will invoke them from QML. Not hard, really.

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                  • L Offline
                    L Offline
                    lexan
                    wrote on last edited by
                    #9

                    What do you exactly mean by that Sir Denis Kormalev?
                    Can you please tell me how to do it? or maybe a link will do..

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                    • D Offline
                      D Offline
                      DenisKormalev
                      wrote on last edited by
                      #10

                      Look "here":http://doc.qt.nokia.com/4.7/qml-extending.html and maybe "here":http://doc.qt.nokia.com/4.7/qml-extending-tutorial-index.html .

                      In couple of words. The easiest solution for you will be to add QObject subclass to your project, add couple of slots (or Q_INVOKABLE methods) there and set its instance as context property for your declarative engine.

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                      • N Offline
                        N Offline
                        nhojyer07
                        wrote on last edited by
                        #11

                        Is it fine if he make a XML file for saving his game? That's my plan for mine, by the way.

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                        • D Offline
                          D Offline
                          DenisKormalev
                          wrote on last edited by
                          #12

                          Format choise is up to you :) If you need to store some tree data or you want to edit it in your text editor later or you just need non-binary format then xml is ok.

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