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QUdpSocket bind problem

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  • J Offline
    J Offline
    JulsPower
    wrote last edited by
    #9

    Ok I changed the init function to be more like it should be

        ui->setupUi(this);
        m_UdpSocket = new QUdpSocket(this);
        bool b;
        b = m_UdpSocket->bind(QHostAddress::Any, 55555);
        auto state = m_UdpSocket->state();
        QMessageBox::information(this, "info", QString(b?"true ":"false ") + QString::number(state));
        connect(m_UdpSocket, &QUdpSocket::readyRead, this, &MainWindow::readPendingDatagrams);
        connect(m_UdpSocket, &QUdpSocket::errorOccurred, this, &MainWindow::errorOccurred);
    
    

    if I debug the message box show false 0 (which is unconnected)
    and if I run the debug version it shows true 4

    errorOccurred is never called

    HansonH 1 Reply Last reply
    0
    • J JulsPower

      Ok I changed the init function to be more like it should be

          ui->setupUi(this);
          m_UdpSocket = new QUdpSocket(this);
          bool b;
          b = m_UdpSocket->bind(QHostAddress::Any, 55555);
          auto state = m_UdpSocket->state();
          QMessageBox::information(this, "info", QString(b?"true ":"false ") + QString::number(state));
          connect(m_UdpSocket, &QUdpSocket::readyRead, this, &MainWindow::readPendingDatagrams);
          connect(m_UdpSocket, &QUdpSocket::errorOccurred, this, &MainWindow::errorOccurred);
      
      

      if I debug the message box show false 0 (which is unconnected)
      and if I run the debug version it shows true 4

      errorOccurred is never called

      HansonH Offline
      HansonH Offline
      Hanson
      wrote last edited by
      #10

      @JulsPower
      You can now use error() or errorString() to see the actual error message.
      https://doc.qt.io/qt-6/qabstractsocket.html#error
      https://doc.qt.io/qt-6/qiodevice.html#errorString

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      0
      • J Offline
        J Offline
        JulsPower
        wrote last edited by
        #11

        indeed
        QMessageBox::information(this, "info", QString(b?"true ":"false ") + QString::number(state) + m_UdpSocket->errorString());
        return unknow error :(

        1 Reply Last reply
        0
        • HansonH Offline
          HansonH Offline
          Hanson
          wrote last edited by
          #12

          @JulsPower What is return value of error().

          J 1 Reply Last reply
          0
          • HansonH Hanson

            @JulsPower What is return value of error().

            J Offline
            J Offline
            JulsPower
            wrote last edited by
            #13

            @Hanson said in QUdpSocket bind problem:

            @JulsPower What is return value of error().

            -1

            1 Reply Last reply
            0
            • HansonH Offline
              HansonH Offline
              Hanson
              wrote last edited by
              #14

              @JulsPower
              I checked the relevant source code and I can see that the error code without an error message could be WSANOTINITIALISED, which stands for WSAStartup failed. I guess it could be a mismatch or missing winsock library in the debug environment.
              https://learn.microsoft.com/zh-cn/windows/win32/winsock/windows-sockets-error-codes-2

              bool QNativeSocketEnginePrivate::nativeBind(const QHostAddress &a, quint16 port)
              {
                  QHostAddress address = a;
                  if (address.protocol() == QAbstractSocket::IPv4Protocol) {
                      if ((address.toIPv4Address() & 0xffff0000) == 0xefff0000) {
                          // binding to a multicast address
                          address = QHostAddress(QHostAddress::AnyIPv4);
                      }
                  }
              
                  qt_sockaddr aa;
                  QT_SOCKLEN_T sockAddrSize = 0;
                  setPortAndAddress(port, address, &aa, &sockAddrSize);
              
                  if (aa.a.sa_family == AF_INET6) {
                      // The default may change in future, so set it explicitly
                      int ipv6only = 0;
                      if (address.protocol() == QAbstractSocket::IPv6Protocol)
                          ipv6only = 1;
                      ::setsockopt(socketDescriptor, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&ipv6only, sizeof(ipv6only) );
                  }
              
              
                  int bindResult = ::bind(socketDescriptor, &aa.a, sockAddrSize);
                  if (bindResult == SOCKET_ERROR && WSAGetLastError() == WSAEAFNOSUPPORT
                          && address.protocol() == QAbstractSocket::AnyIPProtocol) {
                      // retry with v4
                      aa.a4.sin_family = AF_INET;
                      aa.a4.sin_port = htons(port);
                      aa.a4.sin_addr.s_addr = htonl(address.toIPv4Address());
                      sockAddrSize = sizeof(aa.a4);
                      bindResult = ::bind(socketDescriptor, &aa.a, sockAddrSize);
                  }
                  if (bindResult == SOCKET_ERROR) {
                      int err = WSAGetLastError();
                      WS_ERROR_DEBUG(err);
                      switch (err) {
                      case WSANOTINITIALISED:
                          //###
                          break;
                      case WSAEADDRINUSE:
                      case WSAEINVAL:
                          setError(QAbstractSocket::AddressInUseError, AddressInuseErrorString);
                          break;
                      case WSAEACCES:
                          setError(QAbstractSocket::SocketAccessError, AddressProtectedErrorString);
                          break;
                      case WSAEADDRNOTAVAIL:
                          setError(QAbstractSocket::SocketAddressNotAvailableError, AddressNotAvailableErrorString);
                          break;
                      default:
                          break;
                      }
              
              #if defined (QNATIVESOCKETENGINE_DEBUG)
                      qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == false (%s)",
                             address.toString().toLatin1().constData(), port, socketErrorString.toLatin1().constData());
              #endif
              
                      return false;
                  }
              
              #if defined (QNATIVESOCKETENGINE_DEBUG)
                  qDebug("QNativeSocketEnginePrivate::nativeBind(%s, %i) == true",
                         address.toString().toLatin1().constData(), port);
              #endif
                  socketState = QAbstractSocket::BoundState;
                  return true;
              }
              
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              • J Offline
                J Offline
                JulsPower
                wrote last edited by
                #15

                Interesting
                would you know a way to confirm this? and even more fix it?

                1 Reply Last reply
                0
                • J Offline
                  J Offline
                  JulsPower
                  wrote last edited by
                  #16

                  I did update to qt creator 17 with all debug symbol, issue remain

                  1 Reply Last reply
                  0
                  • HansonH Offline
                    HansonH Offline
                    Hanson
                    wrote last edited by Hanson
                    #17

                    @JulsPower
                    You can try the following code before executing the bind() function

                    #include <winsock2.h>
                    #include <ws2tcpip.h>
                    #pragma comment(lib, "ws2_32.lib")
                    
                    ....
                    WSAData wsadata;
                    int err = WSAStartup(MAKEWORD(2,0), &wsadata);
                    if (err != 0) {
                            qWarning("QTcpSocketAPI: WinSock v2.0 initialization failed.");
                        } 
                    ....
                    
                    J 1 Reply Last reply
                    0
                    • HansonH Hanson

                      @JulsPower
                      You can try the following code before executing the bind() function

                      #include <winsock2.h>
                      #include <ws2tcpip.h>
                      #pragma comment(lib, "ws2_32.lib")
                      
                      ....
                      WSAData wsadata;
                      int err = WSAStartup(MAKEWORD(2,0), &wsadata);
                      if (err != 0) {
                              qWarning("QTcpSocketAPI: WinSock v2.0 initialization failed.");
                          } 
                      ....
                      
                      J Offline
                      J Offline
                      JulsPower
                      wrote last edited by
                      #18

                      @Hanson said in QUdpSocket bind problem:

                      @JulsPower
                      You can try the following code before executing the bind() function

                      #include <winsock2.h>
                      #include <ws2tcpip.h>
                      #pragma comment(lib, "ws2_32.lib")
                      
                      ....
                      WSAData wsadata;
                      int err = WSAStartup(MAKEWORD(2,0), &wsadata);
                      if (err != 0) {
                              qWarning("QTcpSocketAPI: WinSock v2.0 initialization failed.");
                          } 
                      ....
                      

                      WSAStartup return 0 so no error there
                      but the bind function continue to return false

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                      • HansonH Offline
                        HansonH Offline
                        Hanson
                        wrote last edited by
                        #19

                        @JulsPower
                        emmm... I can't figure it out anymore :)
                        Or you can download the qt source code and debug it.

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                        0
                        • J Offline
                          J Offline
                          JulsPower
                          wrote last edited by
                          #20

                          WSAGetLastError return error 10106 (WSAEPROVIDERFAILEDINIT)
                          gives you an idea??

                          HansonH 1 Reply Last reply
                          0
                          • J JulsPower

                            WSAGetLastError return error 10106 (WSAEPROVIDERFAILEDINIT)
                            gives you an idea??

                            HansonH Offline
                            HansonH Offline
                            Hanson
                            wrote last edited by
                            #21

                            @JulsPower
                            Can you show me where in your code calling WSAGetLastError()?

                            J 1 Reply Last reply
                            0
                            • HansonH Hanson

                              @JulsPower
                              Can you show me where in your code calling WSAGetLastError()?

                              J Offline
                              J Offline
                              JulsPower
                              wrote last edited by
                              #22

                              @Hanson said in QUdpSocket bind problem:

                              @JulsPower
                              Can you show me where in your code calling WSAGetLastError()?

                              b = m_UdpSocket->bind(QHostAddress::Any, 55555);
                              auto state = m_UdpSocket->state();
                              QMessageBox::information(this, "info", QString(b?"true ":"false ") + QString::number(state) + QString::number(WSAGetLastError()));
                              

                              show while debugging it shows false 010106

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                              0
                              • J Offline
                                J Offline
                                JulsPower
                                wrote last edited by JulsPower
                                #23

                                I replicated the samething in a new project using qmake instead of cmake. lo and behold it works in debugging mode...
                                seem ill be using qmake

                                HansonH 1 Reply Last reply
                                0
                                • J JulsPower

                                  I replicated the samething in a new project using qmake instead of cmake. lo and behold it works in debugging mode...
                                  seem ill be using qmake

                                  HansonH Offline
                                  HansonH Offline
                                  Hanson
                                  wrote last edited by Hanson
                                  #24

                                  @JulsPower
                                  Maybe same as this question
                                  https://stackoverflow.com/questions/48597996/qtcpserver-return-unknown-error-on-listen-function-only-under-debugger
                                  https://developercommunity.visualstudio.com/t/native-cmake-support-application-debug-launch-is-b/562174

                                  So the reason could be that when debugging the program with cmake project, the environment variables were cleared and the SystemRoot variable was missing, which caused WSASocket to fail to load the related components.

                                  1 Reply Last reply
                                  1
                                  • HansonH Offline
                                    HansonH Offline
                                    Hanson
                                    wrote last edited by
                                    #25
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • J Offline
                                      J Offline
                                      JulsPower
                                      wrote last edited by
                                      #26

                                      seems like it
                                      thank you

                                      1 Reply Last reply
                                      0
                                      • J JulsPower has marked this topic as solved
                                      • Kent-DorfmanK Offline
                                        Kent-DorfmanK Offline
                                        Kent-Dorfman
                                        wrote last edited by Kent-Dorfman
                                        #27

                                        @JulsPower I understand you probably lack the motivation and time to do it, but it would be interesting to see the differences in the build between cmake generated makefile an qmake generated makfile. Obviously the two are building/linking differently. Smells like a build flag isn't the same in cmake debug

                                        1 Reply Last reply
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