buid from source code 6.7.1/6.7.2 , but webGL disabled 。(Docker with debain arm64)
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- this is the test report :
Graphics Feature Status ======================= * Canvas: Hardware accelerated * Canvas out-of-process rasterization: Disabled * Direct Rendering Display Compositor: Disabled * Compositing: Software only. Hardware acceleration disabled * Multiple Raster Threads: Enabled * OpenGL: Enabled * Rasterization: Hardware accelerated * Raw Draw: Disabled * Skia Graphite: Disabled * Video Decode: Hardware accelerated * Video Encode: Software only. Hardware acceleration disabled * WebGL: Hardware accelerated but at reduced performance * WebGL2: Hardware accelerated but at reduced performance * WebGPU: Disabled Driver Bug Workarounds ====================== * adjust_src_dst_region_for_blitframebuffer * clear_pixel_unpack_buffer_before_copyteximage * clear_uniforms_before_first_program_use * decode_encode_srgb_for_generatemipmap * disable_software_to_accelerated_canvas_upgrade * enable_webgl_timer_query_extensions * exit_on_context_lost * force_cube_map_positive_x_allocation * force_int_or_srgb_cube_texture_complete * init_texture_max_anisotropy * regenerate_struct_names * use_virtualized_gl_contexts * disabled_extension_GL_KHR_blend_equation_advanced * disabled_extension_GL_KHR_blend_equation_advanced_coherent * disabled_extension_GL_MESA_framebuffer_flip_y Problems Detected ================= * WebGPU has been disabled via blocklist or the command line. Disabled Features: webgpu * Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. Disabled Features: video_encode * Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. Disabled Features: gpu_compositing * Clear uniforms before first program use on all platforms: (http://crbug.com/124764), (http://crbug.com/349137) Applied Workarounds: clear_uniforms_before_first_program_use * Linux AMD drivers incorrectly return initial value of 1 for TEXTURE_MAX_ANISOTROPY: (http://crbug.com/348237) Applied Workarounds: init_texture_max_anisotropy * Linux AMD drivers handle struct scopes incorrectly: (http://crbug.com/403957) Applied Workarounds: regenerate_struct_names * Linux ATI drivers crash on binding incomplete cube map texture to FBO: (http://crbug.com/518889) Applied Workarounds: force_cube_map_positive_x_allocation * adjust src/dst region if blitting pixels outside framebuffer on Linux AMD: (http://crbug.com/664740) Applied Workarounds: adjust_src_dst_region_for_blitframebuffer * Disable KHR_blend_equation_advanced until cc shaders are updated: (http://crbug.com/661715) Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) * Decode and Encode before generateMipmap for srgb format textures on Linux AMD: (http://crbug.com/634519) Applied Workarounds: decode_encode_srgb_for_generatemipmap * Software to Accelerated canvas update breaks Linux AMD: (http://crbug.com/710029) Applied Workarounds: disable_software_to_accelerated_canvas_upgrade * Force integer or srgb cube map texture complete on Linux AMD: (http://crbug.com/712117) Applied Workarounds: force_int_or_srgb_cube_texture_complete * Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: (http://crbug.com/808744), (http://crbug.com/870491) Applied Workarounds: enable_webgl_timer_query_extensions * AMD Linux driver crashes when copyTexImage2D is called with PIXEL_UNPACK_BUFFER set to an uninitialized buffer: (http://crbug.com/859998) Applied Workarounds: clear_pixel_unpack_buffer_before_copyteximage * Some drivers can't recover after OUT_OF_MEM and context lost: (http://crbug.com/893177) Applied Workarounds: exit_on_context_lost * Context flush ordering doesn't seem to work on AMD: (http://crbug.com/914976), (http://crbug.com/1000113) Applied Workarounds: use_virtualized_gl_contexts * Disable GL_MESA_framebuffer_flip_y for desktop GL: (http://crbug.com/964010) Applied Workarounds: disable(GL_MESA_framebuffer_flip_y) Version Information =================== Data exported : 2024-07-12T06:38:49.164Z Chrome version : test_tabpage.py/ Operating system : Linux 5.4.18-53-generic Software rendering list URL: https://chromium.googlesource.com/chromium/src/+/9ad2fa676cb2a404642791e0e4818170cb4adbd8/gpu/config/software_rendering_list.json Driver bug list URL : https://chromium.googlesource.com/chromium/src/+/9ad2fa676cb2a404642791e0e4818170cb4adbd8/gpu/config/gpu_driver_bug_list.json ANGLE commit id : unknown hash 2D graphics backend : Skia/118 7754f9f8257ad0872b7bb04d969452b74bb0c0bc Command Line : /data/dev/PAPS.QT/PAPS.QT/ChromeBrowser/test_tabpage.py --browser-subprocess-path=/data/dev/PAPS.QT/PAPS.QT/venv_linux_arm64/lib/python3.9/site-packages/PySide6/Qt/libexec/QtWebEngineProcess --application-name=test_tabpage.py --disable-setuid-sandbox --disable-speech-api --disable-blink-features=EyeDropperAPI --enable-features=NetworkServiceInProcess2,TracingServiceInProcess --disable-features=ConsolidatedMovementXY,InstalledApp,EyeDropper,BackgroundFetch,WebOTP,WebPayments,WebUSB --use-gl=desktop --in-process-gpu --gpu-preferences=WAAAAAAAAAAoAAAEAAAAAAAAAAAAAAAAAABgAAAAAAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8AAAAAAAAADwAAAAAAAAAFAAAAAJAAAASAAAAAAAAABQAAAAAAAAAFgAAAAAAAAAYAAAAAAAAABoAAAAAAAAAHAAAAAAAAAAeAAAAAAAAACAAAAAAAAAAIgAAAAAAAAAEAAAAAAAAAAAAAAABAAAABAAAAAAAAAAAAAAAA0AAAAQAAAAAAAAAAIAAAAOAAAAEAAAAAAAAAAEAAAADgAAABAAAAAAAAAACAAAAA0AAAAQAAAAAAAAAAgAAAAOAAAAEAAAAAAAAAAKAAAADgAAABAAAAAAAAAACQAAAA0AAAAQAAAAAAAAAAkAAAAOAAAACAAAAAAAAAAIAAAAAAAAAA== Driver Information ================== Initialization time : 339 In-process GPU : true Passthrough Command Decoder : true Sandboxed : false GPU0 : VENDOR= 0x1002, DEVICE=0x6779 *ACTIVE* Optimus : false AMD switchable : false GPU CUDA compute capability major version: 0 Pixel shader version : Vertex shader version : Max. MSAA samples : Machine model name : Machine model version : GL implementation parts : (gl=none,angle=none) Display type : GL_VENDOR : GL_RENDERER : GL_VERSION : GL_EXTENSIONS : Disabled Extensions : GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y Disabled WebGL Extensions : Window system binding vendor : Window system binding version : Window system binding extensions: Direct rendering version : unknown Reset notification strategy : 0x0000 GPU process crash count : 0 gfx::BufferFormats supported for allocation and texturing: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported Compositor Information ====================== Tile Update Mode: One-copy Partial Raster : Enabled GpuMemoryBuffers Status ======================= R_8 : CAMERA_AND_CPU_READ_WRITE R_16 : Software only RG_88 : Software only RG_1616 : Software only BGR_565 : GPU_READ RGBA_4444 : Software only RGBX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING RGBA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING BGRX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING BGRA_1010102 : SCANOUT RGBA_1010102 : SCANOUT BGRA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING RGBA_F16 : Software only YVU_420 : GPU_READ, SCANOUT_VEA_CPU_READ, VEA_READ_CAMERA_AND_CPU_READ_WRITE YUV_420_BIPLANAR : SCANOUT_CAMERA_READ_WRITE, SCANOUT_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING, VEA_READ_CAMERA_AND_CPU_READ_WRITE YUVA_420_TRIPLANAR: Software only P010 : Software only Display(s) Information ====================== Info : Display[0] bounds=[0,0 1920x1080], workarea=[0,0 1920x1034], scale=1, rotation=0, panel_rotation=0 external detected Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} Buffer format (all) : RGBA_8888 Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} SDR white level in nits : 203 HDR relative maximum luminance: 1 Bits per color component : 8 Bits per pixel : 24 Refresh Rate in Hz : 50 Video Acceleration Information ============================== Decoding: Encoding: Vulkan Information ================== Device Performance Information ============================== Log Messages ============
- and default install from pip is ok ,like this:
Graphics Feature Status ======================= * Canvas: Hardware accelerated * Canvas out-of-process rasterization: Disabled * Direct Rendering Display Compositor: Disabled * Compositing: Hardware accelerated * Multiple Raster Threads: Enabled * OpenGL: Enabled * Rasterization: Hardware accelerated * Raw Draw: Disabled * Skia Graphite: Disabled * Video Decode: Hardware accelerated * Video Encode: Software only. Hardware acceleration disabled * Vulkan: Disabled * WebGL: Hardware accelerated * WebGL2: Hardware accelerated * WebGPU: Disabled Driver Bug Workarounds ====================== * clear_uniforms_before_first_program_use * count_all_in_varyings_packing * decode_encode_srgb_for_generatemipmap * disable_post_sub_buffers_for_onscreen_surfaces * enable_webgl_timer_query_extensions * exit_on_context_lost * remove_invariant_and_centroid_for_essl3 * disabled_extension_GL_KHR_blend_equation_advanced * disabled_extension_GL_KHR_blend_equation_advanced_coherent * disabled_extension_GL_MESA_framebuffer_flip_y Problems Detected ================= * WebGPU has been disabled via blocklist or the command line. Disabled Features: webgpu * Accelerated video encode has been disabled, either via blocklist, about:flags or the command line. Disabled Features: video_encode * Clear uniforms before first program use on all platforms: (http://crbug.com/124764), (http://crbug.com/349137) Applied Workarounds: clear_uniforms_before_first_program_use * Mesa drivers in Linux handle varyings without static use incorrectly: (http://crbug.com/333885) Applied Workarounds: count_all_in_varyings_packing * Disable partial swaps on Mesa drivers (detected with GL_VERSION): (http://crbug.com/339493) Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces * Decode and encode before generateMipmap for srgb format textures on os except macosx: (http://crbug.com/634519) Applied Workarounds: decode_encode_srgb_for_generatemipmap * Mesa driver GL 3.3 requires invariant and centroid to match between shaders: (http://crbug.com/639760), (http://crbug.com/641129) Applied Workarounds: remove_invariant_and_centroid_for_essl3 * Disable KHR_blend_equation_advanced until cc shaders are updated: (http://crbug.com/661715) Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) * Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: (http://crbug.com/808744), (http://crbug.com/870491) Applied Workarounds: enable_webgl_timer_query_extensions * Some drivers can't recover after OUT_OF_MEM and context lost: (http://crbug.com/893177) Applied Workarounds: exit_on_context_lost * Disable GL_MESA_framebuffer_flip_y for desktop GL: (http://crbug.com/964010) Applied Workarounds: disable(GL_MESA_framebuffer_flip_y) Version Information =================== Data exported : 2024-07-12T06:43:55.124Z Chrome version : test_tabpage.py/ Operating system : Linux 5.4.18-53-generic Software rendering list URL: https://chromium.googlesource.com/chromium/src/+/9ad2fa676cb2a404642791e0e4818170cb4adbd8/gpu/config/software_rendering_list.json Driver bug list URL : https://chromium.googlesource.com/chromium/src/+/9ad2fa676cb2a404642791e0e4818170cb4adbd8/gpu/config/gpu_driver_bug_list.json ANGLE commit id : unknown hash 2D graphics backend : Skia/118 7754f9f8257ad0872b7bb04d969452b74bb0c0bc Command Line : /data/zp/test/20240711/pythonProject/test_tabpage.py --browser-subprocess-path=/data/zp/test/20240711/pythonProject/venv/lib/python3.9/site-packages/PySide6/Qt/libexec/QtWebEngineProcess --application-name=test_tabpage.py --disable-setuid-sandbox --disable-speech-api --disable-blink-features=EyeDropperAPI --enable-features=NetworkServiceInProcess2,TracingServiceInProcess --disable-features=ConsolidatedMovementXY,InstalledApp,EyeDropper,BackgroundFetch,WebOTP,WebPayments,WebUSB --use-gl=desktop --in-process-gpu --gpu-preferences=WAAAAAAAAAAoAAAEAAAAAAAAAAAAAAAAAABgAAAAAAA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8AAAAAAAAADwAAAAAAAAAFAAAAAJAAAASAAAAAAAAABQAAAAAAAAAFgAAAAAAAAAYAAAAAAAAABoAAAAAAAAAHAAAAAAAAAAeAAAAAAAAACAAAAAAAAAAIgAAAAAAAAAEAAAAAAAAAAAAAAABAAAABAAAAAAAAAAAAAAAA0AAAAQAAAAAAAAAAIAAAAOAAAAEAAAAAAAAAAEAAAADgAAABAAAAAAAAAACAAAAA0AAAAQAAAAAAAAAAgAAAAOAAAAEAAAAAAAAAAKAAAADgAAABAAAAAAAAAACQAAAA0AAAAQAAAAAAAAAAkAAAAOAAAACAAAAAAAAAAIAAAAAAAAAA== Driver Information ================== Initialization time : 248 In-process GPU : true Passthrough Command Decoder : false Sandboxed : false GPU0 : VENDOR= 0x0000 [X.Org], DEVICE=0x0000 [AMD CAICOS (DRM 2.50.0 / 5.4.18-53-generic, LLVM 9.0.1)], DRIVER_VENDOR=Mesa, DRIVER_VERSION=20.0.8 *ACTIVE* Optimus : false AMD switchable : false GPU CUDA compute capability major version: 0 Pixel shader version : 3.30 Vertex shader version : 3.30 Max. MSAA samples : 8 Machine model name : Machine model version : GL implementation parts : (gl=desktop-gl,angle=none) Display type : GL_VENDOR : X.Org GL_RENDERER : AMD CAICOS (DRM 2.50.0 / 5.4.18-53-generic, LLVM 9.0.1) GL_VERSION : 3.3 (Core Profile) Mesa 20.0.8 GL_EXTENSIONS : GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc Disabled Extensions : GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y Disabled WebGL Extensions : Window system binding vendor : SGI Window system binding version : 1.4 Window system binding extensions: GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync Direct rendering version : DRI3 Reset notification strategy : 0x8261 GPU process crash count : 0 gfx::BufferFormats supported for allocation and texturing: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported Compositor Information ====================== Tile Update Mode: One-copy Partial Raster : Enabled GpuMemoryBuffers Status ======================= R_8 : CAMERA_AND_CPU_READ_WRITE R_16 : Software only RG_88 : Software only RG_1616 : Software only BGR_565 : GPU_READ RGBA_4444 : Software only RGBX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING RGBA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING BGRX_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING BGRA_1010102 : SCANOUT RGBA_1010102 : SCANOUT BGRA_8888 : GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING RGBA_F16 : Software only YVU_420 : GPU_READ, SCANOUT_VEA_CPU_READ, VEA_READ_CAMERA_AND_CPU_READ_WRITE YUV_420_BIPLANAR : SCANOUT_CAMERA_READ_WRITE, SCANOUT_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING, VEA_READ_CAMERA_AND_CPU_READ_WRITE YUVA_420_TRIPLANAR: Software only P010 : Software only Display(s) Information ====================== Info : Display[0] bounds=[0,0 1920x1080], workarea=[0,0 1920x1034], scale=1, rotation=0, panel_rotation=0 external detected Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL} Buffer format (all) : RGBA_8888 Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]} SDR white level in nits : 203 HDR relative maximum luminance: 1 Bits per color component : 8 Bits per pixel : 24 Refresh Rate in Hz : 50 Video Acceleration Information ============================== Decoding: Encoding: Vulkan Information ================== Device Performance Information ============================== Log Messages ============
i try buid with -opengl es2, but it not work still
https://doc.qt.io/qt-6/qtwebengine-features.html#webgl
so , please help,has any method to let it work
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