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Bug in conversion from double to integer (only some value)

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  • Christian EhrlicherC Christian Ehrlicher

    So no Qt problem here.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #8

    @Christian-Ehrlicher , @JAHT
    uin8_t(double) does floor not any kind of round, right? So a tiny difference where what shows as 1.7 is actually 1.6999999999999 and * 10 gives 16.999999999 would be enough for uint_t() to produce 16 rather than 17? Still not sure why 32-bit worse than 64-bit, are doubles not 64-bit in both (try printing sizeof(double) in each)? I think this code should not directly use uint_t(double), some sort of math round() first? Or add 0.5 like uint8_t(s17.toDouble() * 10 + 0.5);? I always add 0.5 (or 0.4999 depending on what you want to happen to x.5) before inting a double.

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    • J Offline
      J Offline
      JAHT
      wrote on last edited by
      #9

      Yes, it seems that that is the issue, I was wrong when saying the version used by my colleague that it worked, it is Qt 6.6.0 MinGW_64_bit

      JonBJ 1 Reply Last reply
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      • Christian EhrlicherC Offline
        Christian EhrlicherC Offline
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by Christian Ehrlicher
        #10

        Again: this has nothing to do with Qt but maybe with the compiler you're using (mingw version whatever). And @JonB is correct - you should round your number before otherwise it's truncated.

        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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        • J JAHT

          Yes, it seems that that is the issue, I was wrong when saying the version used by my colleague that it worked, it is Qt 6.6.0 MinGW_64_bit

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by JonB
          #11

          @JAHT
          I am a bit lost as to whether you now say it does or does not work correctly in 64-bit MinGW. But in any case if you think about it I suggest you always add 0.5/0.4999 to a double before you int it if you want it rounded not floored.

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          • J Offline
            J Offline
            JAHT
            wrote on last edited by
            #12

            @Christian-Ehrlicher @JonB

            Thank you for your suggestion.

            With 32-bit MinGW it doesn´t work and with 64-bit MinGW it works

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            • JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #13

              If 32-bit MinGW says unit_t(1.7 * 10 + 0.5) == 16 I would be surprised/shocked, and worry about anything (at least with floating point) compiled with it, but I cannot test....

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              • J Offline
                J Offline
                JAHT
                wrote on last edited by JAHT
                #14

                Yes with:

                QString s16 = "1.6";
                 QString s17 = "1.7";
                 QString s18 = "1.8";
                 auto i16 = uint8_t(s16.toDouble() * 10+0.5);
                 auto i17 = uint8_t(s17.toDouble() * 10+0.5);
                 auto i18 = uint8_t(s18.toDouble() * 10+0.5);
                 qDebug() << s16.toDouble() << s17.toDouble() << s18.toDouble();
                 qDebug() << int(i16) << int(i17) << int(i18);
                

                The result is as expected with MingW_32

                11:22:25: Starting D:\TrabajoJose\DoubleConversion\build-DoubleConversion-Desktop_Qt_5_15_2_MinGW_32_bit-Debug\debug\DoubleConversion.exe ...
                1.6 1.7 1.8
                16 17 18

                Thank you very much @Christian-Ehrlicher @JonB

                Christian EhrlicherC 1 Reply Last reply
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                • J JAHT

                  Yes with:

                  QString s16 = "1.6";
                   QString s17 = "1.7";
                   QString s18 = "1.8";
                   auto i16 = uint8_t(s16.toDouble() * 10+0.5);
                   auto i17 = uint8_t(s17.toDouble() * 10+0.5);
                   auto i18 = uint8_t(s18.toDouble() * 10+0.5);
                   qDebug() << s16.toDouble() << s17.toDouble() << s18.toDouble();
                   qDebug() << int(i16) << int(i17) << int(i18);
                  

                  The result is as expected with MingW_32

                  11:22:25: Starting D:\TrabajoJose\DoubleConversion\build-DoubleConversion-Desktop_Qt_5_15_2_MinGW_32_bit-Debug\debug\DoubleConversion.exe ...
                  1.6 1.7 1.8
                  16 17 18

                  Thank you very much @Christian-Ehrlicher @JonB

                  Christian EhrlicherC Offline
                  Christian EhrlicherC Offline
                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on last edited by
                  #15

                  @JAHT said in Bug in conversion from double to integer (only some value):

                  +0.5

                  use a proper round function or you will get wrong results with negative numbers.

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                  Visit the Qt Academy at https://academy.qt.io/catalog

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                  • JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #16

                    Great that is working now. But can you please write s16.toDouble() * 10 + 0.5 rather than * 10+0.5 as that just encourages mis-reading :)

                    @Christian-Ehrlicher said in Bug in conversion from double to integer (only some value):

                    use a proper round function or you will get wrong results with negative numbers.

                    Never thought about that as I don't have negative numbers! What would you suggest? Because I am worried that round() from the math library delivers its result as a double not an int. Then if the conversion of that from double to int still has some tiny floating point precision issue, as your tests claim to show, I am wondering if that still might produce 16 where it ought be 17...?

                    S 1 Reply Last reply
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                    • JonBJ JonB

                      Great that is working now. But can you please write s16.toDouble() * 10 + 0.5 rather than * 10+0.5 as that just encourages mis-reading :)

                      @Christian-Ehrlicher said in Bug in conversion from double to integer (only some value):

                      use a proper round function or you will get wrong results with negative numbers.

                      Never thought about that as I don't have negative numbers! What would you suggest? Because I am worried that round() from the math library delivers its result as a double not an int. Then if the conversion of that from double to int still has some tiny floating point precision issue, as your tests claim to show, I am wondering if that still might produce 16 where it ought be 17...?

                      S Offline
                      S Offline
                      SimonSchroeder
                      wrote on last edited by
                      #17

                      @JonB said in Bug in conversion from double to integer (only some value):

                      Because I am worried that round() from the math library delivers its result as a double not an int.

                      Well, there are also lround and llround (https://en.cppreference.com/w/cpp/numeric/math/round). Hopefully, these two functions don't provide any problems with corner cases.

                      JonBJ 1 Reply Last reply
                      1
                      • S SimonSchroeder

                        @JonB said in Bug in conversion from double to integer (only some value):

                        Because I am worried that round() from the math library delivers its result as a double not an int.

                        Well, there are also lround and llround (https://en.cppreference.com/w/cpp/numeric/math/round). Hopefully, these two functions don't provide any problems with corner cases.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #18

                        @SimonSchroeder I didn't know about std::lround(), that should be acceptable if preferred to adding 0.5 and then taking int.

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