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single function to accept different parameter types

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  • mzimmersM mzimmers

    @JonB an attempt at a dynamic_cast throws a std::bad_cast error, and the app exits. I can trap with via try/catch, but I think we already know what we need to from these results.

    What I was trying to say above was, the way I have this coded, there doesn't seem to be anything I can do to access any of the properties of the subclass that's actually being passed as the argument.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #11

    @mzimmers said in single function to accept different parameter types:

    @JonB an attempt at a dynamic_cast throws a std::bad_cast error,

    I have never heard of such behaviour. It is very worrying if dynamic_cast throws an error, it is supposed to be usable to detect whether an object is of a particular class at runtime, and sounds like it is what you are looking for. It is used "millions" of times in worldwide C++ code.

    Is the object/class you are testing to do with QML, or just Qt? I would not know if QML does some "funny" which could lead to this behaviour.

    You can Google dynamic_cast std::bad_cast, I didn't totally understand what they are saying, something to do with a "reference type". I only know of using it with a pointer type (hence nullptr if it fails). With a value type it would have no way of returning a "failure" result, so I guess it can only throw. Even if you have a reference type you wish to test, somehow, I imagine you can take its address: if (dynamic_cast<Bar *>(&foo_value_variable)) ....

    jsulmJ J.HilkJ 2 Replies Last reply
    0
    • JonBJ JonB

      @mzimmers said in single function to accept different parameter types:

      @JonB an attempt at a dynamic_cast throws a std::bad_cast error,

      I have never heard of such behaviour. It is very worrying if dynamic_cast throws an error, it is supposed to be usable to detect whether an object is of a particular class at runtime, and sounds like it is what you are looking for. It is used "millions" of times in worldwide C++ code.

      Is the object/class you are testing to do with QML, or just Qt? I would not know if QML does some "funny" which could lead to this behaviour.

      You can Google dynamic_cast std::bad_cast, I didn't totally understand what they are saying, something to do with a "reference type". I only know of using it with a pointer type (hence nullptr if it fails). With a value type it would have no way of returning a "failure" result, so I guess it can only throw. Even if you have a reference type you wish to test, somehow, I imagine you can take its address: if (dynamic_cast<Bar *>(&foo_value_variable)) ....

      jsulmJ Online
      jsulmJ Online
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #12

      @JonB said in single function to accept different parameter types:

      I have never heard of such behaviour

      see https://en.cppreference.com/w/cpp/language/dynamic_cast

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      JonBJ 1 Reply Last reply
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      • jsulmJ jsulm

        @JonB said in single function to accept different parameter types:

        I have never heard of such behaviour

        see https://en.cppreference.com/w/cpp/language/dynamic_cast

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by JonB
        #13

        @jsulm
        Yes, I know and read that. Like I (and you) said it won't happen on a pointer, and I have never used dyanmic_cast<> on anything but a pointer:

        c) Otherwise, the runtime check fails. If the dynamic_cast is used on pointers, the null pointer value of type target-type is returned. If it was used on references, the exception std::bad_cast is thrown.

        That's why I suggested how @mzimmers might test a pointer even if he starts with a value type (via &variable)..

        P.S.
        I note that qobject_cast<>() avoids this by only accepting a pointer-type, no value types!

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        • JonBJ JonB

          @mzimmers said in single function to accept different parameter types:

          @JonB an attempt at a dynamic_cast throws a std::bad_cast error,

          I have never heard of such behaviour. It is very worrying if dynamic_cast throws an error, it is supposed to be usable to detect whether an object is of a particular class at runtime, and sounds like it is what you are looking for. It is used "millions" of times in worldwide C++ code.

          Is the object/class you are testing to do with QML, or just Qt? I would not know if QML does some "funny" which could lead to this behaviour.

          You can Google dynamic_cast std::bad_cast, I didn't totally understand what they are saying, something to do with a "reference type". I only know of using it with a pointer type (hence nullptr if it fails). With a value type it would have no way of returning a "failure" result, so I guess it can only throw. Even if you have a reference type you wish to test, somehow, I imagine you can take its address: if (dynamic_cast<Bar *>(&foo_value_variable)) ....

          J.HilkJ Offline
          J.HilkJ Offline
          J.Hilk
          Moderators
          wrote on last edited by
          #14

          @JonB said in single function to accept different parameter types:

          I have never heard of such behaviour. It is very worrying if dynamic_cast throws an error, it is supposed to be usable to detect whether an object is of a particular class at runtime, and sounds like it is what you are looking for. It is used "millions" of times in worldwide C++ code.

          I think it also throws an error when the project is compiled with -fno-rtti or /GR respectively

          and at least MSVC only gives a warning during compile time and you know what people do with warnings ^^


          Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


          Q: What's that?
          A: It's blue light.
          Q: What does it do?
          A: It turns blue.

          JonBJ 1 Reply Last reply
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          • J.HilkJ J.Hilk

            @JonB said in single function to accept different parameter types:

            I have never heard of such behaviour. It is very worrying if dynamic_cast throws an error, it is supposed to be usable to detect whether an object is of a particular class at runtime, and sounds like it is what you are looking for. It is used "millions" of times in worldwide C++ code.

            I think it also throws an error when the project is compiled with -fno-rtti or /GR respectively

            and at least MSVC only gives a warning during compile time and you know what people do with warnings ^^

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #15

            @J-Hilk
            I don't dispute that compilers may have options to enable it or not, e.g. disable RTTI. But the extract I quoted from cppreference above

            c) Otherwise, the runtime check fails. If the dynamic_cast is used on pointers, the null pointer value of type target-type is returned. If it was used on references, the exception std::bad_cast is thrown.

            says null pointer returned (if pointer, which is what I was discussing), I don't see it say "undefined behaviour depending on compiler". Just saying.

            In any case, I suspect @mzimmers' case is just that a pointer should be passed instead of a value.

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            • jsulmJ jsulm

              @mzimmers said in single function to accept different parameter types:

              an attempt at a dynamic_cast throws a std::bad_cast error, and the app exits

              Can you show how you're doing this casting? If target type is a pointer you should not get std::bad_cast but a nullptr (see https://en.cppreference.com/w/cpp/language/dynamic_cast).

              mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by mzimmers
              #16

              @jsulm here's my call. I'm including it as a pic so you can see the debugger's locals window.
              Screenshot 2023-11-28 054113.png

              Vsp is a subclass of Equipment, which is a struct with Q_GADGET enabled.

              Is it possible that this error is due to the fact that equipment is being passed in as an argument from QML? I remember reading (but not fully understanding) somewhere about incompatibilities between JS and C++, and the use of emscripten to remedy it. Something about the vtables getting messed up.

              EDIT:

              I changed my function a bit:

              void EquipmentModel::sendPatchRequest(const Equipment &equipment)
              {
                  const Equipment *ePtr = &equipment;
                  const Vsp *vsp = dynamic_cast<const Vsp *>(ePtr);
              

              and this returned a null pointer as @JonB said it would. So, I guess the lesson is you can't use dynamic_cast to downcast references.

              Good to know, but...I'm still stuck with how to fix this issue.

              J.HilkJ 1 Reply Last reply
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              • mzimmersM mzimmers

                @jsulm here's my call. I'm including it as a pic so you can see the debugger's locals window.
                Screenshot 2023-11-28 054113.png

                Vsp is a subclass of Equipment, which is a struct with Q_GADGET enabled.

                Is it possible that this error is due to the fact that equipment is being passed in as an argument from QML? I remember reading (but not fully understanding) somewhere about incompatibilities between JS and C++, and the use of emscripten to remedy it. Something about the vtables getting messed up.

                EDIT:

                I changed my function a bit:

                void EquipmentModel::sendPatchRequest(const Equipment &equipment)
                {
                    const Equipment *ePtr = &equipment;
                    const Vsp *vsp = dynamic_cast<const Vsp *>(ePtr);
                

                and this returned a null pointer as @JonB said it would. So, I guess the lesson is you can't use dynamic_cast to downcast references.

                Good to know, but...I'm still stuck with how to fix this issue.

                J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #17

                @mzimmers well, this works just fine and as expected:

                #include <iostream>
                
                // Base class
                class Base {
                public:
                    virtual ~Base() {}
                };
                
                // Derived class
                class Derived : public Base {
                public:
                    void sayHello() const {
                        std::cout << "Hello from Derived class!" << std::endl;
                    }
                };
                
                // Function that takes a const reference to a Base object
                void func(const Base& base) {
                    try {
                        const Derived& derived = dynamic_cast<const Derived&>(base);
                        derived.sayHello();
                    } catch (const std::bad_cast& e) {
                        std::cout << "dynamic_cast failed with message: " << e.what() << std::endl;
                    }
                }
                
                int main() {
                    Derived d;
                    func(d);  // This will succeed
                
                    Base b;
                    func(b);  // This will fail and catch block will execute
                }
                

                Hello from Derived class!
                dynamic_cast failed with message: std::bad_cast


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                mzimmersM 1 Reply Last reply
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                • J.HilkJ J.Hilk

                  @mzimmers well, this works just fine and as expected:

                  #include <iostream>
                  
                  // Base class
                  class Base {
                  public:
                      virtual ~Base() {}
                  };
                  
                  // Derived class
                  class Derived : public Base {
                  public:
                      void sayHello() const {
                          std::cout << "Hello from Derived class!" << std::endl;
                      }
                  };
                  
                  // Function that takes a const reference to a Base object
                  void func(const Base& base) {
                      try {
                          const Derived& derived = dynamic_cast<const Derived&>(base);
                          derived.sayHello();
                      } catch (const std::bad_cast& e) {
                          std::cout << "dynamic_cast failed with message: " << e.what() << std::endl;
                      }
                  }
                  
                  int main() {
                      Derived d;
                      func(d);  // This will succeed
                  
                      Base b;
                      func(b);  // This will fail and catch block will execute
                  }
                  

                  Hello from Derived class!
                  dynamic_cast failed with message: std::bad_cast

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #18

                  @J-Hilk yes, that works when the caller of func() is a C++ function. When it's coming from QML, I get the bad_cast error.

                  So, I guess this isn't a C++ problem after all; it does have something to do with the interaction between C++ and QML. I can post something to the QML forum about it.

                  M J.HilkJ 2 Replies Last reply
                  0
                  • mzimmersM mzimmers

                    @J-Hilk yes, that works when the caller of func() is a C++ function. When it's coming from QML, I get the bad_cast error.

                    So, I guess this isn't a C++ problem after all; it does have something to do with the interaction between C++ and QML. I can post something to the QML forum about it.

                    M Offline
                    M Offline
                    mpergand
                    wrote on last edited by mpergand
                    #19

                    @mzimmers
                    I really don't like the use of dynamic_cast here, seems unsafe.

                    I definitely do use subclassing; I just didn't show it in my snippet above.

                    I didn't think about Equipment subclass, but EquipmentModel subclass, like:

                    void VspEquipmentModel::sendPatchRequest(const Vsp &vsp)
                    

                    that way, each equipment model receives the right equipment is dealing with.
                    No more casting is needed.

                    mzimmersM 1 Reply Last reply
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                    • M mpergand

                      @mzimmers
                      I really don't like the use of dynamic_cast here, seems unsafe.

                      I definitely do use subclassing; I just didn't show it in my snippet above.

                      I didn't think about Equipment subclass, but EquipmentModel subclass, like:

                      void VspEquipmentModel::sendPatchRequest(const Vsp &vsp)
                      

                      that way, each equipment model receives the right equipment is dealing with.
                      No more casting is needed.

                      mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #20

                      @mpergand that would be an option, but I'm going to have about 40 subclasses of Equipment. I'd really prefer not to have to make 40 subclasses of the model just for this purpose. Plus, I'd have to instantiate the subclass 40 times, with a lot of overhead.

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                      • mzimmersM mzimmers

                        @J-Hilk yes, that works when the caller of func() is a C++ function. When it's coming from QML, I get the bad_cast error.

                        So, I guess this isn't a C++ problem after all; it does have something to do with the interaction between C++ and QML. I can post something to the QML forum about it.

                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by
                        #21

                        @mzimmers said in single function to accept different parameter types:

                        @J-Hilk yes, that works when the caller of func() is a C++ function. When it's coming from QML, I get the bad_cast error.

                        if its coming from qml, and you're passing the object into the call, than you're essentially already passing a pointer, I think.

                        Try

                        void EquipmentModel::sendPatchRequest(Equipment *equipment)
                        

                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        mzimmersM 1 Reply Last reply
                        0
                        • J.HilkJ J.Hilk

                          @mzimmers said in single function to accept different parameter types:

                          @J-Hilk yes, that works when the caller of func() is a C++ function. When it's coming from QML, I get the bad_cast error.

                          if its coming from qml, and you're passing the object into the call, than you're essentially already passing a pointer, I think.

                          Try

                          void EquipmentModel::sendPatchRequest(Equipment *equipment)
                          
                          mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #22

                          @J-Hilk said in single function to accept different parameter types:

                          Try
                          void EquipmentModel::sendPatchRequest(Equipment *equipment)

                          I did try that - I get a runtime error about passing incompatible arguments. And, I'm hardly a JS expert, but I don't think there's anything I can do on the QML side to make that signature work.

                          mzimmersM 1 Reply Last reply
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                          • mzimmersM mzimmers

                            @J-Hilk said in single function to accept different parameter types:

                            Try
                            void EquipmentModel::sendPatchRequest(Equipment *equipment)

                            I did try that - I get a runtime error about passing incompatible arguments. And, I'm hardly a JS expert, but I don't think there's anything I can do on the QML side to make that signature work.

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by mzimmers
                            #23

                            One of my co-workers came up with this workaround:

                            // would entail one of these routines for each subclass,
                            // but they would all do the exact same thing.
                            void EquipmentModel::sendPatchRequest(const Vsp &equipment) {
                                sendBaseRequest(equipment);
                            }
                            
                            void EquipmentModel::sendBaseRequest(const Equipment &equipment)
                            {
                                if (m_qnrPatch == nullptr) {
                                    int i = getIndex(equipment.m_uuid);
                                    if (i == NOT_IN_LIST) {
                                        continue;
                                    }
                                    Equipment &listEntry = *(*m_list)[i];
                                    equipment.addPatchFields(listEntry, qjo, rolesToKeys); // goes to subclass function.
                            ...
                            

                            It works. Unless someone comes up with a better idea, I'll close out this topic. Thanks for all the suggestions...

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                            • mzimmersM mzimmers has marked this topic as solved on

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