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The same code works under Windows and fails under GNU/Linux

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  • ? Offline
    ? Offline
    A Former User
    wrote on last edited by
    #17

    It's common to instantiate your UI class in the main function after the QApplication (-derived) object has been created.

    I have not tested if that is the cause of your problem, but at least it's common coding style in Qt world.

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    • V Offline
      V Offline
      vishwajeet
      wrote on last edited by
      #18

      Ohhhh i apologies for too many abbreviations in my writing.
      [quote author="Volker" date="1298556541"][quote author="vishwajeet" date="1298555161"]
      Problem seems simple here i guess, its just you have to check the difference between win and Linux in terms of main() code execution, max u might have to go 1 layer down but that should resolve ur problem. [/quote]

      [Highlighting by me]

      Can you please use correct english in your writings. It's hard to read these non obvious abbreviations, especially for non-native speakers. This is neither Twitter nor SMS, we do have far more than 140 available :-) so no need to confuse people.
      [/quote]

      To jerome.bouat

      Could you please check if @MyApp app(argc,argv);
      return app.exec(); // event loop@ is getting executed in case of windows and Linux ?

      Born To Code !!!

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      • ? Offline
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        A Former User
        wrote on last edited by
        #19

        The below code fragment is being executed
        on Windows (because the application works properly)
        and Linux (because I don't get the error if I comment it) :
        @MyApp app(argc,argv);
        return app.exec(); // event loop@

        I moved the GUI initialization in a separate method (createWindow) :
        @class MyApp : public QApplication

        {

        private:

        Q_OBJECT

        public:

        bool tested;

        QString program;

        streambuf *coutbuf;

        virtual ~MyApp();

        // empty, just call super class constructor
        // and initialize object attributes

        MyApp(int &,char **);

        void createWindow(int &,char **);

        };@

        Into this new method, I don't get the error message
        if I comment the "show()" call
        @void MyApp::createWindow(int &argc,char **argv)

        {

        MainWindow *mainWindow = new MainWindow(argc,argv);

        mainWindow->show(); // no error if commented

        }@

        Thus, the issue seems to be located into the super-super class method QWidget::show().

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        • ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #20

          No way to analyze this here. Can you please:

          • make a small test case
          • put it into a complete project
          • make sure it compiles, runs and shows the error
          • put the sources (and only these) into a ZIP
          • put the ZIP on dropbox, pastebin or make it available somewhere else
          • post the link here
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          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #21

            It seems to be an OpenGL issue but the error message I reported is far from that.

            I'm investigating.

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            • ? Offline
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              A Former User
              wrote on last edited by
              #22

              Just a Qt newbie question : I assume that all calls like below should be located into header files only and not cpp files :
              @QObject::connect(scrollBar, SIGNAL(valueChanged(int)), label, SLOT(setNum(int)));@
              ?

              Or could we possibly use this call into cpp files by including the right Qt file ?

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              • ? Offline
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                A Former User
                wrote on last edited by
                #23

                It's an ordinary call of a static method. You put it into regular method bodies. That happens mostly in the .cpp files, but can be put into headers too.

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                • A Offline
                  A Offline
                  andre
                  wrote on last edited by
                  #24

                  What's more, in most cases the right file is already included when you call this: the header of either of the objects you want to connect. If you find that you can not use the connect call: it is to be found in the QObject header.

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                  • ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #25

                    I assume the "emit" keyword can be used in cpp files ?

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                    • A Offline
                      A Offline
                      andre
                      wrote on last edited by
                      #26

                      Perhaps you should work through one of the basic Qt tutorials. This is all explained very well in the documentation, there is even a section called "Signals & Slots" that explains in detail how this all works.

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