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QT COM Support For Dual Interface

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  • hskoglundH Offline
    hskoglundH Offline
    hskoglund
    wrote on last edited by
    #2

    Hi, if you've implemented your COM classes with a Dual interface, that is good news because then you use Qt's COM support in the class QAxObject.

    First, add QT += axcontainer to your .pro file. Then add
    #include <QAxObject> to your .cpp file.

    After that you should be able to avoid doing CoCreateInstance() and instead lean on QAxObject. Here is the proverbial example (interacting with an Excel spreadsheet):

    auto excel     = new QAxObject("Excel.Application");
    auto workbooks = excel->querySubObject("Workbooks");
    auto workbook  = workbooks->querySubObject("Add");
    auto sheets    = workbook->querySubObject("Worksheets");
    // count # of worksheets
    int count = sheets->dynamicCall("Count()").toInt();
    

    And you can still do a QueryInterface on the QAxObject say like this:

    ...
    #include <quuid.h>
    #include <atlbase.h> 
    
    auto excel = new QAxObject("Excel.Application");
    CComPtr<IDispatch> pDispatch;
    excel->queryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
    ...
    
    M 1 Reply Last reply
    0
    • hskoglundH hskoglund

      Hi, if you've implemented your COM classes with a Dual interface, that is good news because then you use Qt's COM support in the class QAxObject.

      First, add QT += axcontainer to your .pro file. Then add
      #include <QAxObject> to your .cpp file.

      After that you should be able to avoid doing CoCreateInstance() and instead lean on QAxObject. Here is the proverbial example (interacting with an Excel spreadsheet):

      auto excel     = new QAxObject("Excel.Application");
      auto workbooks = excel->querySubObject("Workbooks");
      auto workbook  = workbooks->querySubObject("Add");
      auto sheets    = workbook->querySubObject("Worksheets");
      // count # of worksheets
      int count = sheets->dynamicCall("Count()").toInt();
      

      And you can still do a QueryInterface on the QAxObject say like this:

      ...
      #include <quuid.h>
      #include <atlbase.h> 
      
      auto excel = new QAxObject("Excel.Application");
      CComPtr<IDispatch> pDispatch;
      excel->queryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
      ...
      
      M Offline
      M Offline
      Madhura
      wrote on last edited by
      #3

      @hskoglund
      But our requirement is to use only cocreateinstance, Because our
      Project is fully converted to visual studio solution.Is here any way to achieve same process using cocreateinstance ?

      Our client application will be in native C++ basically we use only cocreateinstance for COM-Object

      1 Reply Last reply
      0
      • hskoglundH Offline
        hskoglundH Offline
        hskoglund
        wrote on last edited by
        #4

        Hi, a big plus of using Active Qt is that don't have to any CoCreateInstance() yourself. Most of the COM documentation is written before Internet started (in the previous century) so good examples can be hard to find :-(

        I found an old program of mine that queries the system monitor for uptime (it is written for Windows 2000 but should work equally well on Windows 10 or 11) and it does a CoCreateInstance:

        // convert the ProgID of the DLL you want to load to a  CLSID
            CLSID clsid;
            HRESULT hr = CLSIDFromString(L"SysMon.3",&clsid);
            if (FAILED(hr))
                qFatal("CLSIDFromString() didn't work");
        
        // try to load the DLL
            CComPtr<IUnknown> pUnknown;
            hr = CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,IID_IUnknown,(LPVOID*) &pUnknown);
            if (FAILED(hr))
                qFatal("CoCreateInstance() didn't work");
        

        with Qt it is slightly easier:

         auto qtComObject = new QAxObject("SysMon.3");
        

        either way you load your .COM dll, now you can query into it either via Qt's QAxObject methods or the old way using QueryInterface. If found some old code that asks the .dll for its type info (note: this requires that the COM .dll has a dual interface implementation):

        #include "mainwindow.h"
        #include <QApplication>
        
        #include "qaxobject.h"
        #include "quuid.h"
        #include "qdebug.h"
        #include <atlbase.h>
        
        void partyOnTypeLibrary(CComPtr<ITypeLib> pTypeLib)
        {
        // BSTR to QString converter
            auto bstr2QString = [](BSTR bstr) { return QString::fromUtf16((ushort*) bstr); };
        
        // show type library's doc strings
            CComBSTR bstrName,bstrDocString;
            pTypeLib->GetDocumentation(-1,&bstrName,&bstrDocString,NULL,NULL);
            qDebug() << bstr2QString(bstrName) << bstr2QString(bstrDocString) << ":\n";
        
        // step thru all the type info
            for (UINT u = 0; (u < pTypeLib->GetTypeInfoCount()); ++u)
            {
            // get the iTypeInfo ptr
                CComPtr<ITypeInfo> pTypeInfo;
                if FAILED(pTypeLib->GetTypeInfo(u,&pTypeInfo))
                    continue;
        
            // get type flavor and name
                TYPEKIND typeKind;
                if FAILED(pTypeLib->GetTypeInfoType(u,&typeKind))
                    continue;
        
                CComBSTR bstrName;
                if FAILED(pTypeInfo->GetDocumentation(-1,&bstrName,NULL,NULL,NULL))
                    continue;
                QString sName = bstr2QString(bstrName);
        
            // get the type attribute
                TYPEATTR* pTypeAttr;
                if FAILED(pTypeInfo->GetTypeAttr(&pTypeAttr))
                    continue;
        
            // check the type flavor, we support enums, interfaces and coclasses
                if (TKIND_ENUM == typeKind)
                {
                    QString sEnums;
                    for (int v = 0; (v < pTypeAttr->cVars); ++v)
                    {
                        VARDESC* pVarDesc;
                        if FAILED(pTypeInfo->GetVarDesc(v,&pVarDesc))
                            break;
        
                        if (v > 0)
                            sEnums += " ";
                        if (VAR_CONST == pVarDesc->varkind)
                            sEnums += QString::number(pVarDesc->lpvarValue->lVal);
        
                        pTypeInfo->ReleaseVarDesc(pVarDesc);
                    }
        
                    qDebug() << "Enum type:" << sName << sEnums;
                }
        
                if (TKIND_INTERFACE == typeKind)
                    qDebug() << "Interface type:" << sName;
        
                if (TKIND_DISPATCH == typeKind)
                    qDebug() << "IDispatch callable type:" << sName;
        
            // any function descriptors? they usually exist for interfaces and IDispatch
                for (int f = 0; (f < pTypeAttr->cFuncs); ++f)
                {
                    FUNCDESC* pFuncDesc;
                    if FAILED(pTypeInfo->GetFuncDesc(f,&pFuncDesc))
                        break;
        
                    if (pFuncDesc->wFuncFlags > 0)
                        continue;   // skip these chaps (boring)
        
                    if (pFuncDesc->invkind > INVOKE_PROPERTYGET)
                        continue;   // skip put and putref properties
        
                // get the prop/func name and all the arg names
                    QStringList slNames;
                    BSTR aBS[1000];     // 1000 should suffice
                    UINT uNames = 0;
                    if FAILED(pTypeInfo->GetNames(pFuncDesc->memid,aBS,1000,&uNames))
                        break;
        
                    for (uint u = 0; (u < uNames); ++u)
                        slNames.append(bstr2QString(aBS[u]));
        
                    QString sKind = "Property";
                    if (pFuncDesc->invkind == INVOKE_FUNC)
                        sKind = "Function";
                    QString sPropOrFuncName = slNames.first();
                    slNames.removeFirst();
        
                    qDebug() << sKind << sPropOrFuncName << slNames;
                }
                qDebug() << "";
        
            // we only care about coclasses at this point
                if (TKIND_COCLASS != typeKind)
                    continue;
        
                qDebug() << "CoClass:" << bstr2QString(bstrName) << ":";
        
            // step through the implemented types for this coclass
                for (int i = 0; (i < pTypeAttr->cImplTypes); ++i)
                {
                    HREFTYPE hRefType;
                    if FAILED(pTypeInfo->GetRefTypeOfImplType(i,&hRefType))
                        continue;
        
                    CComPtr<ITypeInfo> pRefTypeInfo;
                    if FAILED(pTypeInfo->GetRefTypeInfo(hRefType,&pRefTypeInfo))
                        continue;
        
                    CComBSTR bstrInterfaceName;
                    if FAILED(pRefTypeInfo->GetDocumentation(-1,&bstrInterfaceName,NULL,NULL,NULL))
                        continue;
        
                    qDebug() << "        " << bstr2QString(bstrInterfaceName);
                }
            }
        }
        
        int main(int argc, char *argv[])
        {
            QApplication a(argc, argv);
        /*
        // convert to CLSID
            CLSID clsid;
            HRESULT hr = CLSIDFromString(L"SysMon.3",&clsid);
            if (FAILED(hr))
                qFatal("CLSIDFromString() didn't work");
        
        // trying to load the DLL
            CComPtr<IUnknown> pUnknown;
            hr = CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,IID_IUnknown,(LPVOID*) &pUnknown);
            if (FAILED(hr))
                qFatal("CoCreateInstance() didn't work");
        */
        .// here we use Qt's QAxObject
            auto qtComObject = new QAxObject("SysMon.3");
        
            CComPtr<IDispatch> pDispatch;
        //    pUnknown->QueryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
            qtComObject->queryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
            if (nullptr == pDispatch)
                qFatal("Error: an IDispatch interface was not found.");
        
        // get the ITypeInfo ptr
            UINT uTypeInfo;
            HRESULT hr = pDispatch->GetTypeInfoCount(&uTypeInfo);
            if (FAILED(hr) || (uTypeInfo < 1))
                qFatal("Sorry, could not locate any type information");
            if (1 != uTypeInfo)
                qFatal("Expected GetTypeInfoCount() to return 1");
        
            CComPtr<ITypeInfo> pTypeInfo;
            if FAILED(pDispatch->GetTypeInfo(0,LOCALE_SYSTEM_DEFAULT,&pTypeInfo))
                qFatal("Error: GetTypeInfo() failed");
        
        // ok have ITypeInfo, use it to get the ITypeLib
            CComPtr<ITypeLib> pTypeLib;
            UINT uTypeInfoIndex;
            if FAILED(pTypeInfo->GetContainingTypeLib(&pTypeLib,&uTypeInfoIndex))
                qFatal("Error: GetContainingTypeLib() failed");
        
        // party on this type library
           partyOnTypeLibrary(pTypeLib);
        }
        
        M 1 Reply Last reply
        0
        • M Offline
          M Offline
          Madhura
          wrote on last edited by
          #5

          Hello,
          Thank for the support. We are using this sample and exposing the API inside C++ application.
          Can you suggest the use query interface or "CoCreateInstance" inside C++ application.

          1 Reply Last reply
          0
          • hskoglundH hskoglund

            Hi, a big plus of using Active Qt is that don't have to any CoCreateInstance() yourself. Most of the COM documentation is written before Internet started (in the previous century) so good examples can be hard to find :-(

            I found an old program of mine that queries the system monitor for uptime (it is written for Windows 2000 but should work equally well on Windows 10 or 11) and it does a CoCreateInstance:

            // convert the ProgID of the DLL you want to load to a  CLSID
                CLSID clsid;
                HRESULT hr = CLSIDFromString(L"SysMon.3",&clsid);
                if (FAILED(hr))
                    qFatal("CLSIDFromString() didn't work");
            
            // try to load the DLL
                CComPtr<IUnknown> pUnknown;
                hr = CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,IID_IUnknown,(LPVOID*) &pUnknown);
                if (FAILED(hr))
                    qFatal("CoCreateInstance() didn't work");
            

            with Qt it is slightly easier:

             auto qtComObject = new QAxObject("SysMon.3");
            

            either way you load your .COM dll, now you can query into it either via Qt's QAxObject methods or the old way using QueryInterface. If found some old code that asks the .dll for its type info (note: this requires that the COM .dll has a dual interface implementation):

            #include "mainwindow.h"
            #include <QApplication>
            
            #include "qaxobject.h"
            #include "quuid.h"
            #include "qdebug.h"
            #include <atlbase.h>
            
            void partyOnTypeLibrary(CComPtr<ITypeLib> pTypeLib)
            {
            // BSTR to QString converter
                auto bstr2QString = [](BSTR bstr) { return QString::fromUtf16((ushort*) bstr); };
            
            // show type library's doc strings
                CComBSTR bstrName,bstrDocString;
                pTypeLib->GetDocumentation(-1,&bstrName,&bstrDocString,NULL,NULL);
                qDebug() << bstr2QString(bstrName) << bstr2QString(bstrDocString) << ":\n";
            
            // step thru all the type info
                for (UINT u = 0; (u < pTypeLib->GetTypeInfoCount()); ++u)
                {
                // get the iTypeInfo ptr
                    CComPtr<ITypeInfo> pTypeInfo;
                    if FAILED(pTypeLib->GetTypeInfo(u,&pTypeInfo))
                        continue;
            
                // get type flavor and name
                    TYPEKIND typeKind;
                    if FAILED(pTypeLib->GetTypeInfoType(u,&typeKind))
                        continue;
            
                    CComBSTR bstrName;
                    if FAILED(pTypeInfo->GetDocumentation(-1,&bstrName,NULL,NULL,NULL))
                        continue;
                    QString sName = bstr2QString(bstrName);
            
                // get the type attribute
                    TYPEATTR* pTypeAttr;
                    if FAILED(pTypeInfo->GetTypeAttr(&pTypeAttr))
                        continue;
            
                // check the type flavor, we support enums, interfaces and coclasses
                    if (TKIND_ENUM == typeKind)
                    {
                        QString sEnums;
                        for (int v = 0; (v < pTypeAttr->cVars); ++v)
                        {
                            VARDESC* pVarDesc;
                            if FAILED(pTypeInfo->GetVarDesc(v,&pVarDesc))
                                break;
            
                            if (v > 0)
                                sEnums += " ";
                            if (VAR_CONST == pVarDesc->varkind)
                                sEnums += QString::number(pVarDesc->lpvarValue->lVal);
            
                            pTypeInfo->ReleaseVarDesc(pVarDesc);
                        }
            
                        qDebug() << "Enum type:" << sName << sEnums;
                    }
            
                    if (TKIND_INTERFACE == typeKind)
                        qDebug() << "Interface type:" << sName;
            
                    if (TKIND_DISPATCH == typeKind)
                        qDebug() << "IDispatch callable type:" << sName;
            
                // any function descriptors? they usually exist for interfaces and IDispatch
                    for (int f = 0; (f < pTypeAttr->cFuncs); ++f)
                    {
                        FUNCDESC* pFuncDesc;
                        if FAILED(pTypeInfo->GetFuncDesc(f,&pFuncDesc))
                            break;
            
                        if (pFuncDesc->wFuncFlags > 0)
                            continue;   // skip these chaps (boring)
            
                        if (pFuncDesc->invkind > INVOKE_PROPERTYGET)
                            continue;   // skip put and putref properties
            
                    // get the prop/func name and all the arg names
                        QStringList slNames;
                        BSTR aBS[1000];     // 1000 should suffice
                        UINT uNames = 0;
                        if FAILED(pTypeInfo->GetNames(pFuncDesc->memid,aBS,1000,&uNames))
                            break;
            
                        for (uint u = 0; (u < uNames); ++u)
                            slNames.append(bstr2QString(aBS[u]));
            
                        QString sKind = "Property";
                        if (pFuncDesc->invkind == INVOKE_FUNC)
                            sKind = "Function";
                        QString sPropOrFuncName = slNames.first();
                        slNames.removeFirst();
            
                        qDebug() << sKind << sPropOrFuncName << slNames;
                    }
                    qDebug() << "";
            
                // we only care about coclasses at this point
                    if (TKIND_COCLASS != typeKind)
                        continue;
            
                    qDebug() << "CoClass:" << bstr2QString(bstrName) << ":";
            
                // step through the implemented types for this coclass
                    for (int i = 0; (i < pTypeAttr->cImplTypes); ++i)
                    {
                        HREFTYPE hRefType;
                        if FAILED(pTypeInfo->GetRefTypeOfImplType(i,&hRefType))
                            continue;
            
                        CComPtr<ITypeInfo> pRefTypeInfo;
                        if FAILED(pTypeInfo->GetRefTypeInfo(hRefType,&pRefTypeInfo))
                            continue;
            
                        CComBSTR bstrInterfaceName;
                        if FAILED(pRefTypeInfo->GetDocumentation(-1,&bstrInterfaceName,NULL,NULL,NULL))
                            continue;
            
                        qDebug() << "        " << bstr2QString(bstrInterfaceName);
                    }
                }
            }
            
            int main(int argc, char *argv[])
            {
                QApplication a(argc, argv);
            /*
            // convert to CLSID
                CLSID clsid;
                HRESULT hr = CLSIDFromString(L"SysMon.3",&clsid);
                if (FAILED(hr))
                    qFatal("CLSIDFromString() didn't work");
            
            // trying to load the DLL
                CComPtr<IUnknown> pUnknown;
                hr = CoCreateInstance(clsid,NULL,CLSCTX_INPROC_SERVER,IID_IUnknown,(LPVOID*) &pUnknown);
                if (FAILED(hr))
                    qFatal("CoCreateInstance() didn't work");
            */
            .// here we use Qt's QAxObject
                auto qtComObject = new QAxObject("SysMon.3");
            
                CComPtr<IDispatch> pDispatch;
            //    pUnknown->QueryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
                qtComObject->queryInterface(QUuid(IID_IDispatch),(void**) &pDispatch);
                if (nullptr == pDispatch)
                    qFatal("Error: an IDispatch interface was not found.");
            
            // get the ITypeInfo ptr
                UINT uTypeInfo;
                HRESULT hr = pDispatch->GetTypeInfoCount(&uTypeInfo);
                if (FAILED(hr) || (uTypeInfo < 1))
                    qFatal("Sorry, could not locate any type information");
                if (1 != uTypeInfo)
                    qFatal("Expected GetTypeInfoCount() to return 1");
            
                CComPtr<ITypeInfo> pTypeInfo;
                if FAILED(pDispatch->GetTypeInfo(0,LOCALE_SYSTEM_DEFAULT,&pTypeInfo))
                    qFatal("Error: GetTypeInfo() failed");
            
            // ok have ITypeInfo, use it to get the ITypeLib
                CComPtr<ITypeLib> pTypeLib;
                UINT uTypeInfoIndex;
                if FAILED(pTypeInfo->GetContainingTypeLib(&pTypeLib,&uTypeInfoIndex))
                    qFatal("Error: GetContainingTypeLib() failed");
            
            // party on this type library
               partyOnTypeLibrary(pTypeLib);
            }
            
            M Offline
            M Offline
            Madhura
            wrote on last edited by
            #6

            @hskoglund
            We are having 2 different tlbs and in this case both are not able to communicate while using queryinterface it returns NULL

            Kindly refer above sample as we provided.

            1 Reply Last reply
            0
            • hskoglundH Offline
              hskoglundH Offline
              hskoglund
              wrote on last edited by
              #7

              Hi, I looked at the sample you mentioned "TN065: Dual-Interface Support for OLE Automation Servers"
              However, this sample is from the previous century.
              To get it running ok you need Microsoft Visual Studio 2008 or earlier, later versions of Visual Studio might not compile it correctly.
              It is written 100% in MFC not Qt so how to make this sample work is not a question for this forum I think :-(

              M 1 Reply Last reply
              1
              • hskoglundH hskoglund

                Hi, I looked at the sample you mentioned "TN065: Dual-Interface Support for OLE Automation Servers"
                However, this sample is from the previous century.
                To get it running ok you need Microsoft Visual Studio 2008 or earlier, later versions of Visual Studio might not compile it correctly.
                It is written 100% in MFC not Qt so how to make this sample work is not a question for this forum I think :-(

                M Offline
                M Offline
                Madhura
                wrote on last edited by
                #8

                @hskoglund

                Is there any thing we need to add in (Project.exe) and another project (project.dll) to link each other and I can queryinterface from project.exe to get project.dll functions.

                where project.exe and project.dll are different projects.

                hskoglund : (note: this requires that the COM .dll has a dual interface implementation):

                As you mentioned is there any sample we can check how to write a QT-COM in dual interface implementation.

                1 Reply Last reply
                0
                • hskoglundH Offline
                  hskoglundH Offline
                  hskoglund
                  wrote on last edited by
                  #9

                  If you use Qt to develop a COM app, then you always get a dual interface implementation for free (it's built-in).
                  There are some examples available, to get started check the COM App Example.
                  .

                  M 1 Reply Last reply
                  0
                  • hskoglundH hskoglund

                    If you use Qt to develop a COM app, then you always get a dual interface implementation for free (it's built-in).
                    There are some examples available, to get started check the COM App Example.
                    .

                    M Offline
                    M Offline
                    Madhura
                    wrote on last edited by
                    #10

                    @hskoglund

                    Yes we have created the QT-COM sample from QT documentation.from refrence link : ActiveQT COM app

                    We are able to connect main.exe and able to call its classes using tlb.

                    We have new tlb generated from different project and need to Queryinterface this new tlb (Call functions ) from our exe.

                    1 Reply Last reply
                    0
                    • hskoglundH Offline
                      hskoglundH Offline
                      hskoglund
                      wrote on last edited by
                      #11

                      Please convert all your COM projects to Qt, then you will never have to do any calls to CoCreateInstance() and QueryInterface().

                      M 1 Reply Last reply
                      0
                      • hskoglundH hskoglund

                        Please convert all your COM projects to Qt, then you will never have to do any calls to CoCreateInstance() and QueryInterface().

                        M Offline
                        M Offline
                        Madhura
                        wrote on last edited by
                        #12

                        @hskoglund

                        @hskoglund : Qt to develop a COM app, then you always get a dual interface implementation for free

                        As you mentioned dual interface is automatically implementes in QT.

                        Is there any mapping done between the classes, Is there any macros available or any other way we can do it ?

                        In Microsoft there are some macro which will help us to map the classes : "BEGIN_INTERFACE_MAP"

                        BEGIN_INTERFACE_MAP(CAutoClickDoc, CDocument)
                        INTERFACE_PART(CAutoClickDoc, DIID_IAClick, Dispatch)
                        INTERFACE_PART(CAutoClickDoc, IID_IDualAClick, DualAClick)
                        END_INTERFACE_MAP()

                        1 Reply Last reply
                        0
                        • hskoglundH Offline
                          hskoglundH Offline
                          hskoglund
                          wrote on last edited by
                          #13

                          Hi, the most important macros are QAXFACTORY_BEGIN, QAXCLASS and QAXTYPE.
                          You can find them inside the COM App example.

                          M 1 Reply Last reply
                          0
                          • hskoglundH hskoglund

                            Hi, the most important macros are QAXFACTORY_BEGIN, QAXCLASS and QAXTYPE.
                            You can find them inside the COM App example.

                            M Offline
                            M Offline
                            Madhura
                            wrote on last edited by
                            #14

                            @hskoglund
                            In C++ COM we have "BEGIN_INTERFACE_MAP" below is one example:

                            BEGIN_INTERFACE_MAP(CAutoClickDoc, CDocument)
                            INTERFACE_PART(CAutoClickDoc, DIID_IAClick, Dispatch)
                            INTERFACE_PART(CAutoClickDoc, IID_IDualAClick, DualAClick)
                            END_INTERFACE_MAP()

                            Here CDocument and DualAClick both are different projects, not related to each other.

                            But using BEGIN_INTERFACE_MAP macro, the client project can access DualAClick by QueryInterface on CDocument.

                            For e.g.
                            CComPtr<CDocument> cDoc;
                            CoCreateInstance(cDoc);
                            DualAClick pDAC = cDoc.QueryInterface (IDualAClick);

                            We have used below macro which will provide all data in single idl and tlb not for separate idl and tlb.

                            QAXFACTORY_BEGIN("{UUID}", "{UUID}")
                            QAXCLASS(MainClass)
                            QAXTYPE(SubClass)
                            QAXFACTORY_END()

                            Is there any Macro similar to BEGIN_INTERFACE_MAP in QT.

                            1 Reply Last reply
                            0
                            • hskoglundH Offline
                              hskoglundH Offline
                              hskoglund
                              wrote on last edited by
                              #15

                              Yes that is the QAXFACTORY_BEGIN() macro.

                              1 Reply Last reply
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