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Zugriff auf Methoden anderer Klassen

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  • M Offline
    M Offline
    MHage
    wrote on last edited by
    #6

    Erstmal vielen Dank für die Unterstützung.
    Damit bin ich jetzt schon einen großen Schritt weitergekommen.

    Ein, zwei Fragen habe ich aber dennoch

    AudioRecorder *audioRecorder = new AudioRecorder;
    

    Wann und wo müsste ich am Besten audioRecorder wieder löschen? Nach meinem Verständnis wäre es hier wohl richtig:

    MainWindow::~MainWindow() {delete ui;}
    

    nur ist audioRecorder ja dort gar nicht bekannt.

    Anderes Thema, ich habe nun über connect den Weg von Form "MainWindow" nach AudioRecorder.
    Nun müsste ich die Objekte auf Form "MainWindow" mit Aktualwerten vom AudioRecorder beschreiben.

    Hier ein ein etwas zusammengestückeltes Fragment aus der AudioRecorder.cpp

    AudioRecorder::AudioRecorder(QWidget *parent) :
        QDialog(parent),
        ui(new Ui::AudioRecorder)
    {
        ui->setupUi(this);
    
        m_audioRecorder = new QAudioRecorder(this);
        m_probe = new QAudioProbe(this);
        connect(m_probe, &QAudioProbe::audioBufferProbed, this, &AudioRecorder::processBuffer);
        m_probe->setSource(m_audioRecorder);
    
    *************
    
    void AudioRecorder::updateProgress(qint64 duration)
    {
        if (m_audioRecorder->error() != QMediaRecorder::NoError || duration < 2000)
            return;
        
        ui->statusbar->showMessage(tr("Recorded %1 sec").arg(duration / 1000));
    }
    
    
    

    so wurde es ursprünglich geschrieben. Gibt es eine Möglichkeit "ui->" mit der MainForm auszutauschen?
    Oder brauche ich jetzt public Slots in der Class MainWindow? Wie sollten die aussehen?

    Schon mal vielen Dank für eure Mühe...

    1 Reply Last reply
    0
    • Axel SpoerlA Offline
      Axel SpoerlA Offline
      Axel Spoerl
      Moderators
      wrote on last edited by Axel Spoerl
      #7

      ad Frage 1)
      Der AudioRecorder heißt einmal audioRecorder und es sieht so aus, als wird er im Scope einer Methode instatiiert. Dort muss er wieder gelöscht werden, ansonsten leaked er. Das ist der falsche Weg, da die angeschlossenen Signale offenbar den Scope der Methode (Konstruktor?) überleben sollen.

      Ein anderes mal heißt er m_audioRecorder. Das scheint der richtige Weg zu sein: Eine member variable, im Header deklariert und ergo im Destruktor bekannt. Damit kann er Destruktor der Klasse gelöscht werden in der die member variable deklariert wurde. Da nur Code-Fragmente gepostet sind, ist das wohl der Destruktor von MainWindow. Dort gehört dann delete m_audioRecorder;hinein.

      Eine stabile und einfache Variante, die ich gerne verwende, ist std::unique_ptr. Damit braucht man sich um's Löschen nicht mehr zu kümmern.

      Deklaration im header:
      std::unique_ptr<AudioRecorder> m_audioRecorder;

      Implementierung:
      m_audioRecorder.reset(new AudioRecorder);

      ad Frage 2)
      Verstehe ich nicht ganz. ui-> ist nur in der Ui-Klasse bekannt. Die Kommunikation sollte über Signals/Slots erfolgen.
      Wie die aussehen sollen - das sprengt diesen Rahmen etwas.

      Software Engineer
      The Qt Company, Oslo

      1 Reply Last reply
      2
      • Axel SpoerlA Axel Spoerl

        @JonB said in Zugriff auf Methoden anderer Klassen:

        Also die connect() wird nicht ausgeführt.

        Das stimmt.
        Besser:

        const bool success = connect(...);
        Q_ASSERT(success).
        
        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #8

        @Axel-Spoerl said in Zugriff auf Methoden anderer Klassen:

        const bool success = connect(...);
        Q_ASSERT(success).

        [Auf Englisch, entschuldigung :) ]
        This bothered me, having to write 2 lines for each such statement. What we want is something which always evaluates/executes its argument (unlike Q_ASSERT() which may not), but only bothers to test the result and fail in debug mode (like Q_ASSERT()). Turns out

        Q_ASSUME(connect(...));
        

        does just this :)

        1 Reply Last reply
        1
        • Axel SpoerlA Offline
          Axel SpoerlA Offline
          Axel Spoerl
          Moderators
          wrote on last edited by
          #9

          Nice find!

          Software Engineer
          The Qt Company, Oslo

          1 Reply Last reply
          0
          • M Offline
            M Offline
            MHage
            wrote on last edited by
            #10

            Hallo,

            ist nun schon eine Weile her, kämpfe aber noch immer mit meinem Problem.
            Daher möchte ich das jetzt nochmal aufgreifen.

            Ich möchte auf Objekte auf dem Form MainWindow zugreifen.
            Habe jetzt folgendes deklariert:

            class MainWindow : public QMainWindow
            {
                Q_OBJECT
            
            public:
                MainWindow(QWidget *parent = nullptr);
                    ~MainWindow();
            
            public slots:
                QStatusBar statusbar();
                QPushButton recordButton();
                QPushButton pauseButton();
                QComboBox *bitrateBox();
                QVBoxLayout levelsLayout();
                QSlider qualitySlider();
                QRadioButton constantQualityRadioButton();
            
            
            private slots:
                void on_pushButton_clicked();
                void on_actionAufnahmeparameter_triggered();
            
            
            
            private:
                Ui::MainWindow *ui;
                AudioRecorder *m_audioRecorder = nullptr;
                void clearAudioLevels();
            
            };
            #endif // MAINWINDOW_H
            

            Auf die public_slots möchte ich von der audiorecorder.cpp zugreifen.

            Dazu habe ich dort folgendes deklariert:

            audiorecorder.h (auszugsweise)

            private:
            MainWindow *m_mainWindow = nullptr;
            

            audiorecorder.cpp (auszugsweise)

            AudioRecorder::AudioRecorder(QWidget *parent) :
                QDialog(parent),
                ui(new Ui::AudioRecorder)
            {
                ui->setupUi(this);
            
                m_audioRecorder = new QAudioRecorder(this);
                m_probe = new QAudioProbe(this);
                connect(m_probe, &QAudioProbe::audioBufferProbed, this, &AudioRecorder::processBuffer);
                m_probe->setSource(m_audioRecorder);
            
                m_mainWindow = new QMainWindow(MainWindow);
            }
            
            AudioRecorder::~AudioRecorder()
            {
                delete ui;
                delete m_mainWindow;
            }
            
            void AudioRecorder::onStateChanged(QMediaRecorder::State state)
            {
                switch (state) {
                case QMediaRecorder::RecordingState:
                    //ui->recordButton->setText(tr("Stop"));
                    //ui->pauseButton->setText(tr("Pause"));
                    m_mainWindow->recordButton().setText(tr("Stop"));
                    m_mainWindow->pauseButton().setText(tr("Pause"));
                    break;
                case QMediaRecorder::PausedState:
                    //ui->recordButton->setText(tr("Stop"));
                    //ui->pauseButton->setText(tr("Resume"));
                    m_mainWindow->recordButton().setText(tr("Stop"));
                    m_mainWindow->pauseButton().setText(tr("Resume"));
                    break;
                case QMediaRecorder::StoppedState:
                    //ui->recordButton->setText(tr("Record"));
                    //ui->pauseButton->setText(tr("Pause"));
                    m_mainWindow->recordButton().setText(tr("Stop"));
                    m_mainWindow->pauseButton().setText(tr("Pause"));
                    break;
                }
            
                //ui->pauseButton->setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                m_mainWindow->pauseButton().setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
            }
            

            Ich kann nun, wie man in der Funktion "onStateChanged" beispielhaft sehen kann, auf die Objekte von MainWindow zugreifen.

            Es wird auch nichts als Fehler oder Problem markiert. Sieht erstmal schön aus.
            Lässt sich nur leider nicht kompilieren. Bekomme folgende Fehlermeldung:

            audiorecorder.h:57: Fehler: ‘MainWindow’ does not name a type; did you mean ‘QMainWindow’?
            In file included from mainwindow.h:17,
                             from mainwindow.cpp:1:
            audiorecorder.h:57:5: error: ‘MainWindow’ does not name a type; did you mean ‘QMainWindow’?
               57 |     MainWindow *m_mainWindow = nullptr;
                  |     ^~~~~~~~~~
                  |     QMainWindow
            
            
            mainwindow.cpp:11: Fehler: expected primary-expression before ‘)’ token
            mainwindow.cpp:11:55: error: expected primary-expression before ‘)’ token
               11 |     m_audioRecorder = new QAudioRecorder(AudioRecorder);
                  |                                                       ^
            
            mainwindow.h:49: Fehler: ‘AudioRecorder’ does not name a type; did you mean ‘QAudioRecorder’?
            In file included from audiorecorder.h:13,
                             from audiorecorder.cpp:1:
            mainwindow.h:49:5: error: ‘AudioRecorder’ does not name a type; did you mean ‘QAudioRecorder’?
               49 |     AudioRecorder *m_audioRecorder = nullptr;
                  |     ^~~~~~~~~~~~~
                  |     QAudioRecorder
            
            
            
            audiorecorder.cpp:25: Fehler: expected primary-expression before ‘)’ token
            audiorecorder.cpp:25:46: error: expected primary-expression before ‘)’ token
               25 |     m_mainWindow = new QMainWindow(MainWindow);
                  |                                              ^
            
            

            Ich habe zwar Geduld, aber nach zwei Wochen ohne Erfolg hoffe ich auf ein wenig Hilfe von euch...

            VG
            Matze

            1 Reply Last reply
            0
            • Axel SpoerlA Offline
              Axel SpoerlA Offline
              Axel Spoerl
              Moderators
              wrote on last edited by Axel Spoerl
              #11

              Bitte poste alle .cpp und .h files vollständig.
              Das Problem liest sich wie rekursive #include statements. Das bekommen wir in den Griff.
              LG
              Axel

              Software Engineer
              The Qt Company, Oslo

              1 Reply Last reply
              0
              • J.HilkJ Offline
                J.HilkJ Offline
                J.Hilk
                Moderators
                wrote on last edited by
                #12

                @MHage said in Zugriff auf Methoden anderer Klassen:

                in MainWindow.h hast du

                AudioRecorder *m_audioRecorder = nullptr;

                in AudioRecorder hast du

                m_mainWindow = new QMainWindow(MainWindow);

                hier stimmt was hinten und vorne nicht und wenn es kompilieren würde, fürchte ich gehst du davon aus, dass du nur 1 MainWindow Instance hast, anstatt 2.

                Es sieht für mich so aus, als ob dein AudioRecorder instance in MainWindow instanziert wird. So weit so gut, dann brauchst du entweder Setters in AudioRecorder die du von deiner MainWindow instance aus fütterst oder du kommunizierst via Signals und Slots zwischen den beiden Instanzen. Was auch prinzipiell der bessere Weg ist. Deutlich weniger Spaghetti dann


                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                Q: What's that?
                A: It's blue light.
                Q: What does it do?
                A: It turns blue.

                1 Reply Last reply
                1
                • M Offline
                  M Offline
                  MHage
                  wrote on last edited by MHage
                  #13

                  Das lässt hoffen. Ich habe nämlich komplett den Faden verloren...

                  mainwindow.h

                  #ifndef MAINWINDOW_H
                  #define MAINWINDOW_H
                  
                  #include <QMainWindow>
                  #include <QUrl>
                  #include <QDir>
                  #include <QFileDialog>
                  #include <QStandardPaths>
                  #include <QObject>
                  #include <QMultimedia>
                  #include <QAudioRecorder>
                  #include <QMediaRecorder>
                  #include <QSlider>
                  #include <QRadioButton>
                  
                  #include "audiodevicesbase.h"
                  #include "audiorecorder.h"
                  
                  QT_BEGIN_NAMESPACE
                  namespace Ui { class MainWindow; }
                  QT_END_NAMESPACE
                  
                  class MainWindow : public QMainWindow
                  {
                      Q_OBJECT
                  
                  public:
                      MainWindow(QWidget *parent = nullptr);
                          ~MainWindow();
                  
                  public slots:
                      QStatusBar statusbar();
                      QPushButton recordButton();
                      QPushButton pauseButton();
                      QComboBox *bitrateBox();
                      QVBoxLayout levelsLayout();
                      QSlider qualitySlider();
                      QRadioButton constantQualityRadioButton();
                  
                  
                  private slots:
                      void on_pushButton_clicked();
                      void on_actionAufnahmeparameter_triggered();
                  
                  
                  
                  private:
                      Ui::MainWindow *ui;
                      AudioRecorder *m_audioRecorder = nullptr;
                      void clearAudioLevels();
                  
                  };
                  #endif // MAINWINDOW_H
                  
                  

                  mainwoindow.cpp

                  #include "mainwindow.h"
                  #include "ui_mainwindow.h"
                  
                  
                  
                  MainWindow::MainWindow(QWidget *parent)
                      : QMainWindow(parent)
                      , ui(new Ui::MainWindow)
                  {
                      ui->setupUi(this);
                      m_audioRecorder = new QAudioRecorder(AudioRecorder);
                  
                      //connect(ui->constantQualityRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                      //connect(ui->constantBitrateRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                  
                      //Q_ASSUME(connect(ui->actionSpeichern, &QMenuBar::triggered, audioRecorder, &AudioRecorder::setOutputLocation));
                      Q_ASSUME(connect(ui->outputButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::setOutputLocation));
                      Q_ASSUME(connect(ui->recordButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::toggleRecord));
                      Q_ASSUME(connect(ui->pauseButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::togglePause));
                  
                      //quality
                      ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                      ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                  
                      //bitrates:
                      ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                      ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                      ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                      ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                      ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                  }
                  
                  
                  MainWindow::~MainWindow()
                  {
                      delete ui;
                      delete m_audioRecorder;
                  }
                  

                  audiorecorder.h

                  #ifndef AUDIORECORDER_H
                  #define AUDIORECORDER_H
                  
                  #include <QUrl>
                  #include <QAudioProbe>
                  #include <QAudioRecorder>
                  #include <QMediaRecorder>
                  #include <QDir>
                  #include <QFileDialog>
                  #include <QStandardPaths>
                  #include <QDialog>
                  
                  #include "mainwindow.h"
                  
                  
                  QT_BEGIN_NAMESPACE
                  namespace Ui { class AudioRecorder; }
                  class QAudioRecorder;
                  class QAudioProbe;
                  class QAudioBuffer;
                  QT_END_NAMESPACE
                  
                  class AudioLevel;
                  
                  
                  class AudioRecorder : public QDialog
                  {
                      Q_OBJECT
                  
                  public:
                      explicit AudioRecorder(QWidget *parent = nullptr);
                      ~AudioRecorder();
                  
                  public slots:
                      void processBuffer(const QAudioBuffer&);
                  
                      void setOutputLocation();
                      void togglePause();
                      void toggleRecord();
                  
                      void updateStatus(QMediaRecorder::Status);
                      void onStateChanged(QMediaRecorder::State);
                      void updateProgress(qint64 pos);
                      void displayErrorMessage();
                  
                  private slots:
                  
                  
                  private:
                  
                      QAudioRecorder *m_audioRecorder = nullptr;
                      bool m_outputLocationSet = false;
                      QAudioProbe *m_probe = nullptr;
                      QList<AudioLevel*> m_audioLevels;
                  
                      void clearAudioLevels();
                      MainWindow *m_mainWindow = nullptr;
                  
                      Ui::AudioRecorder *ui = nullptr;
                  };
                  
                  #endif // AUDIORECORDER_H
                  
                  

                  audiorecorder.cpp

                  #include "audiorecorder.h"
                  #include "audiolevel.h"
                  #include "ui_audiorecorder.h"
                  
                  #include "mainwindow.h"
                  #include "ui_mainwindow.h"
                  
                  static qreal getPeakValue(const QAudioFormat &format);
                  static QVector<qreal> getBufferLevels(const QAudioBuffer &buffer);
                  
                  template <class T>
                  static QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels);
                  
                  AudioRecorder::AudioRecorder(QWidget *parent) :
                      QDialog(parent),
                      ui(new Ui::AudioRecorder)
                  {
                      ui->setupUi(this);
                  
                      m_audioRecorder = new QAudioRecorder(this);
                      m_probe = new QAudioProbe(this);
                      connect(m_probe, &QAudioProbe::audioBufferProbed, this, &AudioRecorder::processBuffer);
                      m_probe->setSource(m_audioRecorder);
                  
                      m_mainWindow = new QMainWindow(MainWindow);
                  
                      //audio devices
                      ui->audioDeviceBox->addItem(tr("Default"), QVariant(QString()));
                      for (auto &device: m_audioRecorder->audioInputs()) {
                          ui->audioDeviceBox->addItem(device, QVariant(device));
                      }
                  
                      //audio codecs
                      ui->audioCodecBox->addItem(tr("Default"), QVariant(QString()));
                      for (auto &codecName: m_audioRecorder->supportedAudioCodecs()) {
                          ui->audioCodecBox->addItem(codecName, QVariant(codecName));
                      }
                  
                      //containers
                      ui->containerBox->addItem(tr("Default"), QVariant(QString()));
                      for (auto &containerName: m_audioRecorder->supportedContainers()) {
                          ui->containerBox->addItem(containerName, QVariant(containerName));
                      }
                  
                      //sample rate
                      ui->sampleRateBox->addItem(tr("Default"), QVariant(0));
                      for (int sampleRate: m_audioRecorder->supportedAudioSampleRates()) {
                          ui->sampleRateBox->addItem(QString::number(sampleRate), QVariant(
                                  sampleRate));
                      }
                  
                      //channels
                      ui->channelsBox->addItem(tr("Default"), QVariant(-1));
                      ui->channelsBox->addItem(QStringLiteral("1"), QVariant(1));
                      ui->channelsBox->addItem(QStringLiteral("2"), QVariant(2));
                      ui->channelsBox->addItem(QStringLiteral("4"), QVariant(4));
                  
                      /*
                      //quality
                      ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                      ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                  
                      //bitrates:
                      ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                      ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                      ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                      ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                      ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                      */
                  
                      connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                      connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                      connect(m_audioRecorder, &QAudioRecorder::statusChanged, this, &AudioRecorder::updateStatus);
                      connect(m_audioRecorder, &QAudioRecorder::stateChanged, this, &AudioRecorder::onStateChanged);
                      connect(m_audioRecorder, QOverload<QMediaRecorder::Error>::of(&QAudioRecorder::error), this, &AudioRecorder::displayErrorMessage);
                  }
                  
                  AudioRecorder::~AudioRecorder()
                  {
                      delete ui;
                      delete m_mainWindow;
                  }
                  
                  
                  void AudioRecorder::updateProgress(qint64 duration)
                  {
                      if (m_audioRecorder->error() != QMediaRecorder::NoError || duration < 2000)
                          return;
                  
                      //ui->statusbar->showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                      m_mainWindow->statusbar().showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                  }
                  
                  void AudioRecorder::updateStatus(QMediaRecorder::Status status)
                  {
                      QString statusMessage;
                  
                      switch (status) {
                      case QMediaRecorder::RecordingStatus:
                          statusMessage = tr("Recording to %1").arg(m_audioRecorder->actualLocation().toString());
                          break;
                      case QMediaRecorder::PausedStatus:
                          clearAudioLevels();
                          statusMessage = tr("Paused");
                          break;
                      case QMediaRecorder::UnloadedStatus:
                      case QMediaRecorder::LoadedStatus:
                          clearAudioLevels();
                          statusMessage = tr("Stopped");
                      default:
                          break;
                      }
                  
                      if (m_audioRecorder->error() == QMediaRecorder::NoError)
                          //ui->statusbar->showMessage(statusMessage);
                          m_mainWindow->statusbar().showMessage(statusMessage);
                  }
                  
                  void AudioRecorder::onStateChanged(QMediaRecorder::State state)
                  {
                      switch (state) {
                      case QMediaRecorder::RecordingState:
                          //ui->recordButton->setText(tr("Stop"));
                          //ui->pauseButton->setText(tr("Pause"));
                          m_mainWindow->recordButton().setText(tr("Stop"));
                          m_mainWindow->pauseButton().setText(tr("Pause"));
                          break;
                      case QMediaRecorder::PausedState:
                          //ui->recordButton->setText(tr("Stop"));
                          //ui->pauseButton->setText(tr("Resume"));
                          m_mainWindow->recordButton().setText(tr("Stop"));
                          m_mainWindow->pauseButton().setText(tr("Resume"));
                          break;
                      case QMediaRecorder::StoppedState:
                          //ui->recordButton->setText(tr("Record"));
                          //ui->pauseButton->setText(tr("Pause"));
                          m_mainWindow->recordButton().setText(tr("Stop"));
                          m_mainWindow->pauseButton().setText(tr("Pause"));
                          break;
                      }
                  
                      //ui->pauseButton->setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                      m_mainWindow->pauseButton().setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                  }
                  
                  static QVariant boxValue(const QComboBox *box)
                  {
                      int idx = box->currentIndex();
                      if (idx == -1)
                          return QVariant();
                  
                      return box->itemData(idx);
                  }
                  
                  void AudioRecorder::toggleRecord()
                  {
                      if (m_audioRecorder->state() == QMediaRecorder::StoppedState) {
                          m_audioRecorder->setAudioInput(boxValue(ui->audioDeviceBox).toString());
                  
                          QAudioEncoderSettings settings;
                          settings.setCodec(boxValue(ui->audioCodecBox).toString());
                          settings.setSampleRate(boxValue(ui->sampleRateBox).toInt());
                          //settings.setBitRate(boxValue(ui->bitrateBox).toInt());
                          settings.setBitRate(boxValue(m_mainWindow->bitrateBox()).toInt());
                  
                          settings.setChannelCount(boxValue(ui->channelsBox).toInt());
                          //settings.setQuality(QMultimedia::EncodingQuality(ui->qualitySlider->value()));
                          settings.setQuality(QMultimedia::EncodingQuality(m_mainWindow->qualitySlider().value()));
                          //settings.setEncodingMode(ui->constantQualityRadioButton->isChecked() ?
                          //                         QMultimedia::ConstantQualityEncoding :
                          //                         QMultimedia::ConstantBitRateEncoding);
                          settings.setEncodingMode(m_mainWindow->constantQualityRadioButton().isChecked() ?
                                                   QMultimedia::ConstantQualityEncoding :
                                                   QMultimedia::ConstantBitRateEncoding);
                  
                          QString container = boxValue(ui->containerBox).toString();
                  
                          m_audioRecorder->setEncodingSettings(settings, QVideoEncoderSettings(), container);
                          m_audioRecorder->record();
                      }
                      else {
                          m_audioRecorder->stop();
                      }
                  }
                  
                  void AudioRecorder::togglePause()
                  {
                      if (m_audioRecorder->state() != QMediaRecorder::PausedState)
                          m_audioRecorder->pause();
                      else
                          m_audioRecorder->record();
                  }
                  
                  void AudioRecorder::setOutputLocation()
                  {
                  #ifdef Q_OS_WINRT
                      // UWP does not allow to store outside the sandbox
                      const QString cacheDir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
                      if (!QDir().mkpath(cacheDir)) {
                          qWarning() << "Failed to create cache directory";
                          return;
                      }
                      QString fileName = cacheDir + QLatin1String("/output.wav");
                  #else
                      QString fileName = QFileDialog::getSaveFileName();
                  #endif
                      m_audioRecorder->setOutputLocation(QUrl::fromLocalFile(fileName));
                      m_outputLocationSet = true;
                  }
                  
                  
                  void AudioRecorder::displayErrorMessage()
                  {
                      //ui->statusbar->showMessage(m_audioRecorder->errorString());
                      m_mainWindow->statusbar().showMessage(m_audioRecorder->errorString());
                  }
                  
                  void AudioRecorder::clearAudioLevels()
                  {
                      for (int i = 0; i < m_audioLevels.size(); ++i)
                          m_audioLevels.at(i)->setLevel(0);
                  }
                  
                  // This function returns the maximum possible sample value for a given audio format
                  qreal getPeakValue(const QAudioFormat& format)
                  {
                      // Note: Only the most common sample formats are supported
                      if (!format.isValid())
                          return qreal(0);
                  
                      if (format.codec() != "audio/pcm")
                          return qreal(0);
                  
                      switch (format.sampleType()) {
                      case QAudioFormat::Unknown:
                          break;
                      case QAudioFormat::Float:
                          if (format.sampleSize() != 32) // other sample formats are not supported
                              return qreal(0);
                          return qreal(1.00003);
                      case QAudioFormat::SignedInt:
                          if (format.sampleSize() == 32)
                              return qreal(INT_MAX);
                          if (format.sampleSize() == 16)
                              return qreal(SHRT_MAX);
                          if (format.sampleSize() == 8)
                              return qreal(CHAR_MAX);
                          break;
                      case QAudioFormat::UnSignedInt:
                          if (format.sampleSize() == 32)
                              return qreal(UINT_MAX);
                          if (format.sampleSize() == 16)
                              return qreal(USHRT_MAX);
                          if (format.sampleSize() == 8)
                              return qreal(UCHAR_MAX);
                          break;
                      }
                  
                      return qreal(0);
                  }
                  
                  // returns the audio level for each channel
                  QVector<qreal> getBufferLevels(const QAudioBuffer& buffer)
                  {
                      QVector<qreal> values;
                  
                      if (!buffer.format().isValid() || buffer.format().byteOrder() != QAudioFormat::LittleEndian)
                          return values;
                  
                      if (buffer.format().codec() != "audio/pcm")
                          return values;
                  
                      int channelCount = buffer.format().channelCount();
                      values.fill(0, channelCount);
                      qreal peak_value = getPeakValue(buffer.format());
                      if (qFuzzyCompare(peak_value, qreal(0)))
                          return values;
                  
                      switch (buffer.format().sampleType()) {
                      case QAudioFormat::Unknown:
                      case QAudioFormat::UnSignedInt:
                          if (buffer.format().sampleSize() == 32)
                              values = getBufferLevels(buffer.constData<quint32>(), buffer.frameCount(), channelCount);
                          if (buffer.format().sampleSize() == 16)
                              values = getBufferLevels(buffer.constData<quint16>(), buffer.frameCount(), channelCount);
                          if (buffer.format().sampleSize() == 8)
                              values = getBufferLevels(buffer.constData<quint8>(), buffer.frameCount(), channelCount);
                          for (int i = 0; i < values.size(); ++i)
                              values[i] = qAbs(values.at(i) - peak_value / 2) / (peak_value / 2);
                          break;
                      case QAudioFormat::Float:
                          if (buffer.format().sampleSize() == 32) {
                              values = getBufferLevels(buffer.constData<float>(), buffer.frameCount(), channelCount);
                              for (int i = 0; i < values.size(); ++i)
                                  values[i] /= peak_value;
                          }
                          break;
                      case QAudioFormat::SignedInt:
                          if (buffer.format().sampleSize() == 32)
                              values = getBufferLevels(buffer.constData<qint32>(), buffer.frameCount(), channelCount);
                          if (buffer.format().sampleSize() == 16)
                              values = getBufferLevels(buffer.constData<qint16>(), buffer.frameCount(), channelCount);
                          if (buffer.format().sampleSize() == 8)
                              values = getBufferLevels(buffer.constData<qint8>(), buffer.frameCount(), channelCount);
                          for (int i = 0; i < values.size(); ++i)
                              values[i] /= peak_value;
                          break;
                      }
                  
                      return values;
                  }
                  
                  template <class T>
                  QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels)
                  {
                      QVector<qreal> max_values;
                      max_values.fill(0, channels);
                  
                      for (int i = 0; i < frames; ++i) {
                          for (int j = 0; j < channels; ++j) {
                              qreal value = qAbs(qreal(buffer[i * channels + j]));
                              if (value > max_values.at(j))
                                  max_values.replace(j, value);
                          }
                      }
                  
                      return max_values;
                  }
                  
                  void AudioRecorder::processBuffer(const QAudioBuffer& buffer)
                  {
                      if (m_audioLevels.count() != buffer.format().channelCount()) {
                          qDeleteAll(m_audioLevels);
                          m_audioLevels.clear();
                          for (int i = 0; i < buffer.format().channelCount(); ++i) {
                              AudioLevel *level = new AudioLevel(ui->centralwidget);
                              m_audioLevels.append(level);
                              //ui->levelsLayout->addWidget(level);
                              m_mainWindow->levelsLayout().addWidget(level);
                          }
                      }
                  
                      QVector<qreal> levels = getBufferLevels(buffer);
                      for (int i = 0; i < levels.count(); ++i)
                          m_audioLevels.at(i)->setLevel(levels.at(i));
                  }
                  
                  
                  
                  JonBJ Pl45m4P 2 Replies Last reply
                  0
                  • Axel SpoerlA Offline
                    Axel SpoerlA Offline
                    Axel Spoerl
                    Moderators
                    wrote on last edited by Axel Spoerl
                    #14

                    Ein Problem ist, dass sich audiorecorder.hund mainwindow.h gegenseitig inkludieren.
                    Beim Kompilieren greift der include guard am Beginn der Dateien und der Rest steht in der Fehlermeldung.

                    Das Problem lässt sich lösen, indem in mainwindow.h das #include <audiorecorder.h> durch eine forward-declaration ersetzt wird: class AudioRecorder; Das entfernte include statement muss dann in mainwindow.cpp am Anfang eingefügt werden.

                    Da die Datei audiolevel.h nicht gepostet ist, lässt sich nicht beurteilen, ob sie weitere Probleme enthält und ggfs. den o.g. Lösungsweg zunichte macht.

                    Software Engineer
                    The Qt Company, Oslo

                    1 Reply Last reply
                    1
                    • M MHage

                      Das lässt hoffen. Ich habe nämlich komplett den Faden verloren...

                      mainwindow.h

                      #ifndef MAINWINDOW_H
                      #define MAINWINDOW_H
                      
                      #include <QMainWindow>
                      #include <QUrl>
                      #include <QDir>
                      #include <QFileDialog>
                      #include <QStandardPaths>
                      #include <QObject>
                      #include <QMultimedia>
                      #include <QAudioRecorder>
                      #include <QMediaRecorder>
                      #include <QSlider>
                      #include <QRadioButton>
                      
                      #include "audiodevicesbase.h"
                      #include "audiorecorder.h"
                      
                      QT_BEGIN_NAMESPACE
                      namespace Ui { class MainWindow; }
                      QT_END_NAMESPACE
                      
                      class MainWindow : public QMainWindow
                      {
                          Q_OBJECT
                      
                      public:
                          MainWindow(QWidget *parent = nullptr);
                              ~MainWindow();
                      
                      public slots:
                          QStatusBar statusbar();
                          QPushButton recordButton();
                          QPushButton pauseButton();
                          QComboBox *bitrateBox();
                          QVBoxLayout levelsLayout();
                          QSlider qualitySlider();
                          QRadioButton constantQualityRadioButton();
                      
                      
                      private slots:
                          void on_pushButton_clicked();
                          void on_actionAufnahmeparameter_triggered();
                      
                      
                      
                      private:
                          Ui::MainWindow *ui;
                          AudioRecorder *m_audioRecorder = nullptr;
                          void clearAudioLevels();
                      
                      };
                      #endif // MAINWINDOW_H
                      
                      

                      mainwoindow.cpp

                      #include "mainwindow.h"
                      #include "ui_mainwindow.h"
                      
                      
                      
                      MainWindow::MainWindow(QWidget *parent)
                          : QMainWindow(parent)
                          , ui(new Ui::MainWindow)
                      {
                          ui->setupUi(this);
                          m_audioRecorder = new QAudioRecorder(AudioRecorder);
                      
                          //connect(ui->constantQualityRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                          //connect(ui->constantBitrateRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                      
                          //Q_ASSUME(connect(ui->actionSpeichern, &QMenuBar::triggered, audioRecorder, &AudioRecorder::setOutputLocation));
                          Q_ASSUME(connect(ui->outputButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::setOutputLocation));
                          Q_ASSUME(connect(ui->recordButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::toggleRecord));
                          Q_ASSUME(connect(ui->pauseButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::togglePause));
                      
                          //quality
                          ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                          ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                      
                          //bitrates:
                          ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                          ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                          ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                          ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                          ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                      }
                      
                      
                      MainWindow::~MainWindow()
                      {
                          delete ui;
                          delete m_audioRecorder;
                      }
                      

                      audiorecorder.h

                      #ifndef AUDIORECORDER_H
                      #define AUDIORECORDER_H
                      
                      #include <QUrl>
                      #include <QAudioProbe>
                      #include <QAudioRecorder>
                      #include <QMediaRecorder>
                      #include <QDir>
                      #include <QFileDialog>
                      #include <QStandardPaths>
                      #include <QDialog>
                      
                      #include "mainwindow.h"
                      
                      
                      QT_BEGIN_NAMESPACE
                      namespace Ui { class AudioRecorder; }
                      class QAudioRecorder;
                      class QAudioProbe;
                      class QAudioBuffer;
                      QT_END_NAMESPACE
                      
                      class AudioLevel;
                      
                      
                      class AudioRecorder : public QDialog
                      {
                          Q_OBJECT
                      
                      public:
                          explicit AudioRecorder(QWidget *parent = nullptr);
                          ~AudioRecorder();
                      
                      public slots:
                          void processBuffer(const QAudioBuffer&);
                      
                          void setOutputLocation();
                          void togglePause();
                          void toggleRecord();
                      
                          void updateStatus(QMediaRecorder::Status);
                          void onStateChanged(QMediaRecorder::State);
                          void updateProgress(qint64 pos);
                          void displayErrorMessage();
                      
                      private slots:
                      
                      
                      private:
                      
                          QAudioRecorder *m_audioRecorder = nullptr;
                          bool m_outputLocationSet = false;
                          QAudioProbe *m_probe = nullptr;
                          QList<AudioLevel*> m_audioLevels;
                      
                          void clearAudioLevels();
                          MainWindow *m_mainWindow = nullptr;
                      
                          Ui::AudioRecorder *ui = nullptr;
                      };
                      
                      #endif // AUDIORECORDER_H
                      
                      

                      audiorecorder.cpp

                      #include "audiorecorder.h"
                      #include "audiolevel.h"
                      #include "ui_audiorecorder.h"
                      
                      #include "mainwindow.h"
                      #include "ui_mainwindow.h"
                      
                      static qreal getPeakValue(const QAudioFormat &format);
                      static QVector<qreal> getBufferLevels(const QAudioBuffer &buffer);
                      
                      template <class T>
                      static QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels);
                      
                      AudioRecorder::AudioRecorder(QWidget *parent) :
                          QDialog(parent),
                          ui(new Ui::AudioRecorder)
                      {
                          ui->setupUi(this);
                      
                          m_audioRecorder = new QAudioRecorder(this);
                          m_probe = new QAudioProbe(this);
                          connect(m_probe, &QAudioProbe::audioBufferProbed, this, &AudioRecorder::processBuffer);
                          m_probe->setSource(m_audioRecorder);
                      
                          m_mainWindow = new QMainWindow(MainWindow);
                      
                          //audio devices
                          ui->audioDeviceBox->addItem(tr("Default"), QVariant(QString()));
                          for (auto &device: m_audioRecorder->audioInputs()) {
                              ui->audioDeviceBox->addItem(device, QVariant(device));
                          }
                      
                          //audio codecs
                          ui->audioCodecBox->addItem(tr("Default"), QVariant(QString()));
                          for (auto &codecName: m_audioRecorder->supportedAudioCodecs()) {
                              ui->audioCodecBox->addItem(codecName, QVariant(codecName));
                          }
                      
                          //containers
                          ui->containerBox->addItem(tr("Default"), QVariant(QString()));
                          for (auto &containerName: m_audioRecorder->supportedContainers()) {
                              ui->containerBox->addItem(containerName, QVariant(containerName));
                          }
                      
                          //sample rate
                          ui->sampleRateBox->addItem(tr("Default"), QVariant(0));
                          for (int sampleRate: m_audioRecorder->supportedAudioSampleRates()) {
                              ui->sampleRateBox->addItem(QString::number(sampleRate), QVariant(
                                      sampleRate));
                          }
                      
                          //channels
                          ui->channelsBox->addItem(tr("Default"), QVariant(-1));
                          ui->channelsBox->addItem(QStringLiteral("1"), QVariant(1));
                          ui->channelsBox->addItem(QStringLiteral("2"), QVariant(2));
                          ui->channelsBox->addItem(QStringLiteral("4"), QVariant(4));
                      
                          /*
                          //quality
                          ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                          ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                      
                          //bitrates:
                          ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                          ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                          ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                          ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                          ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                          */
                      
                          connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                          connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                          connect(m_audioRecorder, &QAudioRecorder::statusChanged, this, &AudioRecorder::updateStatus);
                          connect(m_audioRecorder, &QAudioRecorder::stateChanged, this, &AudioRecorder::onStateChanged);
                          connect(m_audioRecorder, QOverload<QMediaRecorder::Error>::of(&QAudioRecorder::error), this, &AudioRecorder::displayErrorMessage);
                      }
                      
                      AudioRecorder::~AudioRecorder()
                      {
                          delete ui;
                          delete m_mainWindow;
                      }
                      
                      
                      void AudioRecorder::updateProgress(qint64 duration)
                      {
                          if (m_audioRecorder->error() != QMediaRecorder::NoError || duration < 2000)
                              return;
                      
                          //ui->statusbar->showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                          m_mainWindow->statusbar().showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                      }
                      
                      void AudioRecorder::updateStatus(QMediaRecorder::Status status)
                      {
                          QString statusMessage;
                      
                          switch (status) {
                          case QMediaRecorder::RecordingStatus:
                              statusMessage = tr("Recording to %1").arg(m_audioRecorder->actualLocation().toString());
                              break;
                          case QMediaRecorder::PausedStatus:
                              clearAudioLevels();
                              statusMessage = tr("Paused");
                              break;
                          case QMediaRecorder::UnloadedStatus:
                          case QMediaRecorder::LoadedStatus:
                              clearAudioLevels();
                              statusMessage = tr("Stopped");
                          default:
                              break;
                          }
                      
                          if (m_audioRecorder->error() == QMediaRecorder::NoError)
                              //ui->statusbar->showMessage(statusMessage);
                              m_mainWindow->statusbar().showMessage(statusMessage);
                      }
                      
                      void AudioRecorder::onStateChanged(QMediaRecorder::State state)
                      {
                          switch (state) {
                          case QMediaRecorder::RecordingState:
                              //ui->recordButton->setText(tr("Stop"));
                              //ui->pauseButton->setText(tr("Pause"));
                              m_mainWindow->recordButton().setText(tr("Stop"));
                              m_mainWindow->pauseButton().setText(tr("Pause"));
                              break;
                          case QMediaRecorder::PausedState:
                              //ui->recordButton->setText(tr("Stop"));
                              //ui->pauseButton->setText(tr("Resume"));
                              m_mainWindow->recordButton().setText(tr("Stop"));
                              m_mainWindow->pauseButton().setText(tr("Resume"));
                              break;
                          case QMediaRecorder::StoppedState:
                              //ui->recordButton->setText(tr("Record"));
                              //ui->pauseButton->setText(tr("Pause"));
                              m_mainWindow->recordButton().setText(tr("Stop"));
                              m_mainWindow->pauseButton().setText(tr("Pause"));
                              break;
                          }
                      
                          //ui->pauseButton->setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                          m_mainWindow->pauseButton().setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                      }
                      
                      static QVariant boxValue(const QComboBox *box)
                      {
                          int idx = box->currentIndex();
                          if (idx == -1)
                              return QVariant();
                      
                          return box->itemData(idx);
                      }
                      
                      void AudioRecorder::toggleRecord()
                      {
                          if (m_audioRecorder->state() == QMediaRecorder::StoppedState) {
                              m_audioRecorder->setAudioInput(boxValue(ui->audioDeviceBox).toString());
                      
                              QAudioEncoderSettings settings;
                              settings.setCodec(boxValue(ui->audioCodecBox).toString());
                              settings.setSampleRate(boxValue(ui->sampleRateBox).toInt());
                              //settings.setBitRate(boxValue(ui->bitrateBox).toInt());
                              settings.setBitRate(boxValue(m_mainWindow->bitrateBox()).toInt());
                      
                              settings.setChannelCount(boxValue(ui->channelsBox).toInt());
                              //settings.setQuality(QMultimedia::EncodingQuality(ui->qualitySlider->value()));
                              settings.setQuality(QMultimedia::EncodingQuality(m_mainWindow->qualitySlider().value()));
                              //settings.setEncodingMode(ui->constantQualityRadioButton->isChecked() ?
                              //                         QMultimedia::ConstantQualityEncoding :
                              //                         QMultimedia::ConstantBitRateEncoding);
                              settings.setEncodingMode(m_mainWindow->constantQualityRadioButton().isChecked() ?
                                                       QMultimedia::ConstantQualityEncoding :
                                                       QMultimedia::ConstantBitRateEncoding);
                      
                              QString container = boxValue(ui->containerBox).toString();
                      
                              m_audioRecorder->setEncodingSettings(settings, QVideoEncoderSettings(), container);
                              m_audioRecorder->record();
                          }
                          else {
                              m_audioRecorder->stop();
                          }
                      }
                      
                      void AudioRecorder::togglePause()
                      {
                          if (m_audioRecorder->state() != QMediaRecorder::PausedState)
                              m_audioRecorder->pause();
                          else
                              m_audioRecorder->record();
                      }
                      
                      void AudioRecorder::setOutputLocation()
                      {
                      #ifdef Q_OS_WINRT
                          // UWP does not allow to store outside the sandbox
                          const QString cacheDir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
                          if (!QDir().mkpath(cacheDir)) {
                              qWarning() << "Failed to create cache directory";
                              return;
                          }
                          QString fileName = cacheDir + QLatin1String("/output.wav");
                      #else
                          QString fileName = QFileDialog::getSaveFileName();
                      #endif
                          m_audioRecorder->setOutputLocation(QUrl::fromLocalFile(fileName));
                          m_outputLocationSet = true;
                      }
                      
                      
                      void AudioRecorder::displayErrorMessage()
                      {
                          //ui->statusbar->showMessage(m_audioRecorder->errorString());
                          m_mainWindow->statusbar().showMessage(m_audioRecorder->errorString());
                      }
                      
                      void AudioRecorder::clearAudioLevels()
                      {
                          for (int i = 0; i < m_audioLevels.size(); ++i)
                              m_audioLevels.at(i)->setLevel(0);
                      }
                      
                      // This function returns the maximum possible sample value for a given audio format
                      qreal getPeakValue(const QAudioFormat& format)
                      {
                          // Note: Only the most common sample formats are supported
                          if (!format.isValid())
                              return qreal(0);
                      
                          if (format.codec() != "audio/pcm")
                              return qreal(0);
                      
                          switch (format.sampleType()) {
                          case QAudioFormat::Unknown:
                              break;
                          case QAudioFormat::Float:
                              if (format.sampleSize() != 32) // other sample formats are not supported
                                  return qreal(0);
                              return qreal(1.00003);
                          case QAudioFormat::SignedInt:
                              if (format.sampleSize() == 32)
                                  return qreal(INT_MAX);
                              if (format.sampleSize() == 16)
                                  return qreal(SHRT_MAX);
                              if (format.sampleSize() == 8)
                                  return qreal(CHAR_MAX);
                              break;
                          case QAudioFormat::UnSignedInt:
                              if (format.sampleSize() == 32)
                                  return qreal(UINT_MAX);
                              if (format.sampleSize() == 16)
                                  return qreal(USHRT_MAX);
                              if (format.sampleSize() == 8)
                                  return qreal(UCHAR_MAX);
                              break;
                          }
                      
                          return qreal(0);
                      }
                      
                      // returns the audio level for each channel
                      QVector<qreal> getBufferLevels(const QAudioBuffer& buffer)
                      {
                          QVector<qreal> values;
                      
                          if (!buffer.format().isValid() || buffer.format().byteOrder() != QAudioFormat::LittleEndian)
                              return values;
                      
                          if (buffer.format().codec() != "audio/pcm")
                              return values;
                      
                          int channelCount = buffer.format().channelCount();
                          values.fill(0, channelCount);
                          qreal peak_value = getPeakValue(buffer.format());
                          if (qFuzzyCompare(peak_value, qreal(0)))
                              return values;
                      
                          switch (buffer.format().sampleType()) {
                          case QAudioFormat::Unknown:
                          case QAudioFormat::UnSignedInt:
                              if (buffer.format().sampleSize() == 32)
                                  values = getBufferLevels(buffer.constData<quint32>(), buffer.frameCount(), channelCount);
                              if (buffer.format().sampleSize() == 16)
                                  values = getBufferLevels(buffer.constData<quint16>(), buffer.frameCount(), channelCount);
                              if (buffer.format().sampleSize() == 8)
                                  values = getBufferLevels(buffer.constData<quint8>(), buffer.frameCount(), channelCount);
                              for (int i = 0; i < values.size(); ++i)
                                  values[i] = qAbs(values.at(i) - peak_value / 2) / (peak_value / 2);
                              break;
                          case QAudioFormat::Float:
                              if (buffer.format().sampleSize() == 32) {
                                  values = getBufferLevels(buffer.constData<float>(), buffer.frameCount(), channelCount);
                                  for (int i = 0; i < values.size(); ++i)
                                      values[i] /= peak_value;
                              }
                              break;
                          case QAudioFormat::SignedInt:
                              if (buffer.format().sampleSize() == 32)
                                  values = getBufferLevels(buffer.constData<qint32>(), buffer.frameCount(), channelCount);
                              if (buffer.format().sampleSize() == 16)
                                  values = getBufferLevels(buffer.constData<qint16>(), buffer.frameCount(), channelCount);
                              if (buffer.format().sampleSize() == 8)
                                  values = getBufferLevels(buffer.constData<qint8>(), buffer.frameCount(), channelCount);
                              for (int i = 0; i < values.size(); ++i)
                                  values[i] /= peak_value;
                              break;
                          }
                      
                          return values;
                      }
                      
                      template <class T>
                      QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels)
                      {
                          QVector<qreal> max_values;
                          max_values.fill(0, channels);
                      
                          for (int i = 0; i < frames; ++i) {
                              for (int j = 0; j < channels; ++j) {
                                  qreal value = qAbs(qreal(buffer[i * channels + j]));
                                  if (value > max_values.at(j))
                                      max_values.replace(j, value);
                              }
                          }
                      
                          return max_values;
                      }
                      
                      void AudioRecorder::processBuffer(const QAudioBuffer& buffer)
                      {
                          if (m_audioLevels.count() != buffer.format().channelCount()) {
                              qDeleteAll(m_audioLevels);
                              m_audioLevels.clear();
                              for (int i = 0; i < buffer.format().channelCount(); ++i) {
                                  AudioLevel *level = new AudioLevel(ui->centralwidget);
                                  m_audioLevels.append(level);
                                  //ui->levelsLayout->addWidget(level);
                                  m_mainWindow->levelsLayout().addWidget(level);
                              }
                          }
                      
                          QVector<qreal> levels = getBufferLevels(buffer);
                          for (int i = 0; i < levels.count(); ++i)
                              m_audioLevels.at(i)->setLevel(levels.at(i));
                      }
                      
                      
                      
                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #15

                      @MHage said in Zugriff auf Methoden anderer Klassen:

                      audiorecorder.cpp

                      #include "mainwindow.h"
                      #include "ui_mainwindow.h"

                      Zusätzlich: Sie sollten nicht mainwindow.h, und sicher nicht ui_mainwindow.h, in jeder Datei außer mainwindow.cpp inkludieren.

                      m_mainWindow->statusbar().showMessage(statusMessage);

                      Eine Möglichkeit besteht darin, stattdessen ein Signal zu senden.

                      1 Reply Last reply
                      2
                      • M MHage

                        Das lässt hoffen. Ich habe nämlich komplett den Faden verloren...

                        mainwindow.h

                        #ifndef MAINWINDOW_H
                        #define MAINWINDOW_H
                        
                        #include <QMainWindow>
                        #include <QUrl>
                        #include <QDir>
                        #include <QFileDialog>
                        #include <QStandardPaths>
                        #include <QObject>
                        #include <QMultimedia>
                        #include <QAudioRecorder>
                        #include <QMediaRecorder>
                        #include <QSlider>
                        #include <QRadioButton>
                        
                        #include "audiodevicesbase.h"
                        #include "audiorecorder.h"
                        
                        QT_BEGIN_NAMESPACE
                        namespace Ui { class MainWindow; }
                        QT_END_NAMESPACE
                        
                        class MainWindow : public QMainWindow
                        {
                            Q_OBJECT
                        
                        public:
                            MainWindow(QWidget *parent = nullptr);
                                ~MainWindow();
                        
                        public slots:
                            QStatusBar statusbar();
                            QPushButton recordButton();
                            QPushButton pauseButton();
                            QComboBox *bitrateBox();
                            QVBoxLayout levelsLayout();
                            QSlider qualitySlider();
                            QRadioButton constantQualityRadioButton();
                        
                        
                        private slots:
                            void on_pushButton_clicked();
                            void on_actionAufnahmeparameter_triggered();
                        
                        
                        
                        private:
                            Ui::MainWindow *ui;
                            AudioRecorder *m_audioRecorder = nullptr;
                            void clearAudioLevels();
                        
                        };
                        #endif // MAINWINDOW_H
                        
                        

                        mainwoindow.cpp

                        #include "mainwindow.h"
                        #include "ui_mainwindow.h"
                        
                        
                        
                        MainWindow::MainWindow(QWidget *parent)
                            : QMainWindow(parent)
                            , ui(new Ui::MainWindow)
                        {
                            ui->setupUi(this);
                            m_audioRecorder = new QAudioRecorder(AudioRecorder);
                        
                            //connect(ui->constantQualityRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                            //connect(ui->constantBitrateRadioButton, &QRadioButton::toggled, this, &MainWindow::setEnabled);
                        
                            //Q_ASSUME(connect(ui->actionSpeichern, &QMenuBar::triggered, audioRecorder, &AudioRecorder::setOutputLocation));
                            Q_ASSUME(connect(ui->outputButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::setOutputLocation));
                            Q_ASSUME(connect(ui->recordButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::toggleRecord));
                            Q_ASSUME(connect(ui->pauseButton, &QPushButton::clicked, m_audioRecorder, &AudioRecorder::togglePause));
                        
                            //quality
                            ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                            ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                        
                            //bitrates:
                            ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                            ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                            ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                            ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                            ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                        }
                        
                        
                        MainWindow::~MainWindow()
                        {
                            delete ui;
                            delete m_audioRecorder;
                        }
                        

                        audiorecorder.h

                        #ifndef AUDIORECORDER_H
                        #define AUDIORECORDER_H
                        
                        #include <QUrl>
                        #include <QAudioProbe>
                        #include <QAudioRecorder>
                        #include <QMediaRecorder>
                        #include <QDir>
                        #include <QFileDialog>
                        #include <QStandardPaths>
                        #include <QDialog>
                        
                        #include "mainwindow.h"
                        
                        
                        QT_BEGIN_NAMESPACE
                        namespace Ui { class AudioRecorder; }
                        class QAudioRecorder;
                        class QAudioProbe;
                        class QAudioBuffer;
                        QT_END_NAMESPACE
                        
                        class AudioLevel;
                        
                        
                        class AudioRecorder : public QDialog
                        {
                            Q_OBJECT
                        
                        public:
                            explicit AudioRecorder(QWidget *parent = nullptr);
                            ~AudioRecorder();
                        
                        public slots:
                            void processBuffer(const QAudioBuffer&);
                        
                            void setOutputLocation();
                            void togglePause();
                            void toggleRecord();
                        
                            void updateStatus(QMediaRecorder::Status);
                            void onStateChanged(QMediaRecorder::State);
                            void updateProgress(qint64 pos);
                            void displayErrorMessage();
                        
                        private slots:
                        
                        
                        private:
                        
                            QAudioRecorder *m_audioRecorder = nullptr;
                            bool m_outputLocationSet = false;
                            QAudioProbe *m_probe = nullptr;
                            QList<AudioLevel*> m_audioLevels;
                        
                            void clearAudioLevels();
                            MainWindow *m_mainWindow = nullptr;
                        
                            Ui::AudioRecorder *ui = nullptr;
                        };
                        
                        #endif // AUDIORECORDER_H
                        
                        

                        audiorecorder.cpp

                        #include "audiorecorder.h"
                        #include "audiolevel.h"
                        #include "ui_audiorecorder.h"
                        
                        #include "mainwindow.h"
                        #include "ui_mainwindow.h"
                        
                        static qreal getPeakValue(const QAudioFormat &format);
                        static QVector<qreal> getBufferLevels(const QAudioBuffer &buffer);
                        
                        template <class T>
                        static QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels);
                        
                        AudioRecorder::AudioRecorder(QWidget *parent) :
                            QDialog(parent),
                            ui(new Ui::AudioRecorder)
                        {
                            ui->setupUi(this);
                        
                            m_audioRecorder = new QAudioRecorder(this);
                            m_probe = new QAudioProbe(this);
                            connect(m_probe, &QAudioProbe::audioBufferProbed, this, &AudioRecorder::processBuffer);
                            m_probe->setSource(m_audioRecorder);
                        
                            m_mainWindow = new QMainWindow(MainWindow);
                        
                            //audio devices
                            ui->audioDeviceBox->addItem(tr("Default"), QVariant(QString()));
                            for (auto &device: m_audioRecorder->audioInputs()) {
                                ui->audioDeviceBox->addItem(device, QVariant(device));
                            }
                        
                            //audio codecs
                            ui->audioCodecBox->addItem(tr("Default"), QVariant(QString()));
                            for (auto &codecName: m_audioRecorder->supportedAudioCodecs()) {
                                ui->audioCodecBox->addItem(codecName, QVariant(codecName));
                            }
                        
                            //containers
                            ui->containerBox->addItem(tr("Default"), QVariant(QString()));
                            for (auto &containerName: m_audioRecorder->supportedContainers()) {
                                ui->containerBox->addItem(containerName, QVariant(containerName));
                            }
                        
                            //sample rate
                            ui->sampleRateBox->addItem(tr("Default"), QVariant(0));
                            for (int sampleRate: m_audioRecorder->supportedAudioSampleRates()) {
                                ui->sampleRateBox->addItem(QString::number(sampleRate), QVariant(
                                        sampleRate));
                            }
                        
                            //channels
                            ui->channelsBox->addItem(tr("Default"), QVariant(-1));
                            ui->channelsBox->addItem(QStringLiteral("1"), QVariant(1));
                            ui->channelsBox->addItem(QStringLiteral("2"), QVariant(2));
                            ui->channelsBox->addItem(QStringLiteral("4"), QVariant(4));
                        
                            /*
                            //quality
                            ui->qualitySlider->setRange(0, int(QMultimedia::VeryHighQuality));
                            ui->qualitySlider->setValue(int(QMultimedia::NormalQuality));
                        
                            //bitrates:
                            ui->bitrateBox->addItem(tr("Default"), QVariant(0));
                            ui->bitrateBox->addItem(QStringLiteral("32000"), QVariant(32000));
                            ui->bitrateBox->addItem(QStringLiteral("64000"), QVariant(64000));
                            ui->bitrateBox->addItem(QStringLiteral("96000"), QVariant(96000));
                            ui->bitrateBox->addItem(QStringLiteral("128000"), QVariant(128000));
                            */
                        
                            connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                            connect(m_audioRecorder, &QAudioRecorder::durationChanged, this, &AudioRecorder::updateProgress);
                            connect(m_audioRecorder, &QAudioRecorder::statusChanged, this, &AudioRecorder::updateStatus);
                            connect(m_audioRecorder, &QAudioRecorder::stateChanged, this, &AudioRecorder::onStateChanged);
                            connect(m_audioRecorder, QOverload<QMediaRecorder::Error>::of(&QAudioRecorder::error), this, &AudioRecorder::displayErrorMessage);
                        }
                        
                        AudioRecorder::~AudioRecorder()
                        {
                            delete ui;
                            delete m_mainWindow;
                        }
                        
                        
                        void AudioRecorder::updateProgress(qint64 duration)
                        {
                            if (m_audioRecorder->error() != QMediaRecorder::NoError || duration < 2000)
                                return;
                        
                            //ui->statusbar->showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                            m_mainWindow->statusbar().showMessage(tr("Recorded %1 sec").arg(duration / 1000));
                        }
                        
                        void AudioRecorder::updateStatus(QMediaRecorder::Status status)
                        {
                            QString statusMessage;
                        
                            switch (status) {
                            case QMediaRecorder::RecordingStatus:
                                statusMessage = tr("Recording to %1").arg(m_audioRecorder->actualLocation().toString());
                                break;
                            case QMediaRecorder::PausedStatus:
                                clearAudioLevels();
                                statusMessage = tr("Paused");
                                break;
                            case QMediaRecorder::UnloadedStatus:
                            case QMediaRecorder::LoadedStatus:
                                clearAudioLevels();
                                statusMessage = tr("Stopped");
                            default:
                                break;
                            }
                        
                            if (m_audioRecorder->error() == QMediaRecorder::NoError)
                                //ui->statusbar->showMessage(statusMessage);
                                m_mainWindow->statusbar().showMessage(statusMessage);
                        }
                        
                        void AudioRecorder::onStateChanged(QMediaRecorder::State state)
                        {
                            switch (state) {
                            case QMediaRecorder::RecordingState:
                                //ui->recordButton->setText(tr("Stop"));
                                //ui->pauseButton->setText(tr("Pause"));
                                m_mainWindow->recordButton().setText(tr("Stop"));
                                m_mainWindow->pauseButton().setText(tr("Pause"));
                                break;
                            case QMediaRecorder::PausedState:
                                //ui->recordButton->setText(tr("Stop"));
                                //ui->pauseButton->setText(tr("Resume"));
                                m_mainWindow->recordButton().setText(tr("Stop"));
                                m_mainWindow->pauseButton().setText(tr("Resume"));
                                break;
                            case QMediaRecorder::StoppedState:
                                //ui->recordButton->setText(tr("Record"));
                                //ui->pauseButton->setText(tr("Pause"));
                                m_mainWindow->recordButton().setText(tr("Stop"));
                                m_mainWindow->pauseButton().setText(tr("Pause"));
                                break;
                            }
                        
                            //ui->pauseButton->setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                            m_mainWindow->pauseButton().setEnabled(m_audioRecorder->state() != QMediaRecorder::StoppedState);
                        }
                        
                        static QVariant boxValue(const QComboBox *box)
                        {
                            int idx = box->currentIndex();
                            if (idx == -1)
                                return QVariant();
                        
                            return box->itemData(idx);
                        }
                        
                        void AudioRecorder::toggleRecord()
                        {
                            if (m_audioRecorder->state() == QMediaRecorder::StoppedState) {
                                m_audioRecorder->setAudioInput(boxValue(ui->audioDeviceBox).toString());
                        
                                QAudioEncoderSettings settings;
                                settings.setCodec(boxValue(ui->audioCodecBox).toString());
                                settings.setSampleRate(boxValue(ui->sampleRateBox).toInt());
                                //settings.setBitRate(boxValue(ui->bitrateBox).toInt());
                                settings.setBitRate(boxValue(m_mainWindow->bitrateBox()).toInt());
                        
                                settings.setChannelCount(boxValue(ui->channelsBox).toInt());
                                //settings.setQuality(QMultimedia::EncodingQuality(ui->qualitySlider->value()));
                                settings.setQuality(QMultimedia::EncodingQuality(m_mainWindow->qualitySlider().value()));
                                //settings.setEncodingMode(ui->constantQualityRadioButton->isChecked() ?
                                //                         QMultimedia::ConstantQualityEncoding :
                                //                         QMultimedia::ConstantBitRateEncoding);
                                settings.setEncodingMode(m_mainWindow->constantQualityRadioButton().isChecked() ?
                                                         QMultimedia::ConstantQualityEncoding :
                                                         QMultimedia::ConstantBitRateEncoding);
                        
                                QString container = boxValue(ui->containerBox).toString();
                        
                                m_audioRecorder->setEncodingSettings(settings, QVideoEncoderSettings(), container);
                                m_audioRecorder->record();
                            }
                            else {
                                m_audioRecorder->stop();
                            }
                        }
                        
                        void AudioRecorder::togglePause()
                        {
                            if (m_audioRecorder->state() != QMediaRecorder::PausedState)
                                m_audioRecorder->pause();
                            else
                                m_audioRecorder->record();
                        }
                        
                        void AudioRecorder::setOutputLocation()
                        {
                        #ifdef Q_OS_WINRT
                            // UWP does not allow to store outside the sandbox
                            const QString cacheDir = QStandardPaths::writableLocation(QStandardPaths::CacheLocation);
                            if (!QDir().mkpath(cacheDir)) {
                                qWarning() << "Failed to create cache directory";
                                return;
                            }
                            QString fileName = cacheDir + QLatin1String("/output.wav");
                        #else
                            QString fileName = QFileDialog::getSaveFileName();
                        #endif
                            m_audioRecorder->setOutputLocation(QUrl::fromLocalFile(fileName));
                            m_outputLocationSet = true;
                        }
                        
                        
                        void AudioRecorder::displayErrorMessage()
                        {
                            //ui->statusbar->showMessage(m_audioRecorder->errorString());
                            m_mainWindow->statusbar().showMessage(m_audioRecorder->errorString());
                        }
                        
                        void AudioRecorder::clearAudioLevels()
                        {
                            for (int i = 0; i < m_audioLevels.size(); ++i)
                                m_audioLevels.at(i)->setLevel(0);
                        }
                        
                        // This function returns the maximum possible sample value for a given audio format
                        qreal getPeakValue(const QAudioFormat& format)
                        {
                            // Note: Only the most common sample formats are supported
                            if (!format.isValid())
                                return qreal(0);
                        
                            if (format.codec() != "audio/pcm")
                                return qreal(0);
                        
                            switch (format.sampleType()) {
                            case QAudioFormat::Unknown:
                                break;
                            case QAudioFormat::Float:
                                if (format.sampleSize() != 32) // other sample formats are not supported
                                    return qreal(0);
                                return qreal(1.00003);
                            case QAudioFormat::SignedInt:
                                if (format.sampleSize() == 32)
                                    return qreal(INT_MAX);
                                if (format.sampleSize() == 16)
                                    return qreal(SHRT_MAX);
                                if (format.sampleSize() == 8)
                                    return qreal(CHAR_MAX);
                                break;
                            case QAudioFormat::UnSignedInt:
                                if (format.sampleSize() == 32)
                                    return qreal(UINT_MAX);
                                if (format.sampleSize() == 16)
                                    return qreal(USHRT_MAX);
                                if (format.sampleSize() == 8)
                                    return qreal(UCHAR_MAX);
                                break;
                            }
                        
                            return qreal(0);
                        }
                        
                        // returns the audio level for each channel
                        QVector<qreal> getBufferLevels(const QAudioBuffer& buffer)
                        {
                            QVector<qreal> values;
                        
                            if (!buffer.format().isValid() || buffer.format().byteOrder() != QAudioFormat::LittleEndian)
                                return values;
                        
                            if (buffer.format().codec() != "audio/pcm")
                                return values;
                        
                            int channelCount = buffer.format().channelCount();
                            values.fill(0, channelCount);
                            qreal peak_value = getPeakValue(buffer.format());
                            if (qFuzzyCompare(peak_value, qreal(0)))
                                return values;
                        
                            switch (buffer.format().sampleType()) {
                            case QAudioFormat::Unknown:
                            case QAudioFormat::UnSignedInt:
                                if (buffer.format().sampleSize() == 32)
                                    values = getBufferLevels(buffer.constData<quint32>(), buffer.frameCount(), channelCount);
                                if (buffer.format().sampleSize() == 16)
                                    values = getBufferLevels(buffer.constData<quint16>(), buffer.frameCount(), channelCount);
                                if (buffer.format().sampleSize() == 8)
                                    values = getBufferLevels(buffer.constData<quint8>(), buffer.frameCount(), channelCount);
                                for (int i = 0; i < values.size(); ++i)
                                    values[i] = qAbs(values.at(i) - peak_value / 2) / (peak_value / 2);
                                break;
                            case QAudioFormat::Float:
                                if (buffer.format().sampleSize() == 32) {
                                    values = getBufferLevels(buffer.constData<float>(), buffer.frameCount(), channelCount);
                                    for (int i = 0; i < values.size(); ++i)
                                        values[i] /= peak_value;
                                }
                                break;
                            case QAudioFormat::SignedInt:
                                if (buffer.format().sampleSize() == 32)
                                    values = getBufferLevels(buffer.constData<qint32>(), buffer.frameCount(), channelCount);
                                if (buffer.format().sampleSize() == 16)
                                    values = getBufferLevels(buffer.constData<qint16>(), buffer.frameCount(), channelCount);
                                if (buffer.format().sampleSize() == 8)
                                    values = getBufferLevels(buffer.constData<qint8>(), buffer.frameCount(), channelCount);
                                for (int i = 0; i < values.size(); ++i)
                                    values[i] /= peak_value;
                                break;
                            }
                        
                            return values;
                        }
                        
                        template <class T>
                        QVector<qreal> getBufferLevels(const T *buffer, int frames, int channels)
                        {
                            QVector<qreal> max_values;
                            max_values.fill(0, channels);
                        
                            for (int i = 0; i < frames; ++i) {
                                for (int j = 0; j < channels; ++j) {
                                    qreal value = qAbs(qreal(buffer[i * channels + j]));
                                    if (value > max_values.at(j))
                                        max_values.replace(j, value);
                                }
                            }
                        
                            return max_values;
                        }
                        
                        void AudioRecorder::processBuffer(const QAudioBuffer& buffer)
                        {
                            if (m_audioLevels.count() != buffer.format().channelCount()) {
                                qDeleteAll(m_audioLevels);
                                m_audioLevels.clear();
                                for (int i = 0; i < buffer.format().channelCount(); ++i) {
                                    AudioLevel *level = new AudioLevel(ui->centralwidget);
                                    m_audioLevels.append(level);
                                    //ui->levelsLayout->addWidget(level);
                                    m_mainWindow->levelsLayout().addWidget(level);
                                }
                            }
                        
                            QVector<qreal> levels = getBufferLevels(buffer);
                            for (int i = 0; i < levels.count(); ++i)
                                m_audioLevels.at(i)->setLevel(levels.at(i));
                        }
                        
                        
                        
                        Pl45m4P Offline
                        Pl45m4P Offline
                        Pl45m4
                        wrote on last edited by Pl45m4
                        #16

                        @MHage

                        So wie ich das sehe, gibt es auch gar keinen Grund m_mainWindow in AudioRecorder zu haben. Wie @JonB sagte, für alle Zugriffe auf die UI bzw. das MainWindow besser Signale senden und die Änderung in deiner MainWindow Klasse durchführen.

                        Deine Destruktoren sind nämlich auch nicht ganz so toll :)

                        MainWindow::~MainWindow()
                        {
                            delete ui;
                            delete m_audioRecorder;
                        }
                        
                        AudioRecorder::~AudioRecorder()
                        {
                            delete ui;
                            delete m_mainWindow;
                        }
                        

                        Das sollte, je nach Parent-Child-Struktur, eigentlich immer irgendwann zu einem Crash führen.


                        If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                        ~E. W. Dijkstra

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