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undefined reference to `vtable for shutdown'

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  • JoeCFDJ JoeCFD

    @SPlatten ~shutdown() has to be virtual. It is better to start with upper case in your class name(Shutdown). Normally function starts with lower case.
    also make sure shutdown.cpp is added to cmake file

        explicit shutdown(const char* cpszText, QWidget* pParent = 0);
        virtual ~shutdown();
    
    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #27

    @JoeCFD

    @SPlatten said in undefined reference to `vtable for shutdown':

    @J-Hilk . that was the entire class, I've added virtual to the destructor prototype, rebuilding now.

    @SPlatten
    Let's be clear: you are now compiling with

    public:
        explicit shutdown(const char* cpszText, QWidget* pParent = 0);
        virtual ~shutdown();
    

    right?

    JoeCFDJ SPlattenS 2 Replies Last reply
    0
    • JonBJ JonB

      @JoeCFD

      @SPlatten said in undefined reference to `vtable for shutdown':

      @J-Hilk . that was the entire class, I've added virtual to the destructor prototype, rebuilding now.

      @SPlatten
      Let's be clear: you are now compiling with

      public:
          explicit shutdown(const char* cpszText, QWidget* pParent = 0);
          virtual ~shutdown();
      

      right?

      JoeCFDJ Offline
      JoeCFDJ Offline
      JoeCFD
      wrote on last edited by
      #28

      @JonB I did not see that one. Could be the case he changed it and did not save it.

      1 Reply Last reply
      0
      • JonBJ JonB

        @SPlatten said in undefined reference to `vtable for shutdown':

        ../../(shutdown.cc.o): In function `shutdown::shutdown(char const*, QWidget*)':

        Note that this .o file is being found in ../.. from where you are/the compiler is being run. Is that indeed correct for you, and where you have deleting files from? Do you by any chance have any other shutdown.cc.o file lying around anywhere from, say, the whole of ../.. downward?

        I have no experience of " I have added a class one of the libraries which are built with cmake". But when you do a complete rebuild I am expecting you to see among the commands:

        • A uic run on on shutdown.ui, producing ui_shutdown.h.
        • A cc (or whatever) compilation run on shutdown.cc, producing shutdown.o.
        • A cc on moc_shotdown.cc, or similar, producing <can't recall>.
        • Some kind of ld (or maybe cc) doing the linking. It will involve shutdown.cc.o, I can't remember how moc works, whether there is a moc_shutdown.cc.o or just the moc_shutdown.h or whatever source file.

        This is not for you to paste the whole output here, it's for you to look at just to verify. It ought be correct anyway.

        SPlattenS Offline
        SPlattenS Offline
        SPlatten
        wrote on last edited by
        #29

        @JonB , the only place the shutdown.cc.o exists is off the build directory which I am still deleting completely between rebuilds.

        Kind Regards,
        Sy

        JonBJ 1 Reply Last reply
        0
        • JonBJ JonB

          @JoeCFD

          @SPlatten said in undefined reference to &#x60;vtable for shutdown':

          @J-Hilk . that was the entire class, I've added virtual to the destructor prototype, rebuilding now.

          @SPlatten
          Let's be clear: you are now compiling with

          public:
              explicit shutdown(const char* cpszText, QWidget* pParent = 0);
              virtual ~shutdown();
          

          right?

          SPlattenS Offline
          SPlattenS Offline
          SPlatten
          wrote on last edited by
          #30

          @JonB , I've changed these prototypes several times with the same result each time, presently they are:

          public:
              shutdown(const char* cpszText, QWidget *pParent = 0);
              ~shutdown();
          

          Kind Regards,
          Sy

          JoeCFDJ 1 Reply Last reply
          0
          • SPlattenS SPlatten

            @JonB , I've changed these prototypes several times with the same result each time, presently they are:

            public:
                shutdown(const char* cpszText, QWidget *pParent = 0);
                ~shutdown();
            
            JoeCFDJ Offline
            JoeCFDJ Offline
            JoeCFD
            wrote on last edited by
            #31

            @SPlatten this is wrong. You have always to have virtual in front of a destructor. Otherwise, you may have unpleasant memory leak in your apps.

            SPlattenS 1 Reply Last reply
            0
            • SPlattenS SPlatten

              @JonB , the only place the shutdown.cc.o exists is off the build directory which I am still deleting completely between rebuilds.

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by JonB
              #32

              @SPlatten
              I am lost at this point. It might be that one of the experts knows better than I what situation you are in. You would have to wait for them to see this, perhaps later.

              At this point, if I were you and I had nothing else to do I would probably take what you have and put it into a brand new, from scratch, standalone tiny project (maybe get rid of the .ui file too) and see if I could get it working as (a) a standalone Qt program (provide a main()) and (b) whatever you are doing for " I have added a class [to] one of the libraries" which I don't know about.

              public:
                  shutdown(const char* cpszText, QWidget *pParent = 0);
                  ~shutdown();
              

              I do think you should write virtual ~shutdown(); here, just in case.

              SPlattenS 1 Reply Last reply
              0
              • JoeCFDJ JoeCFD

                @SPlatten this is wrong. You have always to have virtual in front of a destructor. Otherwise, you may have unpleasant memory leak in your apps.

                SPlattenS Offline
                SPlattenS Offline
                SPlatten
                wrote on last edited by
                #33

                @JoeCFD , ok, I've changed the constructor so it is prefixed with explicit and the destructor with virtual which goes back to how it was and I still have the same issue.

                Kind Regards,
                Sy

                JoeCFDJ 1 Reply Last reply
                0
                • JonBJ JonB

                  @SPlatten
                  I am lost at this point. It might be that one of the experts knows better than I what situation you are in. You would have to wait for them to see this, perhaps later.

                  At this point, if I were you and I had nothing else to do I would probably take what you have and put it into a brand new, from scratch, standalone tiny project (maybe get rid of the .ui file too) and see if I could get it working as (a) a standalone Qt program (provide a main()) and (b) whatever you are doing for " I have added a class [to] one of the libraries" which I don't know about.

                  public:
                      shutdown(const char* cpszText, QWidget *pParent = 0);
                      ~shutdown();
                  

                  I do think you should write virtual ~shutdown(); here, just in case.

                  SPlattenS Offline
                  SPlattenS Offline
                  SPlatten
                  wrote on last edited by
                  #34

                  @JonB , I believe this issue is because the build process is using just cmake and hasn't been done with Qt Creator. I can't change it, its an old system that is evolving over time.

                  Kind Regards,
                  Sy

                  1 Reply Last reply
                  0
                  • SPlattenS Offline
                    SPlattenS Offline
                    SPlatten
                    wrote on last edited by
                    #35

                    Just for completeness, here is the actual content of the CMakeLists.txt file:

                    cmake_minimum_required(VERSION 2.8.10)
                    include (flexelint) 
                    
                    set (CMAKE_AUTOUIC ON)
                    set (CMAKE_AUTOMOC ON)
                    set (CMAKE_AUTORCC ON)
                    set (CMAKE_INCLUDE_CURRENT_DIR ON)
                    
                    set (FORMS shutdown_ui)
                    set (HEADERS shutdown.h
                                 ui_shutdown.h)
                    set (sources shutdown.cc)
                    set (output vip_backend)
                    add_library(${output} STATIC ${sources})
                    find_package(Qt4 REQUIRED)
                    include(${QT_USE_FILE})
                    foreach(loop_var ${QT_LIBRARIES})
                      string(REPLACE lib64 lib32 loop_var ${loop_var})
                      set(QT_LIBRARIES_32 ${QT_LIBRARIES_32} ${loop_var})
                    endforeach(loop_var)
                    qt4_wrap_ui(UI_HEADERS ${FORMS})
                    qt4_wrap_cpp(MOC_SRCS ${HEADERS})
                    target_link_libraries(${output} ${QT_LIBRARIES_32})
                    add_flint(${output})
                    

                    I have no idea what flexelint is or what it does, same is true of add_flint(${output}).

                    Kind Regards,
                    Sy

                    Christian EhrlicherC 1 Reply Last reply
                    0
                    • SPlattenS SPlatten

                      @JoeCFD , ok, I've changed the constructor so it is prefixed with explicit and the destructor with virtual which goes back to how it was and I still have the same issue.

                      JoeCFDJ Offline
                      JoeCFDJ Offline
                      JoeCFD
                      wrote on last edited by JoeCFD
                      #36

                      @SPlatten forget about Qt Creator. Try to build it from command line
                      Delete build folder
                      Create build folder
                      From build folder cmake ${myvariable}
                      From build folder make VERBOSE=1
                      add verbose to see more build details.

                      SPlattenS 1 Reply Last reply
                      0
                      • JoeCFDJ JoeCFD

                        @SPlatten forget about Qt Creator. Try to build it from command line
                        Delete build folder
                        Create build folder
                        From build folder cmake ${myvariable}
                        From build folder make VERBOSE=1
                        add verbose to see more build details.

                        SPlattenS Offline
                        SPlattenS Offline
                        SPlatten
                        wrote on last edited by SPlatten
                        #37

                        @JoeCFD , that is exactly all I am doing. Also cmake is version 2.8.10.2

                        rm -R build
                        mkdir build
                        cd build
                        cmake ${myvariable}
                        make 
                        

                        In the CMakeLists.txt file I have:

                        set (CMAKE_VERBOSE_MAKEFILE ON)
                        

                        Kind Regards,
                        Sy

                        JoeCFDJ 2 Replies Last reply
                        0
                        • SPlattenS SPlatten

                          @JoeCFD , that is exactly all I am doing. Also cmake is version 2.8.10.2

                          rm -R build
                          mkdir build
                          cd build
                          cmake ${myvariable}
                          make 
                          

                          In the CMakeLists.txt file I have:

                          set (CMAKE_VERBOSE_MAKEFILE ON)
                          
                          JoeCFDJ Offline
                          JoeCFDJ Offline
                          JoeCFD
                          wrote on last edited by
                          #38

                          @SPlatten Jesus, your cmake is old.

                          SPlattenS 1 Reply Last reply
                          0
                          • JoeCFDJ JoeCFD

                            @SPlatten Jesus, your cmake is old.

                            SPlattenS Offline
                            SPlattenS Offline
                            SPlatten
                            wrote on last edited by
                            #39

                            @JoeCFD , its very frustrating, its very unusual to find a company these days that are so behind on revisions.

                            Kind Regards,
                            Sy

                            1 Reply Last reply
                            0
                            • SPlattenS SPlatten

                              @JoeCFD , that is exactly all I am doing. Also cmake is version 2.8.10.2

                              rm -R build
                              mkdir build
                              cd build
                              cmake ${myvariable}
                              make 
                              

                              In the CMakeLists.txt file I have:

                              set (CMAKE_VERBOSE_MAKEFILE ON)
                              
                              JoeCFDJ Offline
                              JoeCFDJ Offline
                              JoeCFD
                              wrote on last edited by
                              #40

                              @SPlatten
                              rm -R build
                              mkdir build
                              cd build
                              cmake ${myvariable}
                              make VERBOSE=1

                              SPlattenS 1 Reply Last reply
                              0
                              • JoeCFDJ JoeCFD

                                @SPlatten
                                rm -R build
                                mkdir build
                                cd build
                                cmake ${myvariable}
                                make VERBOSE=1

                                SPlattenS Offline
                                SPlattenS Offline
                                SPlatten
                                wrote on last edited by
                                #41

                                @JoeCFD , doing that now.

                                Kind Regards,
                                Sy

                                JoeCFDJ 1 Reply Last reply
                                0
                                • SPlattenS SPlatten

                                  @JoeCFD , doing that now.

                                  JoeCFDJ Offline
                                  JoeCFDJ Offline
                                  JoeCFD
                                  wrote on last edited by JoeCFD
                                  #42

                                  @SPlatten As Jon commented, you can comment the destructor code out and build. It is a small leak. Not a big deal. shutdown is not a good name for class. Try to avoid to use any system command names as your class names. Name it for example ShutdownWindow.

                                  SPlattenS 2 Replies Last reply
                                  0
                                  • JoeCFDJ JoeCFD

                                    @SPlatten As Jon commented, you can comment the destructor code out and build. It is a small leak. Not a big deal. shutdown is not a good name for class. Try to avoid to use any system command names as your class names. Name it for example ShutdownWindow.

                                    SPlattenS Offline
                                    SPlattenS Offline
                                    SPlatten
                                    wrote on last edited by
                                    #43

                                    @JoeCFD , will try this now.

                                    Kind Regards,
                                    Sy

                                    1 Reply Last reply
                                    0
                                    • JoeCFDJ JoeCFD

                                      @SPlatten As Jon commented, you can comment the destructor code out and build. It is a small leak. Not a big deal. shutdown is not a good name for class. Try to avoid to use any system command names as your class names. Name it for example ShutdownWindow.

                                      SPlattenS Offline
                                      SPlattenS Offline
                                      SPlatten
                                      wrote on last edited by
                                      #44

                                      @JoeCFD , output has changed:

                                      ../../(usage.cc.o): In function 'shutdownNotice(char cont*)':
                                      vip_system.cc:(.text+0xe1): undefined reference to `vtable for shutdown'
                                      vip_system.cc:(.text+0xe9): undefined reference to `vtable for shutdown'
                                      vip_system.cc:(.text+0x100): undefined reference to `vtable for shutdown'
                                      vip_system.cc:(.text+0x108): undefined reference to `vtable for shutdown'
                                      ../../(shutdown.cc.o): In function 'shutdown::shutdown(char cont*, QWidget*)':
                                      shutdown.cc:(text+0x3a): undefined reference to `vtable for shutdown'
                                      ../../(shutdown.cc.o):shutdown.cc(.text+0x41): more undefined references to `vtable for shutdown' follow collect2 ld returned 1 exit status
                                      

                                      Kind Regards,
                                      Sy

                                      1 Reply Last reply
                                      0
                                      • JoeCFDJ Offline
                                        JoeCFDJ Offline
                                        JoeCFD
                                        wrote on last edited by
                                        #45

                                        are you building on Linux, right? If yes, change your class name with ShutdownWindow (do not forget the ui file).

                                        SPlattenS 3 Replies Last reply
                                        0
                                        • JoeCFDJ JoeCFD

                                          are you building on Linux, right? If yes, change your class name with ShutdownWindow (do not forget the ui file).

                                          SPlattenS Offline
                                          SPlattenS Offline
                                          SPlatten
                                          wrote on last edited by
                                          #46

                                          @JoeCFD , yes Linux...will give it a go (renaming I mean).

                                          Kind Regards,
                                          Sy

                                          1 Reply Last reply
                                          0

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