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view content of .obj file generated by MSVC compiler ?

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  • V Vinoth Rajendran4

    Hi All,
    When we compile our c++ source code, .obj file is generated.
    But I would like to know, if we could make the content inside the object file, to be human readable , so that i could analyse ?

    Any help is appreciated . Thank You.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #2

    @Vinoth-Rajendran4
    I don't know how/what you expect to make a .obj/.o file "human-readable", as it most certainly is not, nor what there is of interest to you inside it? You can use a disassembler to view the source of the code inside it, and there may be dedicated tools provided by your compiler to view object files (e.g. MSVC may have something).

    1 Reply Last reply
    0
    • V Vinoth Rajendran4

      Hi All,
      When we compile our c++ source code, .obj file is generated.
      But I would like to know, if we could make the content inside the object file, to be human readable , so that i could analyse ?

      Any help is appreciated . Thank You.

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #3

      @Vinoth-Rajendran4 said in view content of .obj file generated by MSVC compiler ?:

      if we could make the content inside the object file, to be human readable , so that i could analyse ?

      What do you mean exactly? You can see the assembly code if you like, but why would you if you have source code? You can also see the strings, but again: you can also see them in your source code. What do you want to analyse? What is the use case?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      V 1 Reply Last reply
      1
      • jsulmJ jsulm

        @Vinoth-Rajendran4 said in view content of .obj file generated by MSVC compiler ?:

        if we could make the content inside the object file, to be human readable , so that i could analyse ?

        What do you mean exactly? You can see the assembly code if you like, but why would you if you have source code? You can also see the strings, but again: you can also see them in your source code. What do you want to analyse? What is the use case?

        V Offline
        V Offline
        Vinoth Rajendran4
        wrote on last edited by
        #4

        @jsulm : if i have a static variable in my code, can i see those entry in object file ?

        jsulmJ 1 Reply Last reply
        0
        • V Vinoth Rajendran4

          @jsulm : if i have a static variable in my code, can i see those entry in object file ?

          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #5

          @Vinoth-Rajendran4 said in view content of .obj file generated by MSVC compiler ?:

          can i see those entry in object file ?

          What exactly do you want to see? The value of that variable? And why do you want to see it in object file?
          I still fail to understand your use case.

          https://forum.qt.io/topic/113070/qt-code-of-conduct

          V 1 Reply Last reply
          0
          • jsulmJ jsulm

            @Vinoth-Rajendran4 said in view content of .obj file generated by MSVC compiler ?:

            can i see those entry in object file ?

            What exactly do you want to see? The value of that variable? And why do you want to see it in object file?
            I still fail to understand your use case.

            V Offline
            V Offline
            Vinoth Rajendran4
            wrote on last edited by
            #6

            @jsulm : I would like to know the value of the static variable , and where these variable will be placed in memory layout.
            I was asked this question in an interview. So I would like to know about it.

            jsulmJ 1 Reply Last reply
            0
            • V Vinoth Rajendran4

              @jsulm : I would like to know the value of the static variable , and where these variable will be placed in memory layout.
              I was asked this question in an interview. So I would like to know about it.

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #7

              @Vinoth-Rajendran4 See https://www.geeksforgeeks.org/memory-layout-of-c-program/

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              V 1 Reply Last reply
              0
              • jsulmJ jsulm

                @Vinoth-Rajendran4 See https://www.geeksforgeeks.org/memory-layout-of-c-program/

                V Offline
                V Offline
                Vinoth Rajendran4
                wrote on last edited by
                #8

                @jsulm : memory layout, i am aware.
                But like to know, if we could see the value of static variable in object file ?

                jsulmJ 1 Reply Last reply
                0
                • V Vinoth Rajendran4

                  @jsulm : memory layout, i am aware.
                  But like to know, if we could see the value of static variable in object file ?

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #9

                  @Vinoth-Rajendran4 said in view content of .obj file generated by MSVC compiler ?:

                  if we could see the value of static variable in object file ?

                  Of couse you can - use a hex editor.
                  See "4. Let us initialize the static variable which will then be stored in the Data Segment (DS)" in the link I provided.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  1
                  • Kent-DorfmanK Offline
                    Kent-DorfmanK Offline
                    Kent-Dorfman
                    wrote on last edited by
                    #10
                    NM(1)                                                                                                      GNU Development Tools                                                                                                     NM(1)
                    
                    NAME
                           nm - list symbols from object files
                    
                    SYNOPSIS
                           nm [-A|-o|--print-file-name] [-a|--debug-syms]
                              [-B|--format=bsd] [-C|--demangle[=style]]
                              [-D|--dynamic] [-fformat|--format=format]
                              [-g|--extern-only] [-h|--help]
                              [-l|--line-numbers] [--inlines]
                              [-n|-v|--numeric-sort]
                              [-P|--portability] [-p|--no-sort]
                              [-r|--reverse-sort] [-S|--print-size]
                              [-s|--print-armap] [-t radix|--radix=radix]
                              [-u|--undefined-only] [-V|--version]
                              [-X 32_64] [--defined-only] [--no-demangle]
                              [--plugin name]
                              [--no-recurse-limit|--recurse-limit]]
                              [--size-sort] [--special-syms]
                              [--synthetic] [--with-symbol-versions] [--target=bfdname]
                              [objfile...]
                    
                    DESCRIPTION
                           GNU nm lists the symbols from object files objfile....  If no object files are listed as arguments, nm assumes the file a.out.
                    
                           For each symbol, nm shows:
                    
                           ·   The symbol value, in the radix selected by options (see below), or hexadecimal by default.
                    
                           ·   The symbol type.  At least the following types are used; others are, as well, depending on the object file format.  If lowercase, the symbol is usually local; if uppercase, the symbol is global (external).  There are
                               however a few lowercase symbols that are shown for special global symbols ("u", "v" and "w").
                    
                               "A" The symbol's value is absolute, and will not be changed by further linking.
                    
                               "B"
                               "b" The symbol is in the BSS data section.  This section typically contains zero-initialized or uninitialized data, although the exact behavior is system dependent.
                    
                               "C" The symbol is common.  Common symbols are uninitialized data.  When linking, multiple common symbols may appear with the same name.  If the symbol is defined anywhere, the common symbols are treated as undefined
                                   references.
                    
                               "D"
                               "d" The symbol is in the initialized data section.
                    
                               "G"
                               "g" The symbol is in an initialized data section for small objects.  Some object file formats permit more efficient access to small data objects, such as a global int variable as opposed to a large global array.
                    
                               "i" For PE format files this indicates that the symbol is in a section specific to the implementation of DLLs.  For ELF format files this indicates that the symbol is an indirect function.  This is a GNU extension to the
                                   standard set of ELF symbol types.  It indicates a symbol which if referenced by a relocation does not evaluate to its address, but instead must be invoked at runtime.  The runtime execution will then return the value to
                                   be used in the relocation.
                    
                               "I" The symbol is an indirect reference to another symbol.
                    
                               "N" The symbol is a debugging symbol.
                    
                               "p" The symbols is in a stack unwind section.
                    
                               "R"
                               "r" The symbol is in a read only data section.
                    
                               "S"
                               "s" The symbol is in an uninitialized or zero-initialized data section for small objects.
                    
                    
                    
                    JonBJ V 2 Replies Last reply
                    1
                    • Kent-DorfmanK Kent-Dorfman
                      NM(1)                                                                                                      GNU Development Tools                                                                                                     NM(1)
                      
                      NAME
                             nm - list symbols from object files
                      
                      SYNOPSIS
                             nm [-A|-o|--print-file-name] [-a|--debug-syms]
                                [-B|--format=bsd] [-C|--demangle[=style]]
                                [-D|--dynamic] [-fformat|--format=format]
                                [-g|--extern-only] [-h|--help]
                                [-l|--line-numbers] [--inlines]
                                [-n|-v|--numeric-sort]
                                [-P|--portability] [-p|--no-sort]
                                [-r|--reverse-sort] [-S|--print-size]
                                [-s|--print-armap] [-t radix|--radix=radix]
                                [-u|--undefined-only] [-V|--version]
                                [-X 32_64] [--defined-only] [--no-demangle]
                                [--plugin name]
                                [--no-recurse-limit|--recurse-limit]]
                                [--size-sort] [--special-syms]
                                [--synthetic] [--with-symbol-versions] [--target=bfdname]
                                [objfile...]
                      
                      DESCRIPTION
                             GNU nm lists the symbols from object files objfile....  If no object files are listed as arguments, nm assumes the file a.out.
                      
                             For each symbol, nm shows:
                      
                             ·   The symbol value, in the radix selected by options (see below), or hexadecimal by default.
                      
                             ·   The symbol type.  At least the following types are used; others are, as well, depending on the object file format.  If lowercase, the symbol is usually local; if uppercase, the symbol is global (external).  There are
                                 however a few lowercase symbols that are shown for special global symbols ("u", "v" and "w").
                      
                                 "A" The symbol's value is absolute, and will not be changed by further linking.
                      
                                 "B"
                                 "b" The symbol is in the BSS data section.  This section typically contains zero-initialized or uninitialized data, although the exact behavior is system dependent.
                      
                                 "C" The symbol is common.  Common symbols are uninitialized data.  When linking, multiple common symbols may appear with the same name.  If the symbol is defined anywhere, the common symbols are treated as undefined
                                     references.
                      
                                 "D"
                                 "d" The symbol is in the initialized data section.
                      
                                 "G"
                                 "g" The symbol is in an initialized data section for small objects.  Some object file formats permit more efficient access to small data objects, such as a global int variable as opposed to a large global array.
                      
                                 "i" For PE format files this indicates that the symbol is in a section specific to the implementation of DLLs.  For ELF format files this indicates that the symbol is an indirect function.  This is a GNU extension to the
                                     standard set of ELF symbol types.  It indicates a symbol which if referenced by a relocation does not evaluate to its address, but instead must be invoked at runtime.  The runtime execution will then return the value to
                                     be used in the relocation.
                      
                                 "I" The symbol is an indirect reference to another symbol.
                      
                                 "N" The symbol is a debugging symbol.
                      
                                 "p" The symbols is in a stack unwind section.
                      
                                 "R"
                                 "r" The symbol is in a read only data section.
                      
                                 "S"
                                 "s" The symbol is in an uninitialized or zero-initialized data section for small objects.
                      
                      
                      
                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #11

                      @Kent-Dorfman
                      The OP asks about .obj files from MSVC. You sure UNIX/GNU nm is available and works on these?

                      Kent-DorfmanK 1 Reply Last reply
                      0
                      • JonBJ JonB

                        @Kent-Dorfman
                        The OP asks about .obj files from MSVC. You sure UNIX/GNU nm is available and works on these?

                        Kent-DorfmanK Offline
                        Kent-DorfmanK Offline
                        Kent-Dorfman
                        wrote on last edited by
                        #12

                        @JonB if the object formt is COFF then it will work, even if OP has to build the utility themself. online info suggests that .obj format in windows is in fact COFF.

                        JonBJ 1 Reply Last reply
                        0
                        • Kent-DorfmanK Kent-Dorfman

                          @JonB if the object formt is COFF then it will work, even if OP has to build the utility themself. online info suggests that .obj format in windows is in fact COFF.

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by
                          #13

                          @Kent-Dorfman
                          I see, if you say so. Still not sure that OP would have a GNU nm utility available. FWIW, What COFF (windows .obj object file) viewers are available? for example states

                          I am only aware of 2:

                          dumpbin which is included with Visual Studio

                          PEView from http://wjradburn.com/software/

                          JonBJ 1 Reply Last reply
                          0
                          • Kent-DorfmanK Offline
                            Kent-DorfmanK Offline
                            Kent-Dorfman
                            wrote on last edited by Kent-Dorfman
                            #14

                            @JonB said in view content of .obj file generated by MSVC compiler ?:

                            Still not sure that OP would have a GNU nm utility available.

                            mingw provides the whole slew of gnu utilities as windows native executables. nm should be available, at which point the mingw exe can be used to process the windows native object file.

                            With a caveat that most folks would probably overlook: OP wants to process C++ object files, in which case the symbol names will probably be name-mangled, unless they were declared as extern "C" {}

                            JonBJ 1 Reply Last reply
                            1
                            • Kent-DorfmanK Kent-Dorfman

                              @JonB said in view content of .obj file generated by MSVC compiler ?:

                              Still not sure that OP would have a GNU nm utility available.

                              mingw provides the whole slew of gnu utilities as windows native executables. nm should be available, at which point the mingw exe can be used to process the windows native object file.

                              With a caveat that most folks would probably overlook: OP wants to process C++ object files, in which case the symbol names will probably be name-mangled, unless they were declared as extern "C" {}

                              JonBJ Offline
                              JonBJ Offline
                              JonB
                              wrote on last edited by JonB
                              #15

                              @Kent-Dorfman said in view content of .obj file generated by MSVC compiler ?:

                              mingw provides the whole slew of gnu utilities as windows native executables. nm should be available,

                              Ooohhh, sorry, right, that makes sense!

                              Though I thought MinGW did .o not .obj files, I thought that meant MSVC. But what do I know?! :)

                              1 Reply Last reply
                              0
                              • Chris KawaC Offline
                                Chris KawaC Offline
                                Chris Kawa
                                Lifetime Qt Champion
                                wrote on last edited by
                                #16

                                You don't need any unix or otherwise external tools. MSVC installation already comes with the dumpbin utility that lets you see various information about the structure and contents of COFF files. It also undecorates C++ function names, so no problem there either.

                                V 1 Reply Last reply
                                3
                                • Chris KawaC Chris Kawa

                                  You don't need any unix or otherwise external tools. MSVC installation already comes with the dumpbin utility that lets you see various information about the structure and contents of COFF files. It also undecorates C++ function names, so no problem there either.

                                  V Offline
                                  V Offline
                                  Vinoth Rajendran4
                                  wrote on last edited by
                                  #17

                                  @Chris-Kawa : Thanks for the utility tool suggestion.

                                  1 Reply Last reply
                                  0
                                  • Kent-DorfmanK Kent-Dorfman
                                    NM(1)                                                                                                      GNU Development Tools                                                                                                     NM(1)
                                    
                                    NAME
                                           nm - list symbols from object files
                                    
                                    SYNOPSIS
                                           nm [-A|-o|--print-file-name] [-a|--debug-syms]
                                              [-B|--format=bsd] [-C|--demangle[=style]]
                                              [-D|--dynamic] [-fformat|--format=format]
                                              [-g|--extern-only] [-h|--help]
                                              [-l|--line-numbers] [--inlines]
                                              [-n|-v|--numeric-sort]
                                              [-P|--portability] [-p|--no-sort]
                                              [-r|--reverse-sort] [-S|--print-size]
                                              [-s|--print-armap] [-t radix|--radix=radix]
                                              [-u|--undefined-only] [-V|--version]
                                              [-X 32_64] [--defined-only] [--no-demangle]
                                              [--plugin name]
                                              [--no-recurse-limit|--recurse-limit]]
                                              [--size-sort] [--special-syms]
                                              [--synthetic] [--with-symbol-versions] [--target=bfdname]
                                              [objfile...]
                                    
                                    DESCRIPTION
                                           GNU nm lists the symbols from object files objfile....  If no object files are listed as arguments, nm assumes the file a.out.
                                    
                                           For each symbol, nm shows:
                                    
                                           ·   The symbol value, in the radix selected by options (see below), or hexadecimal by default.
                                    
                                           ·   The symbol type.  At least the following types are used; others are, as well, depending on the object file format.  If lowercase, the symbol is usually local; if uppercase, the symbol is global (external).  There are
                                               however a few lowercase symbols that are shown for special global symbols ("u", "v" and "w").
                                    
                                               "A" The symbol's value is absolute, and will not be changed by further linking.
                                    
                                               "B"
                                               "b" The symbol is in the BSS data section.  This section typically contains zero-initialized or uninitialized data, although the exact behavior is system dependent.
                                    
                                               "C" The symbol is common.  Common symbols are uninitialized data.  When linking, multiple common symbols may appear with the same name.  If the symbol is defined anywhere, the common symbols are treated as undefined
                                                   references.
                                    
                                               "D"
                                               "d" The symbol is in the initialized data section.
                                    
                                               "G"
                                               "g" The symbol is in an initialized data section for small objects.  Some object file formats permit more efficient access to small data objects, such as a global int variable as opposed to a large global array.
                                    
                                               "i" For PE format files this indicates that the symbol is in a section specific to the implementation of DLLs.  For ELF format files this indicates that the symbol is an indirect function.  This is a GNU extension to the
                                                   standard set of ELF symbol types.  It indicates a symbol which if referenced by a relocation does not evaluate to its address, but instead must be invoked at runtime.  The runtime execution will then return the value to
                                                   be used in the relocation.
                                    
                                               "I" The symbol is an indirect reference to another symbol.
                                    
                                               "N" The symbol is a debugging symbol.
                                    
                                               "p" The symbols is in a stack unwind section.
                                    
                                               "R"
                                               "r" The symbol is in a read only data section.
                                    
                                               "S"
                                               "s" The symbol is in an uninitialized or zero-initialized data section for small objects.
                                    
                                    
                                    
                                    V Offline
                                    V Offline
                                    Vinoth Rajendran4
                                    wrote on last edited by
                                    #18

                                    @Kent-Dorfman : Thanks for suggesting nm utility.

                                    1 Reply Last reply
                                    0
                                    • JonBJ JonB

                                      @Kent-Dorfman
                                      I see, if you say so. Still not sure that OP would have a GNU nm utility available. FWIW, What COFF (windows .obj object file) viewers are available? for example states

                                      I am only aware of 2:

                                      dumpbin which is included with Visual Studio

                                      PEView from http://wjradburn.com/software/

                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by JonB
                                      #19

                                      @JonB said in view content of .obj file generated by MSVC compiler ?:

                                      (https://stackoverflow.com/questions/2262959/what-coff-windows-obj-object-file-viewers-are-available) for example states
                                      I am only aware of 2:

                                      dumpbin which is included with Visual Studio

                                      PEView from http://wjradburn.com/software/

                                      1 Reply Last reply
                                      1

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