Path Finding and Binary Heaps
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Boost Graph gives you a lot of control over how you represent your graphs, as long as you make sure your data structures support certain minimum interfaces. I don't think Boost hides the way the graph is implemented from your sight. If anything, it doesn't do that enough, making it hard to work with sometimes.
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Andre, he will eventually use Boost Graph, if I understood correctly. But he want's to implement a graph "library" himself to learn how things work. That's not a real bad idea, IMHO. Almost everyone did some tiny string class in C++ for educational purposes, although there's std::string or QString :-)
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:-)
I don't think that I will go as far as to implement my own string classes. My educational background is History. The only subjects farther from computer science, I think, is the study of dead languages or perhaps acting.
Just as an update, I managed to get both the binary heap and the graph working correctly.
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This is what I found when I started working with Boost. I did some basic math and figured that I wouldn't really gain any significant performance improvements over using my own code.
Of course, I am running this code on a very small set of data. At the most, some of the datasets will only contain perhaps 100 elements. If I were coding against a very large (and/or complicated) set of data (i.e. pattern matching across thousands of elements is a good example) then I would rethink my using Boost.