With QML how do I import a 3D model and be able to access its geometry and armatures?
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I would like to just use Qt3D, but unless someone can give me instructions for how to build it that I can understand it is not an option I know about the extensions. I need to be able to animate my model and be able to implement a physics engine. Somebody must know how I can do this.
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I would like to just use Qt3D, but unless someone can give me instructions for how to build it that I can understand it is not an option I know about the extensions. I need to be able to animate my model and be able to implement a physics engine. Somebody must know how I can do this.
@AI_Messiah
how about the examples? -
Which one would I use. The Planets one is a lot to look at and I don't think that it applies to what I need to do. I know there is a class called Model which would be perfect, but I don't know how to use it.
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Hi
What about this ?
https://amin-ahmadi.com/2018/01/28/viewing-3d-models-using-qt/ -
I have tried to use this and I get these errors, but there could be a way that I can tweak a value.
file:///C:/Qt/5.15.2/msvc2015_64/qml/QtQuick/Dialogs/DefaultFileDialog.qml:102:33: QML Settings: Failed to initialize QSettings instance. Status code is: 1 file:///C:/Qt/5.15.2/msvc2015_64/qml/QtQuick/Dialogs/DefaultFileDialog.qml:102:33: QML Settings: The following application identifiers have not been set: QVector("organizationName", "organizationDomain") Model size of -23 is less than 0 Qt3D.Renderer.SceneLoaders: class Qt3DCore::QEntity *__cdecl Qt3DRender::Render::LoadSceneJob::tryLoadScene(enum Qt3DRender::QSceneLoader::Status &,const class QStringList &,const class std::function<void __cdecl(class Qt3DRender::QSceneImporter *)> &) Found no suitable importer plugin for QUrl("file:///C:/Users/damon/Documents/monitor.dae") Model size of -170 is less than 0
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I got rid of some of the code so that I can directly load my model, but there was an error to do with no functional TLS Backend found. I think there is someone who can help me with this