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how would I feed a QImage continuously into my QOpenGLTexture

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  • A Offline
    A Offline
    AI_Messiah
    wrote on last edited by
    #1

    So I am new to QT OpenGL and I want to make a computer monitor. I think I can figure out how to load my model. So the texture that I need is the texture for the screen. I could pass a boolean type into the vertex array. Anyway I think you would know what I mean.

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