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3d in WebAssembly

Scheduled Pinned Locked Moved Solved Qt for WebAssembly
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  • P Offline
    P Offline
    Pswin
    wrote on 16 Oct 2020, 17:27 last edited by
    #1
    1. I was wondering when I use web-assembly which 3D API (OpenGL, OpenGL ES, Vulkan) should I use? or it is based on WebGL?

    2. are OOpenGLContext and QOpenGLFunctions supported by web-assembly?

    3. Am i able to use threads (specially for rendering)?

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    • L Offline
      L Offline
      lorn.potter
      wrote on 18 Oct 2020, 20:26 last edited by
      #2

      WebGL is based on opengl es2, WebGL 2 is based on opengl es3. Emsripten (and therefor Qt WebAssembly) has support for both.
      Thread support in wasm is still experimental, there are limitations.

      Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
      Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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      18 Oct 2020, 20:26

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