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Transparency in Table/Tree View/WIdget with setAlternatingRowColors and Delegate

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  • gde23G gde23

    Thanks for the further hint. I've tried that, the grey header is smaller now, but it still may overlap.
    What I've also noticed is, that the Text seems to be renderd twice with a small ofset somehow when it is overlapping.
    overlap2.png

    Also with the text when i do not clip to rect the overlap is gone.

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #12

    @gde23
    oK so it really just is the "editor" you new to render with.
    That explains why it can be over scrollbar :)

    gde23G 1 Reply Last reply
    1
    • mrjjM mrjj

      @gde23
      oK so it really just is the "editor" you new to render with.
      That explains why it can be over scrollbar :)

      gde23G Offline
      gde23G Offline
      gde23
      wrote on last edited by gde23
      #13

      @mrjj
      Ok :) so but what could be the reason? Or do you have any ideas for fixing it?

      EDIT: I've also tested some "compact mode" where i can remove the header from the cells, and the view will be shown without the cell headers.

      When I switch to compact mode the artefacts stay there for a while and only dissapear after a few clicks or something.
      So at that moment the editors arent even there any more. Could this be a timing problem maybe?

      mrjjM 1 Reply Last reply
      0
      • gde23G gde23

        @mrjj
        Ok :) so but what could be the reason? Or do you have any ideas for fixing it?

        EDIT: I've also tested some "compact mode" where i can remove the header from the cells, and the view will be shown without the cell headers.

        When I switch to compact mode the artefacts stay there for a while and only dissapear after a few clicks or something.
        So at that moment the editors arent even there any more. Could this be a timing problem maybe?

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #14

        @gde23
        Can you show how DummyDelegate is defined?

        Is it a widget ?

        You could try to just hide it as it will render anyway
        editor = new DummyDelegate();
        editor ->hide()

        1 Reply Last reply
        1
        • gde23G Offline
          gde23G Offline
          gde23
          wrote on last edited by
          #15

          Dummy Delegate is just a normal widget with layouts on it that hold other widgets

          DummyDelegat::DummyDelegat(QWidget *parent):
              QWidget(parent),
              m_compact_mode(false)
          {
              m_main_layout = new QVBoxLayout();
              m_main_layout->setSpacing(2);
              m_main_layout->setContentsMargins(0, 0, 0, 0);
          
              m_main_layout->setAlignment(Qt::AlignTop);
              this->setLayout(m_main_layout);
          
              m_header = new QWidget(this);
              m_header->setFixedHeight(12);
          
              m_main_layout->addWidget(m_header);
          
              m_header_layout = new QHBoxLayout();
              m_header_layout->setContentsMargins(5, 0, 0, 0);
              m_header_layout->setSpacing(2);
              m_header->setLayout(m_header_layout);
          
              m_header_icon_label = new QLabel(this);
              m_header_icon_label->setFixedHeight(12);
              m_header_icon_label->setFixedWidth(12);
          
              m_header_layout->addWidget(m_header_icon_label);
          
              m_header_label = new QLabel(this);
              m_header_layout->addWidget(m_header_label);
          }
          
          mrjjM 1 Reply Last reply
          0
          • gde23G gde23

            Dummy Delegate is just a normal widget with layouts on it that hold other widgets

            DummyDelegat::DummyDelegat(QWidget *parent):
                QWidget(parent),
                m_compact_mode(false)
            {
                m_main_layout = new QVBoxLayout();
                m_main_layout->setSpacing(2);
                m_main_layout->setContentsMargins(0, 0, 0, 0);
            
                m_main_layout->setAlignment(Qt::AlignTop);
                this->setLayout(m_main_layout);
            
                m_header = new QWidget(this);
                m_header->setFixedHeight(12);
            
                m_main_layout->addWidget(m_header);
            
                m_header_layout = new QHBoxLayout();
                m_header_layout->setContentsMargins(5, 0, 0, 0);
                m_header_layout->setSpacing(2);
                m_header->setLayout(m_header_layout);
            
                m_header_icon_label = new QLabel(this);
                m_header_icon_label->setFixedHeight(12);
                m_header_icon_label->setFixedWidth(12);
            
                m_header_layout->addWidget(m_header_icon_label);
            
                m_header_label = new QLabel(this);
                m_header_layout->addWidget(m_header_label);
            }
            
            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #16

            @gde23

            Ok so it really is just a floating Widget.

            Did you try to hide it ?

            gde23G 1 Reply Last reply
            1
            • mrjjM mrjj

              @gde23

              Ok so it really is just a floating Widget.

              Did you try to hide it ?

              gde23G Offline
              gde23G Offline
              gde23
              wrote on last edited by
              #17

              @mrjj Hiding the editor in the paint() method after creation does not make any difference

              mrjjM 1 Reply Last reply
              0
              • gde23G gde23

                @mrjj Hiding the editor in the paint() method after creation does not make any difference

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #18

                @gde23
                Ok. I have no idea then
                as its clearly the grey we see.

                I wonder one thing
                You don't give it a parent when you new it -
                so how do you avoid it having borders etc like a Window normally have?

                editor = new DummyDelegate( NO PARENT );

                Also you could try to give it a parent to see if that keeps it inside

                gde23G 1 Reply Last reply
                1
                • mrjjM mrjj

                  @gde23
                  Ok. I have no idea then
                  as its clearly the grey we see.

                  I wonder one thing
                  You don't give it a parent when you new it -
                  so how do you avoid it having borders etc like a Window normally have?

                  editor = new DummyDelegate( NO PARENT );

                  Also you could try to give it a parent to see if that keeps it inside

                  gde23G Offline
                  gde23G Offline
                  gde23
                  wrote on last edited by
                  #19

                  @mrjj I've tried setting the treeview as parent when creating the editor: No change :(

                  Anyway, thanks a lot for all the hints you gave. I'll really try to set up a minimal example now as soon as i find some time.

                  mrjjM 1 Reply Last reply
                  0
                  • gde23G gde23

                    @mrjj I've tried setting the treeview as parent when creating the editor: No change :(

                    Anyway, thanks a lot for all the hints you gave. I'll really try to set up a minimal example now as soon as i find some time.

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #20

                    @gde23
                    Hi
                    Ok that is very , very odd then.
                    You're welcome.
                    Im sure it has a rational explanation.
                    A minimal example would be good.! :)

                    gde23G 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @gde23
                      Hi
                      Ok that is very , very odd then.
                      You're welcome.
                      Im sure it has a rational explanation.
                      A minimal example would be good.! :)

                      gde23G Offline
                      gde23G Offline
                      gde23
                      wrote on last edited by
                      #21

                      @mrjj Yeah :) I finally got it working with your help.

                      The trick is to first add the View as a parent for the DelgateEditor.
                      Now we still get the overlap. However now when you remove painter->setClipRect(option.rect); from paint() is does not paint into neighboring cells any more, so you do not need that line of code anymore and without that line of code the problem is gone :)

                      Thanks again for all the help, I never would have come up with that idea. (And I still don't get why it did not work in the first place)

                      mrjjM 1 Reply Last reply
                      2
                      • gde23G gde23

                        @mrjj Yeah :) I finally got it working with your help.

                        The trick is to first add the View as a parent for the DelgateEditor.
                        Now we still get the overlap. However now when you remove painter->setClipRect(option.rect); from paint() is does not paint into neighboring cells any more, so you do not need that line of code anymore and without that line of code the problem is gone :)

                        Thanks again for all the help, I never would have come up with that idea. (And I still don't get why it did not work in the first place)

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #22

                        @gde23
                        Good to hear :)
                        Also, I not sure what really happened but i suspect render() and setClipRect had
                        some synergies im not aware of :)

                        1 Reply Last reply
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