Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. No qmake in /bin /sbin /usr/bin /usr/sbin

No qmake in /bin /sbin /usr/bin /usr/sbin

Scheduled Pinned Locked Moved General and Desktop
15 Posts 3 Posters 17.9k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • D Offline
    D Offline
    DropDeadCreative
    wrote on last edited by
    #4

    Also, where would I define the path to qmake, in my .pro file or in my make file?

    $PATH=/usr/local/Trolltech/Qt-4.6.3/bin/qmake

    Thank you again

    1 Reply Last reply
    0
    • A Offline
      A Offline
      anselmolsm
      wrote on last edited by
      #5

      Hey

      well, the command which qmake looks for qmake in the directories listed in $PATH, so as /usr/local/Trolltech/Qt-4.6.3/bin is not in your $PATH variable, it can't find qmake.

      To add this path to your $PATH, do something like this:

      @
      export PATH=/usr/local/Trolltech/Qt-4.6.3/bin/qmake:$PATH
      @

      in a shell. I said 'something like this' because I don't know if it works in the same way on OS X and probably there is another place to set this variable globally for your system (so XCode would find qmake as well).

      Anselmo L. S. Melo (anselmolsm)

      1 Reply Last reply
      0
      • D Offline
        D Offline
        DropDeadCreative
        wrote on last edited by
        #6

        So I gave that a shot and entered "export PATH=/usr/local/Trolltech/Qt-4.6.3/bin/qmake:$PATH" into Terminal.

        Then following that I tried to find qmake again via "which qmake" I then got:

        no qmake in /usr/local/Trolltech/Qt-4.6.3/bin/qmake /bin /sbin /usr/bin /usr/sbin

        Your assistance is greatly appreciated.

        1 Reply Last reply
        0
        • A Offline
          A Offline
          anselmolsm
          wrote on last edited by
          #7

          Ops, I committed a mistake in my last post. You have to set the path to the directory where the binaries are located, so the correct would be:

          @
          export PATH=/usr/local/Trolltech/Qt-4.6.3/bin/:$PATH
          @

          Sorry about that. Now it may work correctly.

          Anselmo L. S. Melo (anselmolsm)

          1 Reply Last reply
          1
          • D Offline
            D Offline
            DropDeadCreative
            wrote on last edited by
            #8

            Thank you! Working great now, really appreciate your help!

            1 Reply Last reply
            0
            • D Offline
              D Offline
              DropDeadCreative
              wrote on last edited by
              #9

              A new error has popped up now while trying to build via Xcode, my app builds fine via command line, the new error is:

              @ cd /Developer/Project/ProjectSrc
              /Developer/usr/bin/g++-4.0 -o /Developer/Project/ProjectSrc/.obj/Project.build/Release/Project.build/Objects-normal/i386/Project -L/Developer/Project/ProjectSrc/build/Release -L/usr/local/lib -L/usr/local/Trolltech/Qt-4.6.3/lib -L/usr/local/Trolltech/Qt-4.6.3/plugins/imageformats -L/Developer/FMOD\ Programmers\ API/api/lib -L/usr/local/Trolltech/Qt-4.6.3/plugins/imageformats -L/usr/local/Trolltech/Qt-4.6.3/lib -L/System/Library/Frameworks -F/Developer/Project/ProjectSrc/build/Release -filelist /Developer/Project/ProjectSrc/.obj/Project.build/Release/Project.build/Objects-normal/i386/Project.LinkFileList -lTagLib -lfmodex2 -lmp3lame.0 -lqjpeg -lqgif -lqmng -lqsvg -lqtiff -lqico -lQtXml -lQtGui -framework Carbon -framework AppKit -lQtCore -framework ApplicationServices -arch i386 -Wl,-Y,1455 -mmacosx-version-min=10.4 -headerpad_max_install_names -all_load -L/usr/local/lib -L/usr/local/Trolltech/Qt-4.6.3/lib -L/usr/local/Trolltech/Qt-4.6.3/plugins/imageformats -L/Developer/FMOD\ Programmers\ API/api/lib -L/usr/local/Trolltech/Qt-4.6.3/plugins/imageformats -L/usr/local/Trolltech/Qt-4.6.3/lib -lz -lm
              /Developer/usr/bin/../libexec/gcc/i686-apple-darwin8/4.0.1/ld: Undefined symbols:
              QSvgRenderer::load(QByteArray const&)
              QSvgRenderer::render(QPainter*)
              QSvgRenderer::QSvgRenderer(QObject*)
              QSvgRenderer::isValid() const
              QSvgRenderer::viewBox() const
              /usr/local/Trolltech/Qt-4.6.3/plugins/imageformats/libqsvg.a(qsvgiohandler.o) reference to undefined QSvgRenderer::load(QByteArray const&)
              /usr/local/Trolltech/Qt-4.6.3/plugins/imageformats/libqsvg.a(qsvgiohandler.o) reference to undefined QSvgRenderer::render(QPainter*)
              /usr/local/Trolltech/Qt-4.6.3/plugins/imageformats/libqsvg.a(qsvgiohandler.o) reference to undefined QSvgRenderer::QSvgRenderer(QObject*)
              /usr/local/Trolltech/Qt-4.6.3/plugins/imageformats/libqsvg.a(qsvgiohandler.o) reference to undefined QSvgRenderer::isValid() const
              /usr/local/Trolltech/Qt-4.6.3/plugins/imageformats/libqsvg.a(qsvgiohandler.o) reference to undefined QSvgRenderer::viewBox() const
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status
              collect2: ld returned 1 exit status@

              Any thoughts on this? Again I appreciate your assistance!

              1 Reply Last reply
              0
              • A Offline
                A Offline
                anselmolsm
                wrote on last edited by
                #10

                Well, it seems you need to set your environment correctly to work with XCode. As I've never used XCode, the only things I can help you are the Mac stuff that the look like Linux stuff. So, try to adjust somewhere the variables LIBRARY_PATH (for the linker) and LD_LIBRARY_PATH (probably needed to run stuff correctly). If I am not wrong (again), you need add /usr/local/Trolltech/Qt-4.6.3/lib/ to both variables (set them in an analog way of what you did for PATH).

                And let's see if someone who knows XCode and these OS X things can help too :-)

                Anselmo L. S. Melo (anselmolsm)

                1 Reply Last reply
                0
                • G Offline
                  G Offline
                  goetz
                  wrote on last edited by
                  #11

                  Did you add

                  @
                  QT += svg
                  @

                  to your .pro file?

                  For the PATH variable: If you add the line to the file .bashrc in your user directory (/Users/<username>) it is executed each time you open a terminal window.

                  http://www.catb.org/~esr/faqs/smart-questions.html

                  1 Reply Last reply
                  0
                  • D Offline
                    D Offline
                    DropDeadCreative
                    wrote on last edited by
                    #12

                    In my .pro file I have:

                    @QTPLUGIN += qjpeg qgif qmng qsvg qtiff qico@

                    Which should cover that, right?

                    1 Reply Last reply
                    0
                    • G Offline
                      G Offline
                      goetz
                      wrote on last edited by
                      #13

                      Not really. The SVG support changed, as far as I remember. There is a Qt SVG module, that you can enable with adding "svg" to the QT variable (not QTPLUGIN). That adds the QtSvg.framework to the libs linked to your program and should solve the linking problem.

                      http://www.catb.org/~esr/faqs/smart-questions.html

                      1 Reply Last reply
                      0
                      • D Offline
                        D Offline
                        DropDeadCreative
                        wrote on last edited by
                        #14

                        Thank you, this solved my errors.

                        1 Reply Last reply
                        0
                        • G Offline
                          G Offline
                          goetz
                          wrote on last edited by
                          #15

                          No problem, you're welcome. I once struggled over this, too.

                          http://www.catb.org/~esr/faqs/smart-questions.html

                          1 Reply Last reply
                          0

                          • Login

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Categories
                          • Recent
                          • Tags
                          • Popular
                          • Users
                          • Groups
                          • Search
                          • Get Qt Extensions
                          • Unsolved