Unsolved OpenGL and MenuBar height
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I added the MenuBar to the application which uses OpenGL. Unfortunately it doesn't look as I expect:
The height of the elements is too big. I have similar problem if I add the menu to the Scene Graph - OpenGL Under QML example - https://doc.qt.io/qt-5/qtquick-scenegraph-openglunderqml-example.html to the qml fileMenuBar { Menu { title: qsTr("&File") MenuItem { text: qsTr("E&xit") } } Menu { title: qsTr("&Edit") } Menu { title: qsTr("&Help") MenuItem { text: qsTr("About...") } } }
Of course I can set the height of the MenuItem manually but it doesn't work correctly for MenuBar (only the background has smaller size) and I think it's not the good approach.
Other examples without OpenGL handling but with MenuBar usage in qml have normal height. Also it doesn't have separate styles or size adjustments - for example Qt Quick Controls - UI Forms - https://doc-snapshots.qt.io/qt5-5.11/qtquickcontrols-uiforms-example.html