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Building Qt Apps to Wasm

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  • D Offline
    D Offline
    DragonOsman
    wrote on last edited by
    #7

    I installed the latest version of Emscripten. I did need to execute git pull just now though. But it could be that the version I have is too new for Qt (could that be the case?).

    By the way. Do you understand what I mean when I say "Emscripten Wasm backend"? That's the backend I'm using. It's the one using LLVM without the Emscripten changes to LLVM. Basically "vanilla" LLVM which you need the latest tip-of-the-tree version of. Later than the current stable version. The regular backend is called the Fastcomp backend. I heard they're going to make the Wasm backend the default backend. And the BINARYEN_TRAP_MODE setting being used is bad for the Wasm backend. (I don't mean to look down on you or anything. I'm really just checking to make sure we're on the same page here.)

    I don't understand what the condition is in the Makefile that has to be false for the EMCC_COMMON_LFLAGS += -s \"BINARYEN_TRAP_MODE=\'clamp\'\" line to be added in its else clause. What kind of object files is it looking for?

    lorn.potterL 1 Reply Last reply
    0
    • D DragonOsman

      I installed the latest version of Emscripten. I did need to execute git pull just now though. But it could be that the version I have is too new for Qt (could that be the case?).

      By the way. Do you understand what I mean when I say "Emscripten Wasm backend"? That's the backend I'm using. It's the one using LLVM without the Emscripten changes to LLVM. Basically "vanilla" LLVM which you need the latest tip-of-the-tree version of. Later than the current stable version. The regular backend is called the Fastcomp backend. I heard they're going to make the Wasm backend the default backend. And the BINARYEN_TRAP_MODE setting being used is bad for the Wasm backend. (I don't mean to look down on you or anything. I'm really just checking to make sure we're on the same page here.)

      I don't understand what the condition is in the Makefile that has to be false for the EMCC_COMMON_LFLAGS += -s \"BINARYEN_TRAP_MODE=\'clamp\'\" line to be added in its else clause. What kind of object files is it looking for?

      lorn.potterL Offline
      lorn.potterL Offline
      lorn.potter
      wrote on last edited by
      #8

      @DragonOsman said in Building Qt Apps to Wasm:

      I installed the latest version of Emscripten. I did need to execute git pull just now though. But it could be that the version I have is too new for Qt (could that be the case?).

      By the way. Do you understand what I mean when I say "Emscripten Wasm backend"? That's the backend I'm using. It's the one using LLVM without the Emscripten changes to LLVM. Basically "vanilla" LLVM which you need the latest tip-of-the-tree version of. Later than the current stable version. The regular backend is called the Fastcomp backend. I heard they're going to make the Wasm backend the default backend. And the BINARYEN_TRAP_MODE setting being used is bad for the Wasm backend. (I don't mean to look down on you or anything. I'm really just checking to make sure we're on the same page here.)

      I don't understand what the condition is in the Makefile that has to be false for the EMCC_COMMON_LFLAGS += -s \"BINARYEN_TRAP_MODE=\'clamp\'\" line to be added in its else clause. What kind of object files is it looking for?

      Yes, I am well aware of emscripten/wasm issues.

      To use wasm object files, you need to have a Qt built using -device-option=WASM_OBJECT_FILES=1, which will use emscripten upstream to bypass creating the intermediate javascript file when transpiling to wasm. This speeds up linking time.

      The Qt released binaries were not built using the new upstream backend.

      Apparently we need another check to detect when using the upstream emscripten and not apply the clamp mode.

      You can either:

      • install and use emscripten 1.38.27 without the benefit of wasm object files, and will work correctly with Qt webassembly binaries.
      • edit the wasm-emscripten/qmake.conf file and simply remove the clamp mode line, and hope things work correctly due to mis-matched emscripten versions

      Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
      Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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      • D Offline
        D Offline
        DragonOsman
        wrote on last edited by
        #9

        If I apply the patch, will I not get the JavaScript glue code? Because I do want that along with the .wasm file.

        What part of the Makefile should the patch go in? Is there a way to directly install the patch so that whenever I generate a Makefile the patch will be in it?

        lorn.potterL 1 Reply Last reply
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        • D DragonOsman

          If I apply the patch, will I not get the JavaScript glue code? Because I do want that along with the .wasm file.

          What part of the Makefile should the patch go in? Is there a way to directly install the patch so that whenever I generate a Makefile the patch will be in it?

          lorn.potterL Offline
          lorn.potterL Offline
          lorn.potter
          wrote on last edited by
          #10

          @DragonOsman
          You will still get glue code. The clamp mode only tells emscripten what to do in case of a javascript overflow, which the wasm binaries does not have an issue with.

          Remove the clamp line from ~/Qt/<version>/wasm_32/mkspecs/wasm-emscripten/qmake.conf
          or whereever you installed Qt

          Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
          Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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          • D Offline
            D Offline
            DragonOsman
            wrote on last edited by DragonOsman
            #11

            Is there something I need to add in place of the clamp mode line? Because I do get a whole bunch of errors and exceptions from Python when I run nmake after removing the clamp mode line from the Makefile. Is it okay to assume that it'll work fine if I change the .conf file instead of the Makefile?

            Edit: This is my qmake.conf file now:

            # qmake configuration for building with emscripten
            MAKEFILE_GENERATOR      = UNIX
            QMAKE_PLATFORM          = wasm unix
            
            include(../common/gcc-base.conf)
            include(../common/clang.conf)
            
            load(device_config)
            
            # Support setting WASM_OBJECT_FILES with -device-option WASM_OBJECT_FILES=1
            !isEmpty(WASM_OBJECT_FILES): {
                !equals(WASM_OBJECT_FILES, 1):!equals(WASM_OBJECT_FILES, 0): \
                    message(Error: The value for WASM_OBJECT_FILES must be 0 or 1)
                QMAKE_CFLAGS += -s WASM_OBJECT_FILES=$$WASM_OBJECT_FILES
                QMAKE_CXXFLAGS += -s WASM_OBJECT_FILES=$$WASM_OBJECT_FILES
                QMAKE_LFLAGS += -s WASM_OBJECT_FILES=$$WASM_OBJECT_FILES
            } else {
                EMCC_COMMON_LFLAGS +=  -s \"BINARYEN_TRAP_MODE=\'clamp\'\"
            }
            
            EMTERP_FLAGS = \
                -s EMTERPRETIFY=1  \
                -s EMTERPRETIFY_ASYNC=1 \
                -s \"EMTERPRETIFY_FILE=\'data.binary\'\" \
                -s ASSERTIONS=1 \
                --profiling-funcs
            
            EMCC_COMMON_LFLAGS = \
                -s WASM=1 \
                -s FULL_ES2=1 \
                -s USE_WEBGL2=1 \
                -s NO_EXIT_RUNTIME=0 \
                -s ERROR_ON_UNDEFINED_SYMBOLS=1 \
                --bind
            
            # The -s arguments can also be used with release builds,
            # but are here in debug for clarity.
            EMCC_COMMON_LFLAGS_DEBUG = \
                $$EMCC_COMMON_LFLAGS \
                -s ASSERTIONS=2 \
                -s DEMANGLE_SUPPORT=1 \
                # -s LIBRARY_DEBUG=1 \ #print out library calls, verbose
                # -s SYSCALL_DEBUG=1 \ #print out sys calls, verbose
                # -s FS_LOG=1 \ #print out filesystem ops, verbose
                # -s SOCKET_DEBUG \ #print out socket,network data transfer
                -s GL_DEBUG=1
            
            # Set up debug/optimization flags
            QMAKE_CXXFLAGS_RELEASE -= -O2
            QMAKE_CFLAGS_RELEASE   -= -O2
            equals(WASM_OBJECT_FILES, 1) {
                QMAKE_LFLAGS_DEBUG     += -g
            
                QMAKE_CXXFLAGS_RELEASE += -O3
                QMAKE_CFLAGS_RELEASE   += -O3
                QMAKE_LFLAGS_RELEASE   += -O3
                QMAKE_CFLAGS_OPTIMIZE  += -O3
                QMAKE_CFLAGS_OPTIMIZE_FULL += -Oz
            } else {
                # Practical debugging setup:
                #    "-g4" preserves function names for stack traces
                #    "-Os" produces reasonably sized binaries
                QMAKE_CFLAGS_DEBUG     -= -g
                QMAKE_CXXFLAGS_DEBUG   -= -g
                QMAKE_CFLAGS_DEBUG     += -Os -g4
                QMAKE_CXXFLAGS_DEBUG   += -Os -g4
                QMAKE_LFLAGS_DEBUG     += -Os -g4
            
                QMAKE_CXXFLAGS_RELEASE += -O3
                QMAKE_CFLAGS_RELEASE   += -O3
                QMAKE_LFLAGS_RELEASE   += -O3
                QMAKE_CFLAGS_OPTIMIZE  += -O3
                QMAKE_CFLAGS_OPTIMIZE_FULL += -Oz
            }
            
            
            QMAKE_COMPILER         += emscripten
            
            QMAKE_CC                = emcc
            QMAKE_CXX               = em++
            
            QMAKE_LINK              = $$QMAKE_CXX
            QMAKE_LINK_SHLIB        = $$QMAKE_CXX
            QMAKE_LINK_C            = $$QMAKE_CC
            QMAKE_LINK_C_SHLIB      = $$QMAKE_CC
            
            QMAKE_LIBS_THREAD       = $$QMAKE_CFLAGS_THREAD
            
            QMAKE_LFLAGS           += $$EMCC_COMMON_LFLAGS
            QMAKE_LFLAGS_DEBUG     += $$EMCC_COMMON_LFLAGS_DEBUG
            
            QMAKE_PREFIX_SHLIB      = lib
            QMAKE_EXTENSION_SHLIB   = so       # llvm bitcode, linked to js in post_link
            QMAKE_PREFIX_STATICLIB  = lib
            QMAKE_EXTENSION_STATICLIB = a      # llvm bitcode
            
            QMAKE_AR                = emar cqs
            equals(QMAKE_HOST.os, Windows) {
                QMAKE_AR_CMD = \
                    "$(file >$(OBJECTS_DIR)/$(TARGET).rsp, $(subst \\,/,$(OBJECTS)))$$escape_expand(\\n\\t)" \
                    "$(AR) $(DESTDIR)$(TARGET) @$(OBJECTS_DIR)/$(TARGET).rsp"
            }
            
            QMAKE_DISTCLEAN            += *.html *.js *.wasm
            
            load(qt_config)
            
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            • lorn.potterL Offline
              lorn.potterL Offline
              lorn.potter
              wrote on last edited by lorn.potter
              #12

              Just place a # in front of that line EMCC_COMMON_LFLAGS += -s "BINARYEN_TRAP_MODE='clamp'" and run qmake again - that will recreate the Makefile

              Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
              Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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              • D Offline
                D Offline
                DragonOsman
                wrote on last edited by DragonOsman
                #13

                I took out that line completely, added the patch, and then ran qmake and nmake again but have the same error as before. A whole bunch of red lines with "unknown warning option" and other stuff in it. And I don't know why the -Werror option is being passed to the compiler backend.

                I also have to forcibly close the window using the red button because just giving it the keyboard interrupt isn't enough.

                Note: This is one part of the stream of errors:

                error: unknown warning option '-Wno-int-in-bool-context'; did you mean '-Wno-gnu-include-next'?
                      [-Werror,-Wunknown-warning-option]
                error: unknown warning option '-Wno-int-in-bool-context'; did you mean '-Wno-gnu-include-next'?
                      [-Werror,-Wunknown-warning-option]
                shared:ERROR: 'C:/emsdk/upstream/bin\clang.exe -target wasm32-unknown-emscripten -D__EMSCRIPTEN_major__=1 -D__EMSCRIPTEN_minor__=38 -D__EMSCRIPTEN_tiny__=46 -D_LIBCPP_ABI_VERSION=2 -Dunix -D__unix -D__unix__ -Werror=implicit-function-declaration -Xclang -nostdsysteminc -Xclang -isystemC:\emsdk\upstream\emscripten\system\include\libcxx -Xclang -isystemC:\emsdk\upstream\emscripten\system\lib\libcxxabi\include -Xclang -isystemC:\emsdk\upstream\emscripten\system\include\compat -Xclang -isystemC:\emsdk\upstream\emscripten\system\include -Xclang -isystemC:\emsdk\upstream\emscripten\system\include\libc -Xclang -isystemC:\emsdk\upstream\emscripten\system\lib\libc\musl\arch\emscripten -Xclang -isystemC:\emsdk\upstream\emscripten\system\local\include -Wno-int-in-bool-context -c -Werror -Os -fno-builtin -Wno-return-type -Wno-parentheses -Wno-ignored-attributes -Wno-shift-count-overflow -Wno-shift-negative-value -Wno-dangling-else -Wno-unknown-pragmas -Wno-shift-op-parentheses -Wno-string-plus-int -Wno-logical-op-parentheses -Wno-bitwise-op-parentheses -Wno-visibility -Wno-pointer-sign -Wno-absolute-value -Wno-empty-body -Wno-int-in-bool-context -IC:\emsdk\upstream\emscripten\system\lib\libc\musl\src\internal -IC:\emsdk\upstream\emscripten\system\lib\libc\musl\arch\js -DEMSCRIPTEN C:\emsdk\upstream\emscripten\system\lib\libc\musl\src\stdlib\qsort.c -fno-inline-functions -Xclang -isystemC:\emsdk\upstream\emscripten\system\include\SDL -c -o C:\Users\Osman\AppData\Local\Temp\emscripten_temp_bduibeac\qsort.c.o -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr' failed (1)
                

                Actually it did end on its own this time. I'll be able to give you a log file after running nmake 2> build.log now. Here's a link.

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                • lorn.potterL Offline
                  lorn.potterL Offline
                  lorn.potter
                  wrote on last edited by
                  #14

                  You need to use mingw32-make and not nmake.

                  Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
                  Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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                  • D Offline
                    D Offline
                    DragonOsman
                    wrote on last edited by DragonOsman
                    #15

                    The reason for the unknown warning error was a mismatch between the Clang version and the Emscripten version. But after fixing that I have an error from wasm-ld.exe saying that the machine type of library files needs to be wasm32. I don't know what I need to do here so some help would be good. I mentioned this in the Emscripten GitHub as well.

                    And whether I run nmake or mingw32-make, the result is still pretty much the same: https://gist.github.com/DragonOsman/4b5a04e0546d3ccc21c67cc978510e70

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                    • D Offline
                      D Offline
                      DragonOsman
                      wrote on last edited by DragonOsman
                      #16

                      There are errors from wasm-ld.exe saying that there are object files that don't have the machine-type wasm32. The object files generated by running nmake definitely hve wasm code in them, even though wasm-ld is flagging them as well. Which is really weird. I see that the object files that come from the Qt library itself are also getting flagged though. Could you guys verify using wasm-dis if those are also wasm object files? Although there's still a problem there because wasm object files shouldn't even have a machine type--only bitcode files should which these aren't. This is really confusing.

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                      • lorn.potterL Offline
                        lorn.potterL Offline
                        lorn.potter
                        wrote on last edited by
                        #17

                        Did you install Emscripten 1.38.27 ? That would be needed for Qt 5.13

                        Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
                        Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

                        D 1 Reply Last reply
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                        • lorn.potterL lorn.potter

                          Did you install Emscripten 1.38.27 ? That would be needed for Qt 5.13

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                          DragonOsman
                          wrote on last edited by DragonOsman
                          #18

                          @lorn-potter Do I need to do a complete downgrade? I have version 1.39.0 right now. Could that be what's causing the problem with the wasm-ld error saying that my object files aren't of machine-type wasm32?

                          lorn.potterL 1 Reply Last reply
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                          • D DragonOsman

                            @lorn-potter Do I need to do a complete downgrade? I have version 1.39.0 right now. Could that be what's causing the problem with the wasm-ld error saying that my object files aren't of machine-type wasm32?

                            lorn.potterL Offline
                            lorn.potterL Offline
                            lorn.potter
                            wrote on last edited by lorn.potter
                            #19

                            @DragonOsman said in Building Qt Apps to Wasm:

                            @lorn-potter Do I need to do a complete downgrade? I have version 1.39.0 right now. Could that be what's causing the problem with the wasm-ld error saying that my object files aren't of machine-type wasm32?

                            Yes, because 1.39.0 switched to wasm object files by default, where as the older version used fastcomp to build.

                            You can install a different version alongside 1.39.0:
                            ./emsdk install sdk-1.38.27-64bit

                            and then to switch to the newly installed version:
                            ./emsdk activate --embedded sdk-1.38.27-64bit

                            When you want ot use a different version just use the activate line with the correct installed version.

                            Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
                            Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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                            • D Offline
                              D Offline
                              DragonOsman
                              wrote on last edited by DragonOsman
                              #20

                              Is the default backend being switched to the Wasm one the only reason? I don't think that would be enough to give those machine-type errors.

                              I hope Qt 5 will eventually support version 1.38.48 and newer of Emscripten at some point as well.

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                              • D Offline
                                D Offline
                                DragonOsman
                                wrote on last edited by
                                #21

                                @lorn-potter Would it be a good idea to get version 1.38.30 instead?

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                                • lorn.potterL lorn.potter

                                  @DragonOsman said in Building Qt Apps to Wasm:

                                  @lorn-potter Do I need to do a complete downgrade? I have version 1.39.0 right now. Could that be what's causing the problem with the wasm-ld error saying that my object files aren't of machine-type wasm32?

                                  Yes, because 1.39.0 switched to wasm object files by default, where as the older version used fastcomp to build.

                                  You can install a different version alongside 1.39.0:
                                  ./emsdk install sdk-1.38.27-64bit

                                  and then to switch to the newly installed version:
                                  ./emsdk activate --embedded sdk-1.38.27-64bit

                                  When you want ot use a different version just use the activate line with the correct installed version.

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                                  DragonOsman
                                  wrote on last edited by DragonOsman
                                  #22

                                  @lorn-potter What's the use of the patch if Qt 5 still can't handle the Wasm backend? The reason for the machine type error from wasm-ld is something else: in later versions of Emscripten, it doesn't generate bitcode for Wasm object files. But for some weird reason wasm-ld still gives an error saying that the machine type of the object files isn't wasm32. That's very strange. Please read my conversation with this LLVM developer on this Emscripten GitHub issue I've opened. It would be good if these problems are fixed so that the Wasm backend on the latest version of Emscripten works well with Qt 5.

                                  And right now I can't install the 1.38.27 SDK itself directly using the Emsdk; I have to install Emscripten, Clang and Binaryen separately through Emsdk and since I want to use my own Node, Python and Java anyway, I don't also get those. I had to use CMake to build and install Binaryen on my own though because what Emsdk did failed for me. When I try to install the SDK through Emsdk directly, I get a System Error Access denied when it unzips the Python zip file and gets to trying to add DLLs to the Emsdk Python installation directory.

                                  Edit: I deleted the old files and tried to configure and build again, but now I have this error: shared:ERROR: fastcomp is not compatible with wasm object files:main.obj. I have Emscripten 1.38.27 now with the asm.js backend, so what's going on now? Why is it generating a Wasm object file? Do I still need to add something to the .conf file so that it won't generate Wasm object files when the asm.js backend is being used?

                                  Also, it probably shouldn't generate Wasm object files with the Wasm backend anyway. Wasm object files aren't standard Wasm files.

                                  Edit: Actually, I should be able to make it work if I build Qt for WebAssembly myself. I just need to know what modules are usually built for Qt 5 for Windows. I'll build those same modules. Except if threading support isn't included in there, then I want to include that as well in addition to the rest of it. What module do I need for threading support?

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                                    DragonOsman
                                    wrote on last edited by DragonOsman
                                    #23

                                    I want to try to building Qt for WebAssebly again since I think if I had Qt built using the latest version of Emscripten, it may not do what it's not supposed to when using that version of Emscripten. So I want to know how to have it use LLVM 10 installed through the EMSDK and have it generate LLVM bitcode targeting the wasm32 machine type (for that I probably need to know how to pass (multiple) command line arguments to the Clang compiler itself when building Qt). Also, if I want to have it use C++17 rules when building Qt, what should I do? I tried passing the -c++std c++17 argument to configure.bat but it didn't work. Internally it was still using C++11.

                                    I hope someone will help me with that. Thanks in advance.

                                    lorn.potterL 1 Reply Last reply
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                                    • D DragonOsman

                                      I want to try to building Qt for WebAssebly again since I think if I had Qt built using the latest version of Emscripten, it may not do what it's not supposed to when using that version of Emscripten. So I want to know how to have it use LLVM 10 installed through the EMSDK and have it generate LLVM bitcode targeting the wasm32 machine type (for that I probably need to know how to pass (multiple) command line arguments to the Clang compiler itself when building Qt). Also, if I want to have it use C++17 rules when building Qt, what should I do? I tried passing the -c++std c++17 argument to configure.bat but it didn't work. Internally it was still using C++11.

                                      I hope someone will help me with that. Thanks in advance.

                                      lorn.potterL Offline
                                      lorn.potterL Offline
                                      lorn.potter
                                      wrote on last edited by
                                      #24

                                      @DragonOsman If you install emsdk latest (1.39.0), and build Qt, you can get the new wasm object file format by passing -device-option WASM_OBJECT_FILES=1 to Qt configure.

                                      As far as the c++17 support, see this bug I just reported:
                                      https://bugreports.qt.io/browse/QTBUG-79552

                                      Freelance Software Engineer, Platform Maintainer QtWebAssembly, Maintainer QtSensors
                                      Author, Hands-On Mobile and Embedded Development with Qt 5 http://bit.ly/HandsOnMobileEmbedded

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                                        D Offline
                                        DragonOsman
                                        wrote on last edited by DragonOsman
                                        #25

                                        Okay, but how can I pass the option to emit LLVM bitcode with machine-type wasm32? Will passing -device-option WASM_OBJECT_FILES=1 to Qt configure like you said be enough? I do want to know where to pass the --emit-llvm and --target=wasm32 flags to Clang.

                                        Also, I heard on the Emscripten GitHub that .obj files with wasm in them aren't standard wasm files. And that Emscripten version 1.38.38 and above isn't supposed to generate it in the first place, especially with the new Wasm backend. The error I was before where wasm-ld.exe was saying that the .obj files don't have machine-type wasm32 was strange for that reason. Also because those object files all had Wasm code in them. wasm-ld.exe was also saying it about object files from the Qt library itself, though, and I don't know where to find them to check if they have Wasm code in them or not. They most likely have it as well though.

                                        I've posted a link to the Emscripten GitHub issue I opened about this on here before. Have you looked at that? If not, then please do.

                                        Also I've added this line to qmake.conf along with the recommended patch: QMAKE_CXXFLAGS_RELEASE += -Xclang --emit-llvm -Xclang --target=wasm32, but is that okay? Or did I make a mistake here? Also, if I add this patch to the Qt I build from source, and then I want to execute git pull, would it be okay to push my changes to the repository? Note: I'll keep the prebuilt binaries too and I try with both. Maybe I can still get this to work.

                                        Edit: One more question: do I need the Qt Web module when targeting Wasm? The one that's takes too long and the documentation says to consider not building it.

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                                          DragonOsman
                                          wrote on last edited by DragonOsman
                                          #26

                                          This is the error I get now when using prebuilt Qt to build the Notepad project:

                                          wasm-ld: error: notepad.obj: machine type must be wasm32
                                          wasm-ld: error: notepad.js_plugin_import.obj: machine type must be wasm32
                                          wasm-ld: error: moc_notepad.obj: machine type must be wasm32
                                          wasm-ld: error: qapplication.obj: machine type must be wasm32
                                          wasm-ld: error: qwidget.obj: machine type must be wasm32
                                          wasm-ld: error: qwasmlocalfileaccess.obj: machine type must be wasm32
                                          shared:ERROR: 'C:/emsdk/upstream/bin\wasm-ld.exe -o c:\users\osman\appdata\local\temp\emscripten_temp\notepad.wasm --allow-undefined --lto-O0 main.obj notepad.obj -LC:\emsdk\upstream\emscripten\system\local\lib notepad.js_plugin_import.obj -LC:\emsdk\upstream\emscripten\system\lib moc_notepad.obj -LC:\Users\Osman\.emscripten_cache\wasm-obj C:/Qt/5.13.1/wasm_32/plugins/platforms/libqwasm.a C:/Qt/5.13.1/wasm_32/lib/libQt5EventDispatcherSupport.a C:/Qt/5.13.1/wasm_32/lib/libQt5FontDatabaseSupport.a C:/Qt/5.13.1/wasm_32/lib/libqtfreetype.a C:/Qt/5.13.1/wasm_32/lib/libQt5EglSupport.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqgif.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqicns.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqico.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqjpeg.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqtga.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqtiff.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqwbmp.a C:/Qt/5.13.1/wasm_32/plugins/imageformats/libqwebp.a C:/Qt/5.13.1/wasm_32/lib/libQt5PrintSupport.a C:/Qt/5.13.1/wasm_32/lib/libQt5Widgets.a C:/Qt/5.13.1/wasm_32/lib/libQt5Gui.a C:/Qt/5.13.1/wasm_32/lib/libqtlibpng.a C:/Qt/5.13.1/wasm_32/lib/libqtharfbuzz.a C:/Qt/5.13.1/wasm_32/lib/libQt5Core.a C:/Qt/5.13.1/wasm_32/lib/libqtpcre2.a C:\Users\Osman\.emscripten_cache\wasm-obj\libc.a C:\Users\Osman\.emscripten_cache\wasm-obj\libcompiler_rt.a C:\Users\Osman\.emscripten_cache\wasm-obj\libc-wasm.a C:\Users\Osman\.emscripten_cache\wasm-obj\libc++-noexcept.a C:\Users\Osman\.emscripten_cache\wasm-obj\libc++abi-noexcept.a --whole-archive C:\Users\Osman\.emscripten_cache\wasm-obj\libembind-rtti.a --no-whole-archive C:\Users\Osman\.emscripten_cache\wasm-obj\libgl-webgl2.a C:\Users\Osman\.emscripten_cache\wasm-obj\libdlmalloc.a C:\Users\Osman\.emscripten_cache\wasm-obj\libpthread_stub.a C:\Users\Osman\.emscripten_cache\wasm-obj\libc_rt_wasm.a --import-memory --import-table -mllvm -combiner-global-alias-analysis=false -mllvm -enable-emscripten-sjlj -mllvm -disable-lsr --export __wasm_call_ctors --export __data_end --export main --export malloc --export free --export setThrew --export __errno_location --export fflush --export _ZSt18uncaught_exceptionv --export __cxa_find_matching_catch --export __cxa_is_pointer_type --export __cxa_can_catch --export emscripten_GetProcAddress --export emscripten_webgl_make_context_current --export emscripten_webgl_get_current_context --export strstr --export emscripten_builtin_memalign --export memalign --export emscripten_builtin_free --export _get_environ --export realloc --export _get_tzname --export _get_daylight --export _get_timezone --export strlen -z stack-size=5242880 --initial-memory=16777216 --no-entry --global-base=1024' failed (1)
                                          

                                          If I pass -device-option WASM_OBJECT_FILES=1 to Qt configure when building Qt, will that fix this?

                                          I checked notepad.obj and notepad.js_plugin_import.obj with wasm-dis.exe before and found that they were Wasm object files. But now when I check again, main.obj does have Wasm code in it but this is what I get for notepad.obj:

                                          [parse exception: surprising value (at 0:4)]
                                          Fatal: error in parsing wasm binary
                                          

                                          All three of the ones from my code give the same error. How can I find those three object files from the Qt library so I can check them too?

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