Cross desktop
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I'am developing an imaging application for Symbian phones. Most of the functionalities are complete. It is working fine on Symbian phones. What is relevant to your question is that I have used the same code with a recompile to create a windows desktop application which is also working fine. But I used different IDEs, CARBIDE for Symbian and QT Creator for the windows application. We may get cross compilation capabilities in future with Qt Creator. This application doesn't use any mobile specific functionalities though. so I dont know about Qt mobility apis regarding different platforms like Qt, Maemo 5 or Meego or Winmo
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I am working on an app that is targeted to mac, linux, and windows and I know some people who choose qt just because it gives you the power to move from platform to platform with mostly the same code (there always are small glitches :P )
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I'm using Qt for developing win/linux/macos applications. Linux is main development platform (for me it is really easier than developing in windows env) and compilation/testing only at other platforms. Now we are starting development for mobile world using third party tools such as lighthouse-android.
I'm using Qt from 3rd edition and found this framework really awesome, can't find any alternatives for it (we tried another GUI libraries such as gtk or wxwidgets, but they are not so flexible in cross-platform world as Qt). -
Made in the past a midi editor for a guitar effect unit, runs on windows, linux and mac. "http://fxfloorboard.sourceforge.net/":http://fxfloorboard.sourceforge.net/
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In applications I have written and compiled so far in Windows-XP, Ubuntu and Mac OS X all things worked as the were supposed to do. There was a warning about memory leaking that I got every time at Mac OS X but with the latest Qt / Qt Creator versions I don't get it any more.
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I've developed applications purely within OSX and deployed them to Linux and Windows with no problems. In fact, I was always impressed by the native look of the resulting apps. I've rarely needed to add OS-specific code into my Qt projects.
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Yes, my applications are used on Windows, Mac and Linux.
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Linux, Windows. "Write one code - compile anywhere" (c) :) However, bottlenecks must be avoided
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The application I work on is used on Windows, Mac and linux.
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Qt is used extensively inside Boeing for this very purpose. On the systems I work on, we build for multiple platforms concurrently. At anytime we can jump to another OS when the situation warrants it. There is not a single perfect solution, and with increasingly complex applications, ifdefs and different OS specific libraries will be involved. But when it comes to the basic application framework, Qt shines on cross platform solutions.