Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. Spinbox detect pressed
Qt 6.11 is out! See what's new in the release blog

Spinbox detect pressed

Scheduled Pinned Locked Moved Solved QML and Qt Quick
7 Posts 3 Posters 1.7k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • M Offline
    M Offline
    mark.lt
    wrote on last edited by
    #1

    Hi,

    is there any way to detect when increase/decrease buttons are pressed?

    There is onValueChanged but I need another method to know when I pressed increase or decrease.

    Thank you.

    raven-worxR 1 Reply Last reply
    0
    • M mark.lt

      Hi,

      is there any way to detect when increase/decrease buttons are pressed?

      There is onValueChanged but I need another method to know when I pressed increase or decrease.

      Thank you.

      raven-worxR Offline
      raven-worxR Offline
      raven-worx
      Moderators
      wrote on last edited by
      #2

      @mark.lt
      for example:
      https://forum.qt.io/topic/61529/about-qspinbox-how-to-make-it-emit-editingfinished-signal-when-click-the-up-down-arrow-button/7

      --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
      If you have a question please use the forum so others can benefit from the solution in the future

      1 Reply Last reply
      1
      • M Offline
        M Offline
        mark.lt
        wrote on last edited by
        #3

        Hmm, is there anyway to do it in QML?

        raven-worxR 1 Reply Last reply
        0
        • M mark.lt

          Hmm, is there anyway to do it in QML?

          raven-worxR Offline
          raven-worxR Offline
          raven-worx
          Moderators
          wrote on last edited by
          #4

          @mark.lt
          oh i've overseen that this thread is in the QML forum.

          The SpinBox type does have a corresponding property?!

          --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
          If you have a question please use the forum so others can benefit from the solution in the future

          Gojir4G 1 Reply Last reply
          1
          • raven-worxR raven-worx

            @mark.lt
            oh i've overseen that this thread is in the QML forum.

            The SpinBox type does have a corresponding property?!

            Gojir4G Offline
            Gojir4G Offline
            Gojir4
            wrote on last edited by Gojir4
            #5
            This post is deleted!
            1 Reply Last reply
            0
            • Gojir4G Offline
              Gojir4G Offline
              Gojir4
              wrote on last edited by
              #6

              Hi @mark.lt,

              You can work around this pretty easily by creating your own SpinBox component, using down and up properties as suggested by @raven-worx :

              //MySpinBox.qml
               import QtQuick 2.9
              import QtQuick.Controls 2.2
              
              SpinBox{
                  signal decreased(int value)
                  signal increased(int value)
                  down.onPressedChanged: {
                      if(down.pressed){
                          console.log("Decreased")
                          decreased(value)
                      }
                  }
                  up.onPressedChanged: {
                      if(up.pressed){
                          console.log("Increased")
                          increased(value)
                      }
                  }
              }
              

              Usage

              
              MySpinBox{
                  onIncreased: //Value increased
                  onDecreased: //Value decreased
              }
              
              1 Reply Last reply
              0
              • M Offline
                M Offline
                mark.lt
                wrote on last edited by
                #7

                @raven-worx Yeah, I saw that property but my problem was that I needed a signal that tells me when it changes.

                Then I resolved it by creating a property binded to up.pressed or down.pressed then I used the on___Changed then I checked if it is true.

                property bool upPressed: up.pressed
                onUpPressedChanged: {
                 if (up.pressed){
                   //so something
                
                 }
                
                }
                

                @Gojir4 Thanks :D

                1 Reply Last reply
                0

                • Login

                • Login or register to search.
                • First post
                  Last post
                0
                • Categories
                • Recent
                • Tags
                • Popular
                • Users
                • Groups
                • Search
                • Get Qt Extensions
                • Unsolved